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All Barbarian Mixes can now be consumed with appropriate effects Corrected healing for caviar Barbarian Mixes
425 lines
39 KiB
Java
425 lines
39 KiB
Java
package content.data.consumables;
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import content.data.consumables.effects.*;
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import core.game.consumable.*;
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import core.game.node.entity.player.link.diary.DiaryType;
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import core.game.node.entity.skill.Skills;
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import core.game.world.update.flag.context.Animation;
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import org.rs09.consts.Items;
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import java.util.ArrayList;
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import java.util.HashMap;
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import static core.tools.TickUtilsKt.minutesToTicks;
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import static core.tools.TickUtilsKt.secondsToTicks;
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/**
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* Represents a repository of active consumables in the framework.
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*/
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public enum Consumables {
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/** Meats */
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COOKED_MEAT(new Food(new int[] {2142}, new HealingEffect(3))),
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SHRIMPS(new Food(new int[] {315}, new HealingEffect(3))),
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COOKED_CHICKEN(new Food(new int[] {2140}, new HealingEffect(3))),
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COOKED_RABBIT(new Food(new int[] {3228}, new HealingEffect(5))),
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ANCHOVIES(new Food(new int[] {319}, new HealingEffect(1))),
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SARDINE(new Food(new int[] {325}, new HealingEffect(4))),
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POISON_KARAMBWAN(new Food(new int[] {3146}, new PoisonKarambwanEffect())),
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UGTHANKI_MEAT(new Food(new int[] {1861}, new HealingEffect(3))),
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HERRING(new Food(new int[] {347}, new HealingEffect(5))),
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MACKEREL(new Food(new int[] {355}, new HealingEffect(6))),
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ROAST_BIRD_MEAT(new Food(new int[] {9980}, new HealingEffect(6))),
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THIN_SNAIL(new Food(new int[] {3369}, new RandomHealthEffect(5, 7))),
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TROUT(new Food(new int[] {333}, new HealingEffect(7))),
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SPIDER_ON_STICK(new Food(new int[] {6297, 6305}, new RandomHealthEffect(7, 11))),
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SPIDER_ON_SHAFT(new Food(new int[] {6299}, new HealingEffect(7))),
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ROAST_RABBIT(new Food(new int[] {7223}, new HealingEffect(7))),
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LEAN_SNAIL(new Food(new int[] {3371}, new RandomHealthEffect(6, 8))),
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COD(new Food(new int[] {339}, new HealingEffect(7))),
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PIKE(new Food(new int[] {351}, new HealingEffect(8))),
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ROAST_BEAST_MEAT(new Food(new int[] {9988}, new HealingEffect(8))),
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COOKED_CRAB_MEAT(new Food(new int[] {7521, 7523, 7524, 7525, 7526}, new HealingEffect(2))),
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FAT_SNAIL(new Food(new int[] {3373}, new RandomHealthEffect(7, 9))),
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SALMON(new Food(new int[] {329}, new HealingEffect(9))),
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SLIMY_EEL(new Food(new int[] {3381}, new RandomHealthEffect(6, 10))),
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TUNA(new Food(new int[] {361}, new HealingEffect(10))),
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COOKED_KARAMBWAN(new Food(new int[] {3144}, new HealingEffect(18)), true),
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COOKED_CHOMPY(new Food(new int[] {2878}, new HealingEffect(10))),
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RAINBOW_FISH(new Food(new int[] {10136}, new HealingEffect(11))),
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CAVE_EEL(new Food(new int[] {5003}, new RandomHealthEffect(8, 12))),
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LOBSTER(new Food(new int[] {379}, new HealingEffect(12))),
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COOKED_JUBBLY(new Food(new int[] {7568}, new HealingEffect(15))),
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BASS(new Food(new int[] {365}, new HealingEffect(13))),
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SWORDFISH(new Food(new int[] {373}, new HealingEffect(14))),
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LAVA_EEL(new Food(new int[] {2149}, new HealingEffect(11))),
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MONKFISH(new Food(new int[] {7946}, new HealingEffect(16))),
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SHARK(new Food(new int[] {385}, new HealingEffect(20))),
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SEA_TURTLE(new Food(new int[] {397}, new HealingEffect(21))),
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MANTA_RAY(new Food(new int[] {391}, new HealingEffect(22))),
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KARAMBWANJI(new Food(new int[] {3151}, new HealingEffect(3))),
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STUFFED_SNAKE(new Food(new int[] {7579}, new HealingEffect(20), "You eat the stuffed snake-it's quite a meal! It tastes like chicken.")),
