Moved source to rt4 package so external code can depend on it

This commit is contained in:
Pazaz 2022-04-25 05:31:58 -04:00
parent dc6deb9151
commit 153d8569b5
624 changed files with 1253 additions and 7 deletions

View file

@ -1,124 +0,0 @@
public class ServerProt {
/// map
public static final int UPDATE_CURRENT_LOCATION = 26;
public static final int CLEAR_GROUND_ITEMS = 112;
public static final int UPDATE_SCENE_GRAPH = 162;
public static final int DYNAMIC_SCENE_GRAPH = 214;
public static final int BATCH_LOCATION_PACKET = 230;
// TODO: these are the batched packets that modify projectiles, locs, etc.
public static final int LOCATION_PACKET_14 = 14;
public static final int LOCATION_PACKET_16 = 16;
public static final int LOCATION_PACKET_17 = 17;
public static final int LOCATION_PACKET_20 = 20;
public static final int LOCATION_PACKET_33 = 33;
public static final int LOCATION_PACKET_97 = 97;
public static final int LOCATION_PACKET_104 = 104;
public static final int LOCATION_PACKET_121 = 121;
public static final int LOCATION_PACKET_135 = 135;
public static final int LOCATION_PACKET_179 = 179;
public static final int LOCATION_PACKET_195 = 195;
public static final int LOCATION_PACKET_202 = 202;
public static final int LOCATION_PACKET_240 = 240;
/// updates
public static final int NPC_INFO = 32; // NXT naming
public static final int PLAYER_INFO = 225; // NXT naming
/// var{p,c,bit}
public static final int VARBIT_SMALL = 37; // NXT naming
public static final int VARBIT_LARGE = 84; // NXT naming
public static final int VARP_SMALL = 60; // NXT naming
public static final int VARP_LARGE = 226; // NXT naming
public static final int CLIENT_SETVARC_SMALL = 65; // NXT naming
public static final int CLIENT_SETVARC_LARGE = 69; // NXT naming
public static final int RESET_CLIENT_VARCACHE = 89; // NXT naming (?)
public static final int FORCE_VARP_REFRESH = 128;
/// chat
public static final int MESSAGE_GAME = 70; // NXT naming
public static final int IF_SETCOLOUR = 2; // NXT naming
public static final int CHAT_FILTER_SETTINGS = 232; // NXT naming
public static final int MESSAGE_PRIVATE = 0; // NXT naming
public static final int MESSAGE_QUICKCHAT_PRIVATE = 247; // NXT naming
public static final int MESSAGE_PRIVATE_ECHO = 71; // NXT naming
public static final int MESSAGE_QUICKCHAT_PRIVATE_ECHO = 141; // NXT naming
public static final int MESSAGE_CLANCHANNEL = 54; // NXT naming
public static final int CLAN_QUICK_CHAT = 81;
/// {friends,ignore,clan} packets
public static final int JOIN_CLAN_CHAT = 55;
public static final int FRIENDLIST_LOADED = 197; // NXT naming (?)
public static final int UPDATE_FRIENDLIST = 62; // NXT naming (?)
public static final int UPDATE_IGNORELIST = 126; // NXT naming
/// interfaces
public static final int IF_SETHIDE = 21; // NXT naming (?)
public static final int IF_SETANIM = 36; // NXT naming (?)
public static final int IF_SETOBJECT = 50; // NXT naming
public static final int IF_SETPLAYERHEAD = 66; // NXT naming (?) - double check if this is correct or if it's IF_SETPLAYERMODEL_SELF etc
public static final int IF_SETNPCHEAD = 73; // NXT naming
public static final int IF_SETMODEL = 130; // NXT naming
public static final int IF_SETPOSITION = 119; // NXT naming
public static final int IF_SETANGLE = 132; // NXT naming
public static final int IF_OPENSUB = 145; // NXT naming (?)
public static final int IF_CLOSESUB = 149; // NXT naming (?)
public static final int IF_OPENTOP = 155; // NXT naming (?)
public static final int SET_INTERFACE_SETTINGS = 165;
public static final int IF_SETSCROLLPOS = 220; // NXT naming
// none of these are exactly NXT naming, need to identify differences and when one would be used over the other
public static final int IF_SETTEXT1 = 171;
public static final int IF_SETTEXT2 = 48;
public static final int IF_SETTEXT3 = 123;
// no clue on original names... yet
public static final int WIDGETSTRUCT_SETTING = 9;
public static final int INTERFACE_ANIMATE_ROTATE = 207;
public static final int GAME_FRAME_UNK = 209;
public static final int DELETE_INVENTORY = 191;
public static final int SWITCH_WIDGET = 176;
public static final int GENERATE_CHAT_HEAD_FROM_BODY = 111;
/// inventory
public static final int INTERFACE_ITEMS_CLEAR = 144;
public static final int UPDATE_INV_PARTIAL = 22; // NXT naming
public static final int UPDATE_INV_FULL = 105; // NXT naming
/// misc
public static final int LOGOUT = 86; // NXT naming
public static final int UPDATE_RUNENERGY = 234; // NXT naming
public static final int UPDATE_RUNWEIGHT = 159; // NXT naming (?)
public static final int UPDATE_REBOOT_TIMER = 85; // NXT naming
public static final int UPDATE_STAT = 38; // NXT naming
public static final int MIDI_SONG = 4; // NXT naming
public static final int MIDI_JINGLE = 208; // NXT naming
public static final int SYNTH_SOUND = 172; // NXT naming
public static final int HINT_ARROW = 217; // NXT naming (?)
public static final int UPDATE_UID192 = 169; // NXT naming (?)
public static final int URL_OPEN = 42; // NXT naming
public static final int CAM_RESET = 24; // NXT naming
public static final int CAM_SHAKE = 27; // NXT naming
public static final int SPOTANIM_SPECIFIC = 56; // NXT naming
public static final int NPC_ANIM_SPECIFIC = 102; // NXT naming
public static final int CAM_LOOKAT = 125; // NXT naming
public static final int RESET_ANIMS = 131; // NXT naming
public static final int LAST_LOGIN_INFO = 164; // NXT naming (?)
public static final int CAM_FORCEANGLE = 187; // NXT naming
public static final int LOC_ANIM_SPECIFIC = 235; // NXT naming
// TODO:
public static final int RUN_CS2 = 115;
public static final int SET_INTERACTION = 44;
public static final int GRAND_EXCHANGE_OFFERS = 116;
public static final int CLEAR_MINIMAP_FLAG = 153;
public static final int SET_MINIMAP_STATE = 192;
public static final int REFLECTION_CHEAT_CHECK = 114;
public static final int TELEPORT_LOCAL_PLAYER = 13;
public static final int SET_SETTINGS_STRING = 142;
public static final int SET_WALK_TEXT = 160;
public static final int CAMERA_DETACH = 154;
public static final int UPDATE_CLAN = 196;
}