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Keep the canvas in the frame but change the Z order
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8180e20281
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3 changed files with 20 additions and 53 deletions
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@ -205,8 +205,8 @@ public final class GlRenderer {
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@OriginalMember(owner = "client!tf", name = "d", descriptor = "()V")
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public static void swapBuffers() {
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try {
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readPixels();
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drawable.swapBuffers();
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readPixels();
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} catch (@Pc(3) Exception local3) {
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}
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}
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