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CRAYFISH(new Food(new int[] {13433}, new HealingEffect(1))),
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GIANT_FROG_LEGS(new Food(new int [] {4517}, new HealingEffect(6))),
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/** Breads */
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BREAD(new Food(new int[] {2309}, new HealingEffect(5))),
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BAGUETTE(new Food(new int[] {6961}, new HealingEffect(6))),
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/** Sandwiches */
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TRIANGLE_SANDWICH(new Food(new int[] {6962}, new HealingEffect(6))),
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SQUARE_SANDWICH(new Food(new int[] {6965}, new HealingEffect(6))),
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SEAWEED_SANDWICH(new FakeConsumable(3168, new String[] {"You really, really do not want to eat that."})),
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FROGBURGER(new Food(new int[] {10962}, new HealingEffect(2))),
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/** Kebabs */
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UGTHANKI_KEBAB(new Food(new int[] {1883}, new UgthankiKebabEffect())),
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UGTHANKI_KEBAB_SMELLING(new Food(new int[] {1885}, new SmellingUgthankiKebabEffect())),
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KEBAB(new Food(new int[] {1971}, new KebabEffect())),
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SUPER_KEBAB(new Food(new int[] {4608}, new SuperKebabEffect())),
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/** Pies */
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REDBERRY_PIE(new HalfableFood(new int[] {2325, 2333, 2313}, new HealingEffect(5))),
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MEAT_PIE(new HalfableFood(new int[] {2327, 2331, 2313}, new HealingEffect(6))),
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APPLE_PIE(new HalfableFood(new int[] {2323, 2335, 2313}, new HealingEffect(7))),
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GARDEN_PIE(new HalfableFood(new int[] {7178, 7180, 2313}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.FARMING, 3, 0)))),
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FISH_PIE(new HalfableFood(new int[] {7188, 7190, 2313}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.FISHING, 3, 0)))),
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ADMIRAL_PIE(new HalfableFood(new int[] {7198, 7200, 2313}, new MultiEffect(new HealingEffect(8), new SkillEffect(Skills.FISHING, 5, 0)))),
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WILD_PIE(new HalfableFood(new int[] {7208, 7210, 2313}, new MultiEffect(new SkillEffect(Skills.SLAYER, 5, 0), new SkillEffect(Skills.RANGE, 4, 0), new HealingEffect(11)))),
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SUMMER_PIE(new HalfableFood(new int[] {7218, 7220, 2313}, new MultiEffect(new HealingEffect(11), new SkillEffect(Skills.AGILITY, 5, 0), new EnergyEffect(10)))),
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/** Stews */
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STEW(new Food(new int[] {2003, 1923}, new HealingEffect(11))),
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SPICY_STEW(new Food(new int[] {7479, 1923}, new HealingEffect(11))),
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CURRY(new Food(new int[] {2011, 1923}, new HealingEffect(19))),
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BANANA_STEW(new Food(new int[] {4016, 1923}, new HealingEffect(11))),
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/** Pizzas */
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PLAIN_PIZZA(new HalfableFood(new int[] {2289, 2291}, new HealingEffect(7))),
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MEAT_PIZZA(new HalfableFood(new int[] {2293, 2295}, new HealingEffect(8))),
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ANCHOVY_PIZZA(new HalfableFood(new int[] {2297, 2299}, new HealingEffect(9))),
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PINEAPPLE_PIZZA(new HalfableFood(new int[] {2301, 2303}, new HealingEffect(11))),
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/** Cakes */
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CAKE(new Cake(new int[] {1891, 1893, 1895}, new HealingEffect(4), "You eat part of the cake.", "You eat some more cake.", "You eat the slice of cake.")),
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CHOCOLATE_CAKE(new Cake(new int[] {1897, 1899, 1901}, new HealingEffect(5), "You eat part of the chocolate cake.", "You eat some more of the chocolate cake.", "You eat the slice of cake.")),
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ROCK_CAKE(new Food(new int[] {2379}, new RockCakeEffect(), "The rock cake resists all attempts to eat it.")),
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DWARVEN_ROCK_CAKE(new Food(new int[] {7510, 7510}, new DwarvenRockCakeEffect(), "Ow! You nearly broke a tooth!", "The rock cake resists all attempts to eat it.")),
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HOT_DWARVEN_ROCK_CAKE(new Food(new int[] {7509, 7509}, new DwarvenRockCakeEffect(), "Ow! You nearly broke a tooth!", "The rock cake resists all attempts to eat it.")),
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COOKED_FISHCAKE(new Food(new int[] {7530}, new HealingEffect(11))),
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MINT_CAKE(new Food(new int[] {9475}, new EnergyEffect(50))),
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/** Vegetables */
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POTATO(new Food(new int[] {1942}, new HealingEffect(1), "You eat the potato. Yuck!")),
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BAKED_POTATO(new Food(new int[] {6701}, new HealingEffect(4))),
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SPICY_SAUCE(new Food(new int[] {7072, 1923}, new HealingEffect(2))),
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CHILLI_CON_CARNE(new Food(new int[] {7062, 1923}, new HealingEffect(5))),
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SCRAMBLED_EGG(new Food(new int[] {7078, 1923}, new HealingEffect(5))),
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EGG_AND_TOMATO(new Food(new int[] {7064, 1923}, new HealingEffect(8))),
