Consolidated some more static classes, identified some util functions

This commit is contained in:
Pazaz 2022-06-28 01:29:29 -04:00
parent 8aaa00efd5
commit 2bc60f339b
97 changed files with 3032 additions and 3275 deletions

View file

@ -114,6 +114,8 @@ public class LoginManager {
public static int mapFilesMissingCount = 0;
@OriginalMember(owner = "client!t", name = "y", descriptor = "I")
public static int loadingScreenState = 0;
@OriginalMember(owner = "client!sk", name = "lb", descriptor = "Z")
public static boolean aBoolean252 = false;
@OriginalMember(owner = "client!dm", name = "d", descriptor = "(I)V")
public static void clear() {
@ -193,7 +195,7 @@ public class LoginManager {
return;
}
local126 = Protocol.socket.read() << 8 | Protocol.socket.read();
Static176.hopWorld(local126);
WorldList.hopWorld(local126);
if (Player.worldId == -1) {
anInt4937 = 0;
reply = 6;
@ -1060,7 +1062,7 @@ public class LoginManager {
client.audioLoop();
ChangeLocRequest.flush();
client.method3768();
Static231.aBoolean252 = false;
aBoolean252 = false;
if (GameShell.frame != null && Protocol.socket != null && client.gameState == 25) {
Protocol.outboundBuffer.p1isaac(20);
Protocol.outboundBuffer.p4(1057001181);