Fixed barbarian potions that can take either a roe or caviar from consuming both
Corrected level requirement and product potion id for hunter and antifire mixes
Corrected input potion id for fishing mix
Implemented antidote+ mix
Fixed level requirement for super energy mix
Fixed duration of antipoison mix (now 90 seconds)
Canoe station should now have the full animation suite
Canoe making now scales with axe and level of woodcutting
Interfaces are now fully updated with proper hide/show/animation
Canoes now sink at the end of the journey
Added a black screen backdrop overlay seen only in HD
Added dialogue for shopkeeper Kofi and shop assistant
Changed examine text of Kofi and added shop assistant
Rewrote Karamja man dialogue to Kotlin
Rewrote Monkey dialogue to Kotlin
Rewrote Zambo dialogue to Kotlin
(Partially) Added Franklin Caranos's dialogue
Added Herman Caranos's dialogue
Added a spawn location for Herman Caranos
Added npc movement to Franklin Caranos
Added Skeleton mage config
Implemented fully functioning interface decoders referenced from the client
Added ::iftriggers command that gives visibility of all the varp/varc triggers on an interface
Added ::listifmodels command that gives visibility of all the models present on an interface
Added ::listiftext command that gives visibility of all the text present on an interface
Implemented emptying plant cure
Rewrote DFS handler
Corrected DFS max hit to be 25 instead of 26
Corrected DFS attack cooldown to be 2 mintues instead of 30 secs
Implemented the animation when emptying charges from the DFS
Implemented a server config (better_dfs) to preserve previous functionality (enabled by default)
Gave Ordan a full dialogue revamp for dialogue and un-noting
Gave Blast Furnace Foreman a full dialogue including a tutorial for the blast furnace
Fixed the boating routes
Added the train tunnel (but not the train)
Relocated and implemented NPCs in Keldagrim