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SWEET_CORN(new Food(new int[] {5988}, new MultiEffect(new HealingEffect(1), new PercentageHealthEffect(10)))),
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SWEETCORN_BOWL(new Food(new int[] {7088, 1923}, new MultiEffect(new HealingEffect(1), new PercentageHealthEffect(10)))),
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POTATO_WITH_BUTTER(new Food(new int[] {6703}, new HealingEffect(7))),
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CHILLI_POTATO(new Food(new int[] {7054}, new HealingEffect(14))),
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FRIED_ONIONS(new Food(new int[] {7084, 1923}, new HealingEffect(5))),
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FRIED_MUSHROOMS(new Food(new int[] {7082, 1923}, new HealingEffect(5))),
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POTATO_WITH_CHEESE(new Food(new int[] {6705}, new HealingEffect(16))),
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EGG_POTATO(new Food(new int[] {7056}, new HealingEffect(11))),
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MUSHROOMS_AND_ONIONS(new Food(new int[] {7066, 1923}, new HealingEffect(11))),
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MUSHROOM_POTATO(new Food(new int[] {7058}, new HealingEffect(20))),
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TUNA_AND_CORN(new Food(new int[] {7068, 1923}, new HealingEffect(13))),
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TUNA_POTATO(new Food(new int[] {7060}, new HealingEffect(22))),
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ONION(new Food(new int[] {1957}, new HealingEffect(1), "It's always sad to see a grown man/woman cry.")),
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CABBAGE(new Food(new int[] {1965}, new HealingEffect(1), "You eat the cabbage. Yuck!")),
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DRAYNOR_CABBAGE(new Food(new int[] {1967}, new DraynorCabbageEffect(), "You eat the cabbage.", "It seems to taste nicer than normal.")),
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EVIL_TURNIP(new Food(new int[] {12134, 12136, 12138}, new HealingEffect(6))),
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SPINACH_ROLL(new Food(new int[] {1969}, new HealingEffect(2))),
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/** Dairies */
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POT_OF_CREAM(new Food(new int[] {2130}, new HealingEffect(1))),
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CHEESE(new Food(new int[] {1985}, new HealingEffect(2))),
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CHOCOLATEY_MILK(new Drink(new int[] {1977, 1925}, new HealingEffect(4))),
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/** Fruits */
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BANANA(new Food(new int[] {1963}, new HealingEffect(2))),
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SLICED_BANANA(new Food(new int[] {3162}, new HealingEffect(2))),
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RED_BANANA(new Food(new int[] {7572}, new HealingEffect(5), "You eat the red banana. It's tastier than your average banana.")),
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SLICED_RED_BANANA(new Food(new int[] {7574}, new HealingEffect(5), "You eat the sliced red banana. Yum.")),
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ORANGE(new Food(new int[] {2108}, new HealingEffect(2))),
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ORANGE_CHUNKS(new Food(new int[] {2110}, new HealingEffect(2))),
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ORANGE_SLICES(new Food(new int[] {2112}, new HealingEffect(2))),
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PAPAYA_FRUIT(new Food(new int[] {5972}, new MultiEffect(new EnergyEffect(5), new HealingEffect(8)))),
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TENTI_PINEAPPLE(new FakeConsumable(1851, new String[] {"Try using a knife to slice it into pieces."})),
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PINEAPPLE(new FakeConsumable(2114, new String[] {"Try using a knife to slice it into pieces."})),
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PINEAPPLE_CHUNKS(new Food(new int[] {2116}, new HealingEffect(2))),
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PINEAPPLE_RING(new Food(new int[] {2118}, new HealingEffect(2))),
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DWELLBERRIES(new Food(new int[] {2126}, new HealingEffect(2))),
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JANGERBERRIES(new Food(new int[] {247}, new MultiEffect(new SkillEffect(Skills.ATTACK, 2, 0), new SkillEffect(Skills.STRENGTH, 1, 0), new PrayerEffect(1, 0), new SkillEffect(Skills.DEFENCE, -1, 0)), "You eat the jangerberries.", "They taste very bitter.")),
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STRAWBERRY(new Food(new int[] {5504}, new MultiEffect(new HealingEffect(1), new PercentageHealthEffect(6)))),
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TOMATO(new Food(new int[] {1982}, new HealingEffect(2))),
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WATERMELON(new FakeConsumable(5982, new String[] {"You can't eat it whole; maybe you should cut it up."})),
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WATERMELON_SLICE(new Food(new int[] {5984}, new PercentageHealthEffect(5))),
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LEMON(new Food(new int[] {2102}, new HealingEffect(2))),
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LEMON_CHUNKS(new Food(new int[] {2104}, new HealingEffect(2))),
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LEMON_SLICES(new Food(new int[] {2106}, new HealingEffect(2))),
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LIME(new Food(new int[] {2120}, new HealingEffect(2))),
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LIME_CHUNKS(new Food(new int[] {2122}, new HealingEffect(2))),
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LIME_SLICES(new Food(new int[] {2124}, new HealingEffect(2))),
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PEACH(new Food(new int[] {6883}, new HealingEffect(8))),
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WHITE_TREE_FRUIT(new Food(new int[] {6469}, new MultiEffect(new RandomEnergyEffect(5, 10), new HealingEffect(3)))),
