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Consolidated some more static classes, identified some util functions
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parent
8aaa00efd5
commit
2bc60f339b
97 changed files with 3032 additions and 3275 deletions
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@ -114,6 +114,8 @@ public class LoginManager {
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public static int mapFilesMissingCount = 0;
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@OriginalMember(owner = "client!t", name = "y", descriptor = "I")
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public static int loadingScreenState = 0;
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@OriginalMember(owner = "client!sk", name = "lb", descriptor = "Z")
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public static boolean aBoolean252 = false;
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@OriginalMember(owner = "client!dm", name = "d", descriptor = "(I)V")
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public static void clear() {
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@ -193,7 +195,7 @@ public class LoginManager {
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return;
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}
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local126 = Protocol.socket.read() << 8 | Protocol.socket.read();
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Static176.hopWorld(local126);
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WorldList.hopWorld(local126);
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if (Player.worldId == -1) {
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anInt4937 = 0;
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reply = 6;
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@ -1060,7 +1062,7 @@ public class LoginManager {
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client.audioLoop();
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ChangeLocRequest.flush();
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client.method3768();
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Static231.aBoolean252 = false;
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aBoolean252 = false;
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if (GameShell.frame != null && Protocol.socket != null && client.gameState == 25) {
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Protocol.outboundBuffer.p1isaac(20);
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Protocol.outboundBuffer.p4(1057001181);
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