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Added a default window size to stop annoying bug from happening
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@ -259,6 +259,7 @@ public final class client extends GameShell {
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instance = c;
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c.startApplication(modeWhat + 32, "runescape");
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GameShell.frame.setLocation(40, 40);
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GameShell.frame.setSize(768, 530); //set a reasonable size by default because in HD window gets too damn small
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} catch (@Pc(167) Exception ex) {
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TracingException.report(null, ex);
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}
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