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STRANGE_FRUIT(new Food(new int[] {464}, new MultiEffect(new RemoveTimerEffect("poison"), new EnergyEffect(30)))),
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/** Gnome Cooking */
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TOAD_CRUNCHIES(new Food(new int[] {2217}, new HealingEffect(8))),
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PREMADE_TD_CRUNCH(new Food(new int[] {2243}, new HealingEffect(8))),
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SPICY_CRUNCHIES(new Food(new int[] {2213}, new HealingEffect(7))),
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PREMADE_SY_CRUNCH(new Food(new int[] {2241}, new HealingEffect(7))),
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WORM_CRUNCHIES(new Food(new int[] {2205}, new HealingEffect(8))),
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PREMADE_WM_CRUNC(new Food(new int[] {2237}, new HealingEffect(8))),
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CHOCCHIP_CRUNCHIES(new Food(new int[] {2209}, new HealingEffect(7))),
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PREMADE_CH_CRUNCH(new Food(new int[] {2239}, new HealingEffect(7))),
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FRUIT_BATTA(new Food(new int[] {2277}, new HealingEffect(11))),
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PREMADE_FRT_BATTA(new Food(new int[] {2225}, new HealingEffect(11))),
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TOAD_BATTA(new Food(new int[] {2255}, new HealingEffect(11))),
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PREMADE_TD_BATTA(new Food(new int[] {2221}, new HealingEffect(11))),
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WORM_BATTA(new Food(new int[] {2253}, new HealingEffect(11))),
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PREMADE_WM_BATTA(new Food(new int[] {2219}, new HealingEffect(11))),
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VEGETABLE_BATTA(new Food(new int[] {2281}, new HealingEffect(11))),
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PREMADE_VEG_BATTA(new Food(new int[] {2227}, new HealingEffect(11))),
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CHEESE_AND_TOMATOES_BATTA(new Food(new int[] {2259}, new HealingEffect(11))),
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PREMADE_CT_BATTA(new Food(new int[] {2223}, new HealingEffect(11))),
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WORM_HOLE(new Food(new int[] {2191}, new HealingEffect(12))),
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PREMADE_WORM_HOLE(new Food(new int[] {2233}, new HealingEffect(12))),
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VEG_BALL(new Food(new int[] {2195}, new HealingEffect(12))),
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PREMADE_VEG_BALL(new Food(new int[] {2235}, new HealingEffect(12))),
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TANGLED_TOADS_LEGS(new Food(new int[] {2187}, new HealingEffect(15))),
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PREMADE_TTL(new Food(new int[] {2231}, new HealingEffect(15))),
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CHOCOLATE_BOMB(new Food(new int[] {2195}, new HealingEffect(15))),
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PREMADE_CHOC_BOMB(new Food(new int[] {2229}, new HealingEffect(15))),
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TOAD_LEGS(new Food(new int[] {2152}, new HealingEffect(3))),
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KING_WORM(new Food(new int[] {2162}, new HealingEffect(2))),
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/** Ales */
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ASGOLDIAN_ALE(new FakeConsumable(7508, new String[] {"I don't think I'd like gold in beer thanks. Leave it for the dwarves."})),
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ASGARNIAN_ALE(new Drink(new int[] {1905, 1919}, new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)), "You drink the ale. You feel slightly reinvigorated...", "...and slightly dizzy too.")),
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ASGARNIAN_ALE_KEG(new Drink(new int[] {5785, 5783, 5781, 5779, 5769}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)), new Animation(2289), "You drink the ale. You feel slightly reinvigorated...", "...and slightly dizzy too.")),
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ASGARNIAN_ALE_M(new Drink(new int[] {5739, 1919}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)))),
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ASGARNIAN_ALE_M_KEG(new Drink(new int[] {5865, 5863, 5861, 5859, 5769}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)), new Animation(2289))),
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AXEMANS_FOLLY(new Drink(new int[] {5751, 1919}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 1, 0), new HealingEffect(1), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.ATTACK, -3, 0)))),
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AXEMANS_FOLLY_KEG(new Drink(new int[] {5825, 5823, 5821, 5819, 5769}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 1, 0), new HealingEffect(1), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.ATTACK, -3, 0)), new Animation(2289))),
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AXEMANS_FOLLY_M(new Drink(new int[] {5753, 1919}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 2, 0), new HealingEffect(2), new SkillEffect(Skills.STRENGTH, -4, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
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AXEMANS_FOLLY_M_KEG(new Drink(new int[] {5905, 5903, 5901, 5899, 5769}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 2, 0), new HealingEffect(2), new SkillEffect(Skills.STRENGTH, -4, 0), new SkillEffect(Skills.ATTACK, -4, 0)), new Animation(2289))),
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BANDITS_BREW(new Drink(new int[] {4627, 1919}, new MultiEffect(new SkillEffect(Skills.THIEVING, 1, 0), new SkillEffect(Skills.ATTACK, 1, 0), new SkillEffect(Skills.STRENGTH, -1, 0), new SkillEffect(Skills.DEFENCE, -6, 0), new HealingEffect(1)), "You drink the beer. You feel slightly reinvigorated...", "...and slightly dizzy too.")),
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BEER(new Drink(new int[] {1917, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.STRENGTH, 0, 0.04), new SkillEffect(Skills.ATTACK, 0, -0.07)), "You drink the beer. You feel slightly reinvigorated...", "...and slightly dizzy too.")),
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BEER_TANKARD(new Drink(new int[] {3803, 3805}, new MultiEffect(new SkillEffect(Skills.ATTACK, -9, 0), new SkillEffect(Skills.STRENGTH, 4, 0)), "You quaff the beer. You feel slightly reinvigorated...", "...but very dizzy too.")),
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KEG_OF_BEER(new Drink(new int[] {3801}, new KegOfBeerEffect(), new Animation(1330), "You chug the keg. You feel reinvigorated...", "...but extremely drunk too.")),
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CHEFS_DELIGHT(new Drink(new int[] {5755, 1919}, new MultiEffect(new SkillEffect(Skills.COOKING, 1, 0.05), new HealingEffect(1), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))),
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CHEFS_DELIGHT_KEG(new Drink(new int[] {5833, 5831, 5829, 5827, 5769}, new MultiEffect(new SkillEffect(Skills.COOKING, 1, 0.05), new HealingEffect(1), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))),
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CHEFS_DELIGHT_M(new Drink(new int[] {5757, 1919}, new MultiEffect(new SkillEffect(Skills.COOKING, 2, 0.05), new HealingEffect(2), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0)))),
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CHEFS_DELIGHT_M_KEG(new Drink(new int[] {5913, 5911, 5909, 5907, 5769}, new MultiEffect(new SkillEffect(Skills.COOKING, 2, 0.05), new HealingEffect(2), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0)), new Animation(2289))),
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CIDER(new Drink(new int[] {5763, 1919}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 1, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0))))),
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CIDER_KEG(new Drink(new int[] {5849, 5847, 5845, 5843, 5769}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 1, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0))), new Animation(2289))),
|
|
MATURE_CIDER(new Drink(new int[] {5765, 1919}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 2, 0), new SkillEffect(Skills.ATTACK, -5, 0), new SkillEffect(Skills.STRENGTH, -5, 0))))),
|
|
CIDER_M_KEG(new Drink(new int[] {5929, 5927, 5925, 5923, 5769}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 2, 0), new SkillEffect(Skills.ATTACK, -5, 0), new SkillEffect(Skills.STRENGTH, -5, 0))), new Animation(2289))),
|
|
DRAGON_BITTER(new Drink(new int[] {1911, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
|
|
DRAGON_BITTER_KEG(new Drink(new int[] {5809, 5807, 5805, 5803, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)), new Animation(2289))),
|
|
DRAGON_BITTER_M(new Drink(new int[] {5745, 1919}, new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)))),
|
|
DRAGON_BITTER_M_KEG(new Drink(new int[] {5889, 5887, 5885, 5883, 5769}, new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)), new Animation(2289))),
|
|
DWARVEN_STOUT(new Drink(new int[] {1913, 1919}, new MultiEffect(new SkillEffect(Skills.MINING, 1, 0), new SkillEffect(Skills.SMITHING, 1 ,0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0), new SkillEffect(Skills.DEFENCE, -2, 0), new HealingEffect(1)), "You drink the Dwarven Stout. It tastes foul.", "It tastes pretty strong too.")),
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|
DWARVEN_STOUT_KEG(new Drink(new int[] {5777, 5775, 5773, 5771, 5769}, new MultiEffect(new SkillEffect(Skills.MINING, 1, 0), new SkillEffect(Skills.SMITHING, 1 ,0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0), new SkillEffect(Skills.DEFENCE, -2, 0), new HealingEffect(1)), new Animation(2289), "You drink the Dwarven Stout. It tastes foul.", "It tastes pretty strong too.")),
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|
DWARVEN_STOUT_M(new Drink(new int[] {5747, 1919}, new MultiEffect(new SkillEffect(Skills.MINING, 2, 0), new SkillEffect(Skills.SMITHING, 2 ,0), new SkillEffect(Skills.ATTACK, -7, 0), new SkillEffect(Skills.STRENGTH, -7, 0), new SkillEffect(Skills.DEFENCE, -7, 0), new HealingEffect(1)))),
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|
DWARVEN_STOUT_M_KEG(new Drink(new int[] {5857, 5855, 5853, 5851, 5769}, new MultiEffect(new SkillEffect(Skills.MINING, 2, 0), new SkillEffect(Skills.SMITHING, 2 ,0), new SkillEffect(Skills.ATTACK, -7, 0), new SkillEffect(Skills.STRENGTH, -7, 0), new SkillEffect(Skills.DEFENCE, -7, 0), new HealingEffect(1)), new Animation(2289))),
|
|
GREENMANS_ALE(new Drink(new int[] {1909, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 1, 0), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.DEFENCE, -3, 0)))),
|
|
GREENMANS_ALE_KEG(new Drink(new int[] {5793, 5791, 5789, 5787, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 1, 0), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.DEFENCE, -3, 0)), new Animation(2289))),
|
|
GREENMANS_ALE_M(new Drink(new int[] {5743, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))),
|
|
GREENMANS_ALE_M_KEG(new Drink(new int[] {5873, 5871, 5869, 5867, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))),
|
|
GROG(new Drink(new int[] {1915, 1919}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)))),
|
|
MOONLIGHT_MEAD(new Drink(new int[] {2955, 1919}, new HealingEffect(4), "It tastes like something just died in your mouth.")),
|
|
MOONLIGHT_MEAD_KEG(new Drink(new int[] {5817, 5815, 5813, 5811, 5769}, new HealingEffect(4), new Animation(2289), "It tastes like something just died in your mouth.")),
|
|
MOONLIGHT_MEAD_M(new Drink(new int[] {5749, 1919}, new HealingEffect(6))),
|
|
MOONLIGHT_MEAD_M_KEG(new Drink(new int[] {5897, 5895, 5893, 5891, 5769}, new HealingEffect(6), new Animation(2289))),
|
|
SLAYERS_RESPITE(new Drink(new int[] {5759, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))),
|
|
SLAYERS_RESPITE_KEG(new Drink(new int[] {5841, 5839, 5837, 5835, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))),
|
|
SLAYERS_RESPITE_M(new Drink(new int[] {5761, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 4, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))),
|
|
SLAYERS_RESPITE_M_KEG(new Drink(new int[] {5841, 5839, 5837, 5835, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 4, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))),
|
|
WIZARDS_MIND_BOMB(new Drink(new int[] {1907, 1919}, new WizardsMindBombEffect(), "You drink the Wizard's Mind Bomb.", "You feel very strange.")),
|
|
MATURE_WMB(new Drink(new int[] {5741, 1919}, new MatureWmbEffect())),
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|
|
|
/** Cocktails */
|
|
FRUIT_BLAST(new Drink(new int[] {2084, 2026}, new HealingEffect(9))),
|
|
PREMADE_FR_BLAST(new Drink(new int[] {2034, 2026}, new HealingEffect(9))),
|
|
CRAFTED_FR_BLAST(new Drink(new int[] {9514, 2026}, new HealingEffect(9))),
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|
PINEAPPLE_PUNCH(new Drink(new int[] {2048, 2026}, new HealingEffect(9), "You drink the cocktail. It tastes great.")),
|
|
PREMADE_P_PUNCH(new Drink(new int[] {2036, 2026}, new HealingEffect(9), "You drink the cocktail. It tastes great.")),
|
|
CRAFTED_P_PUNCH(new Drink(new int[] {9512, 2026}, new HealingEffect(9))),
|
|
WIZARD_BLIZZARD(new Drink(new int[] {2054, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
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|
PREMADE_WIZ_BLZD(new Drink(new int[] {2040, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
|
|
CRAFTED_WIZ_BLZD(new Drink(new int[]{9508, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 6, 0),new SkillEffect(Skills.ATTACK, -4, 0 )))),
|
|
SHORT_GREEN_GUY(new Drink(new int[] {2080, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 4, 0), new SkillEffect(Skills.ATTACK, -3, 0)))),
|
|
PREMADE_SGG(new Drink(new int[] {2038, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 4, 0), new SkillEffect(Skills.ATTACK, -3, 0)))),
|
|
CRAFTED_SGG(new Drink(new int[]{9510, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 4, 0), new SkillEffect(Skills.ATTACK, -3,0)))),
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|
DRUNK_DRAGON(new Drink(new int[] {2092, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
|
|
PREMADE_DR_DRAGON(new Drink(new int[] {2032, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
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|
CRAFTED_DR_DRAGON(new Drink(new int[] {9516, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4,0)))),
|
|
CHOC_SATURDAY(new Drink(new int[] {2074, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
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|
PREMADE_CHOC_SDY(new Drink(new int[] {2030, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
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|
CRAFTED_CHOC_SDY(new Drink(new int[] {9518, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7,0), new SkillEffect(Skills.ATTACK, -4,0)))),
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|
BLURBERRY_SPECIAL(new Drink(new int[] {2064, 2026}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
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|
PREMADE_BLURB_SP(new Drink(new int[] {2028, 2026}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
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|
CRAFTED_BLURB_SP(new Drink(new int[] {9520, 2026}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.STRENGTH,6,0), new SkillEffect(Skills.ATTACK, -4,0)))),
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|
|
|
/** Bottled Drinks */
|
|
KARAMJAN_RUM(new Drink(new int[] {431}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 5, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
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|
BRAINDEATH_RUM(new Drink(new int[] {7157}, new MultiEffect(new SkillEffect(Skills.DEFENCE, 0, -0.1), new SkillEffect(Skills.ATTACK, 0, -0.05), new SkillEffect(Skills.PRAYER, 0, -0.05), new SkillEffect(Skills.RANGE, 0, -0.05), new SkillEffect(Skills.MAGIC, 0, -0.05), new SkillEffect(Skills.HERBLORE, 0, -0.05), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.MINING, 1, 0)), "With a sense of impending doom you drink the 'rum'. You try very hard not to die.")),
|
|
RUM_TROUBLE_BREWING_RED(new Drink(new int[] {8940, 8940}, new TroubleBrewingRumEffect("Oh gods! It tastes like burning!"), new Animation(9605))),
|
|
RUM_TROUBLE_BREWING_BLUE(new Drink(new int[] {8941, 8941}, new TroubleBrewingRumEffect("My Liver! My Liver is melting!"), new Animation(9604))),
|
|
VODKA(new Drink(new int[] {2015}, new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.ATTACK, -4, 0), new SkillEffect(Skills.STRENGTH, 4, 0)))),
|
|
GIN(new Drink(new int[] {2019}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 1, 0), new SkillEffect(Skills.ATTACK, 4, 0), new RandomHealthEffect(3, 4)))),
|
|
BRANDY(new Drink(new int[] {2021}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.ATTACK, 4, 0)))),
|
|
WHISKY(new Drink(new int[] {2017}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -4, 0)))),
|
|
BOTTLE_OF_WINE(new Drink(new int[] {7919, 7921}, new MultiEffect(new HealingEffect(14), new SkillEffect(Skills.ATTACK, -3, 0)))),
|
|
|
|
/** Wine */
|
|
JUG_OF_WINE(new Drink(new int[] {1993, 1935}, new MultiEffect(new HealingEffect(11), new SkillEffect(Skills.ATTACK, -2, 0)))),
|
|
HALF_FULL_WINE_JUG(new Drink(new int[] {1989, 1935}, new HealingEffect(7))),
|
|
JUG_OF_BAD_WINE(new Drink(new int[] {1991,1935}, new SkillEffect(Skills.ATTACK, -3, 0))),
|
|
|
|
/** Tea */
|
|
CUP_OF_TEA(new Drink(new int[] {712, 1980}, new MultiEffect(new HealingEffect(3), new SkillEffect(Skills.ATTACK, 3, 0)), "Aaah, nothing like a nice cuppa tea!")),
|
|
CUP_OF_TEA_NETTLE(new Drink(new int[] {4242, 1980}, new EnergyEffect(10))),
|
|
CUP_OF_TEA_MILKY_NETTLE(new Drink(new int[] {4243, 1980}, new EnergyEffect(10))),
|
|
NETTLE_TEA(new Drink(new int[] {4239, 1923}, new NettleTeaEffect())),
|
|
NETTLE_TEA_MILKY(new Drink(new int[] {4240, 1980}, new NettleTeaEffect())),
|
|
CUP_OF_TEA_CLAY(new Drink(new int[] {7730, 7728}, new SkillEffect(Skills.CONSTRUCTION, 1, 0), "You feel refreshed and ready for more building.")),
|
|
CUP_OF_TEA_CLAY_MILKY(new Drink(new int[] {7731, 7728}, new SkillEffect(Skills.CONSTRUCTION, 1, 0))),
|
|
CUP_OF_TEA_WHITE(new Drink(new int[] {7733, 7732}, new SkillEffect(Skills.CONSTRUCTION, 2, 0), "You feel refreshed and ready for more building.")),
|
|
CUP_OF_TEA_WHITE_MILKY(new Drink(new int[] {7734, 7732}, new SkillEffect(Skills.CONSTRUCTION, 2, 0))),
|
|
CUP_OF_TEA_GOLD(new Drink(new int[] {7736, 7735}, new SkillEffect(Skills.CONSTRUCTION, 3, 0), "You feel refreshed and ready for more building.")),
|
|
CUP_OF_TEA_GOLD_MILKY(new Drink(new int[] {7737, 7735}, new SkillEffect(Skills.CONSTRUCTION, 3, 0))),
|
|
|
|
/** Miscellaneous */
|
|
CHOCOLATE_BAR(new Food(new int[] {1973}, new HealingEffect(3))),
|
|
PURPLE_SWEETS(new Food(new int[] {4561}, new HealingEffect(0))),
|
|
PURPLE_SWEETS_STACKABLE(new Food(new int[] {10476}, new MultiEffect(new EnergyEffect(10), new RandomHealthEffect(1, 3)), "The sugary goodness heals some energy.", "The sugary goodness is yummy.")),
|
|
FIELD_RATION(new Food(new int[] {7934}, new HealingEffect(10))),
|
|
ROLL(new Food(new int[] {6963}, new HealingEffect(6))),
|
|
TCHIKI_MONKEY_NUTS(new Food(new int[] {7573}, new HealingEffect(5), "You eat the Tchiki monkey nuts. They taste nutty.")),
|
|
TCHIKI_MONKEY_PASTE(new Food(new int[] {7575}, new HealingEffect(5), "You eat the Tchiki monkey nut paste. It sticks to the roof of your mouth.")),
|
|
OOMLIE_WRAP(new Food(new int[] {Items.COOKED_OOMLIE_WRAP_2343}, new MultiEffect(new HealingEffect(14), new AchievementEffect(DiaryType.KARAMJA, 2, 2)))),
|
|
ROE(new Food(new int[]{11324}, new HealingEffect(3))),
|
|
EQUA_LEAVES(new Food(new int[]{2128}, new HealingEffect(1))),
|
|
CHOC_ICE(new Food(new int[]{6794}, new HealingEffect(7))),
|
|
EDIBLE_SEAWEED(new Food(new int[] {403}, new HealingEffect(4))),
|
|
FROG_SPAWN(new Food(new int[] {5004}, new RandomHealthEffect(3, 7), "You eat the frogspawn. Yuck.")),
|
|
|
|
/** Special Events */
|
|
PUMPKIN(new Food(new int[] {1959}, new HealingEffect(14))),
|
|
EASTER_EGG(new Food(new int[] {1961}, new HealingEffect(14))),
|
|
|
|
/** Potions */
|
|
STRENGTH(new Potion(new int[] {113, 115, 117, 119}, new SkillEffect(Skills.STRENGTH, 3, 0.1))),
|
|
ATTACK(new Potion(new int[] {2428, 121, 123, 125}, new SkillEffect(Skills.ATTACK, 3, 0.1))),
|
|
DEFENCE(new Potion(new int[] {2432, 133, 135, 137}, new SkillEffect(Skills.DEFENCE, 3, 0.1))),
|
|
RANGING(new Potion(new int[] {2444, 169, 171, 173}, new SkillEffect(Skills.RANGE, 4, 0.1))),
|
|
MAGIC(new Potion(new int[] {3040, 3042, 3044, 3046}, new SkillEffect(Skills.MAGIC, 4, 0))),
|
|
SUPER_STRENGTH(new Potion(new int[] {2440, 157, 159, 161}, new SkillEffect(Skills.STRENGTH, 5, 0.15))),
|
|
SUPER_ATTACK(new Potion(new int[] {2436, 145, 147, 149}, new SkillEffect(Skills.ATTACK, 5, 0.15))),
|
|
SUPER_DEFENCE(new Potion(new int[] {2442, 163, 165, 167}, new SkillEffect(Skills.DEFENCE, 5, 0.15))),
|
|
ANTIPOISON(new Potion(new int[] {2446, 175, 177, 179}, new AddTimerEffect("poison:immunity", secondsToTicks(90)))),
|
|
ANTIPOISON_(new Potion(new int[] {5943, 5945, 5947, 5949}, new AddTimerEffect("poison:immunity", minutesToTicks(9)))),
|
|
ANTIPOISON__(new Potion(new int[] {5952, 5954, 5956, 5958}, new AddTimerEffect("poison:immunity", minutesToTicks(12)))),
|
|
SUPER_ANTIP(new Potion(new int[] {2448, 181, 183, 185}, new AddTimerEffect("poison:immunity", minutesToTicks(6)))),
|
|
RELICYM(new Potion(new int[] {4842, 4844, 4846, 4848}, new CureDiseaseEffect())),
|
|
AGILITY(new Potion(new int[] {3032, 3034, 3036, 3038}, new SkillEffect(Skills.AGILITY, 3, 0))),
|
|
HUNTER(new Potion(new int[] {9998, 10000, 10002, 10004}, new SkillEffect(Skills.HUNTER, 3, 0))),
|
|
RESTORE(new Potion(new int[] {2430, 127, 129, 131}, new RestoreEffect(10, 0.3))),
|
|
SARA_BREW(new Potion(new int[] {6685, 6687, 6689, 6691}, new MultiEffect(new PercentHeal(0, .15), new SkillEffect(Skills.ATTACK, 0, -0.10), new SkillEffect(Skills.STRENGTH, 0, -0.10), new SkillEffect(Skills.MAGIC, 0, -0.10), new SkillEffect(Skills.RANGE, 0, -0.10), new SkillEffect(Skills.DEFENCE, 0, 0.25)))),
|
|
SUMMONING(new Potion(new int[] {12140, 12142, 12144, 12146}, new MultiEffect(new RestoreSummoningSpecial(), new SummoningEffect(7, 0.25)))),
|
|
COMBAT(new Potion(new int[] {9739, 9741, 9743, 9745}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, .1), new SkillEffect(Skills.ATTACK, 3, .1)))),
|
|
ENERGY(new Potion(new int[] {3008, 3010, 3012, 3014}, new EnergyEffect(10))),
|
|
FISHING(new Potion(new int[] {2438, 151, 153, 155}, new SkillEffect(Skills.FISHING, 3, 0))),
|
|
PRAYER(new Potion(new int[] {2434, 139, 141, 143}, new PrayerEffect(7, 0.25))),
|
|
SUPER_RESTO(new Potion(new int[] {3024, 3026, 3028, 3030}, new RestoreEffect(8, 0.25, true))),
|
|
ZAMMY_BREW(new Potion(new int[] {2450, 189, 191, 193}, new MultiEffect(new DamageEffect(10, true), new SkillEffect(Skills.ATTACK, 0, 0.25), new SkillEffect(Skills.STRENGTH, 0, 0.15), new SkillEffect(Skills.DEFENCE, 0, -0.1)))),
|
|
ANTIFIRE(new Potion(new int[] {2452, 2454, 2456, 2458}, new AddTimerEffect("dragonfire:immunity", 600, true))),
|
|
GUTH_REST(new Potion(new int[] {4417, 4419, 4421, 4423}, new MultiEffect(new RemoveTimerEffect("poison"), new EnergyEffect(5), new HealingEffect(5)))),
|
|
MAGIC_ESS(new Potion(new int[] {9021, 9022, 9023, 9024}, new SkillEffect(Skills.MAGIC,3,0))),
|
|
SANFEW(new Potion(new int[] {10925, 10927, 10929, 10931}, new MultiEffect(new RestoreEffect(8,0.25, true), new AddTimerEffect("poison:immunity", secondsToTicks(90)), new RemoveTimerEffect("disease")))),
|
|
SUPER_ENERGY(new Potion(new int[] {3016, 3018, 3020, 3022}, new EnergyEffect(20))),
|
|
BLAMISH_OIL(new FakeConsumable(1582, new String[] {"You know... I'd really rather not."})),
|
|
|
|
/** Barbarian Mixes */
|
|
PRAYERMIX(new BarbarianMix(new int[] {11465, 11467}, new MultiEffect(new PrayerEffect(7, 0.25), new HealingEffect(6)))),
|
|
ZAMMY_MIX(new BarbarianMix(new int[] {11521, 11523}, new MultiEffect(new DamageEffect(10, true), new SkillEffect(Skills.ATTACK, 0, 0.15), new SkillEffect(Skills.STRENGTH, 0, 0.25), new SkillEffect(Skills.DEFENCE, 0, -0.1)))),
|
|
ATT_MIX(new BarbarianMix(new int[] {11429, 11431}, new MultiEffect(new SkillEffect(Skills.ATTACK, 3, 0.1), new HealingEffect(3)))),
|
|
ANTIP_MIX(new BarbarianMix(new int[] {11433, 11435}, new MultiEffect(new AddTimerEffect("poison:immunity", secondsToTicks(90)), new HealingEffect(3)))),
|
|
RELIC_MIX(new BarbarianMix(new int[] {11437, 11439}, new MultiEffect(new CureDiseaseEffect(), new HealingEffect(3)))),
|
|
STR_MIX(new BarbarianMix(new int[] {11443, 11441}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0.1), new HealingEffect(3)))),
|
|
RESTO_MIX(new BarbarianMix(new int[] {11449, 11451}, new MultiEffect(new RestoreEffect(10, 0.3), new HealingEffect(3)))),
|
|
SUPER_RESTO_MIX(new BarbarianMix(new int [] {11493, 11495}, new MultiEffect(new RestoreEffect(8,0.25), new PrayerEffect(8, 0.25), new SummoningEffect(8, 0.25), new HealingEffect(6)))),
|
|
ENERGY_MIX(new BarbarianMix(new int[] {11453, 11455}, new MultiEffect(new EnergyEffect(10), new HealingEffect(3)))),
|
|
DEF_MIX(new BarbarianMix(new int[] {11457, 11459}, new MultiEffect(new SkillEffect(Skills.DEFENCE, 3, 0.1), new HealingEffect(6)))),
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|
AGIL_MIX(new BarbarianMix(new int[] {11461, 11463}, new MultiEffect(new SkillEffect(Skills.AGILITY, 3, 0), new HealingEffect(6)))),
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COMBAT_MIX(new BarbarianMix(new int[] {11445, 11447}, new MultiEffect(new SkillEffect(Skills.ATTACK, 3, 0.1), new SkillEffect(Skills.STRENGTH, 3, 0.1), new HealingEffect(6)))),
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SUPER_ATT_MIX(new BarbarianMix(new int[] {11469, 11471}, new MultiEffect(new SkillEffect(Skills.ATTACK, 5, 0.15), new HealingEffect(6)))),
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FISH_MIX(new BarbarianMix(new int[] {11477, 11479}, new MultiEffect(new SkillEffect(Skills.FISHING, 3, 0), new HealingEffect(6)))),
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SUPER_ENERGY_MIX(new BarbarianMix(new int[] {11481, 11483}, new MultiEffect(new EnergyEffect(20), new HealingEffect(6)))),
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HUNTING_MIX(new BarbarianMix(new int[] {11517, 11519}, new MultiEffect(new SkillEffect(Skills.HUNTER, 3, 0), new HealingEffect(6)))),
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SUPER_STR_MIX(new BarbarianMix(new int[] {11485, 11487}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 5, 0.15), new HealingEffect(6)))),
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ANTIDOTE_PLUS_MIX(new BarbarianMix(new int[] {11501, 11503}, new MultiEffect(new AddTimerEffect("poison:immunity", minutesToTicks(9)), new HealingEffect(6)))),
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ANTIP_SUPERMIX(new BarbarianMix(new int[] {11473, 11475}, new MultiEffect(new AddTimerEffect("poison:immunity", minutesToTicks(6)), new HealingEffect(6)))),
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ANTIFIRE_MIX(new BarbarianMix(new int[] {11505, 11507}, new MultiEffect(new AddTimerEffect("dragonfire:immunity", 600, true), new HealingEffect(6)))),
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MAGIC_ESS_MIX(new BarbarianMix(new int[] {11489, 11491}, new MultiEffect(new SkillEffect(Skills.MAGIC, 3, 0), new HealingEffect(6)))),
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SUPER_DEF_MIX(new BarbarianMix(new int[] {11497, 11499}, new MultiEffect(new SkillEffect(Skills.DEFENCE, 5, 0.15), new HealingEffect(6)))),
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RANGING_MIX(new BarbarianMix(new int[] {11509, 11511}, new MultiEffect(new SkillEffect(Skills.RANGE, 4, 0.1), new HealingEffect(6)))),
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MAGIC_MIX(new BarbarianMix(new int[] {11513, 11515}, new MultiEffect(new SkillEffect(Skills.MAGIC, 4, 0), new HealingEffect(6)))),
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/** Stealing creation potions */
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SC_PRAYER(new Potion(new int[] {14207, 14209, 14211, 14213, 14215}, new PrayerEffect(7, 0.25))),
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SC_ENERGY(new Potion(new int[] {14217, 14219, 14221, 14223, 14225}, new EnergyEffect(20))),
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SC_ATTACK(new Potion(new int[] {14227, 14229, 14231, 14233, 14235}, new SkillEffect(Skills.ATTACK, 3, 0.2))),
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SC_STRENGTH(new Potion(new int[] {14237, 14239, 14241, 14243, 14245}, new SkillEffect(Skills.STRENGTH, 3, 0.2))),
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SC_RANGE(new Potion(new int[] {14247, 14249, 14251, 14253, 14255}, new SkillEffect(Skills.RANGE, 3, 0.1))),
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SC_DEFENCE(new Potion(new int[] {14257, 14259, 14261, 14263, 14265}, new SkillEffect(Skills.DEFENCE, 3, 0.1))),
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SC_MAGIC(new Potion(new int[] {14267, 14269, 14271, 14273, 14275}, new SkillEffect(Skills.MAGIC, 3, 0.1))),
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SC_SUMMONING(new Potion(new int[] {14277, 14279, 14281, 14283, 14285}, new SummoningEffect(7, 0.25)));
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public static HashMap<Integer,Consumables> consumables = new HashMap<>();
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|
|
|
public static ArrayList<Integer> potions = new ArrayList<>();
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|
|
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private final Consumable consumable;
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|
public boolean isIgnoreMainClock = false;
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|
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Consumables(Consumable consumable) {
|
|
this.consumable = consumable;
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|
}
|
|
Consumables(Consumable consumable, boolean isIgnoreMainClock) {this.consumable = consumable; this.isIgnoreMainClock = isIgnoreMainClock;}
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|
|
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public Consumable getConsumable() {
|
|
return consumable;
|
|
}
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|
|
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public static Consumables getConsumableById(final int itemId) {
|
|
return consumables.get(itemId);
|
|
}
|
|
|
|
public static void add(final Consumables consumable) {
|
|
for (int id : consumable.consumable.getIds()) {
|
|
consumables.putIfAbsent(id, consumable);
|
|
}
|
|
}
|
|
|
|
/*
|
|
Static modifier used to populate search engine lists.
|
|
*/
|
|
static {
|
|
for (Consumables consumable : Consumables.values()) {
|
|
add(consumable);
|
|
if (consumable.consumable instanceof Potion) {
|
|
for (int pot : consumable.consumable.getIds()) {
|
|
potions.add(pot);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|