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Replaced item IDs in construction code with constants
This commit is contained in:
parent
08241eb1db
commit
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21 changed files with 670 additions and 656 deletions
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@ -28,11 +28,11 @@ public enum BuildHotspot {
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* Low level Parlor hotspots.
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* Low level Parlor hotspots.
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*/
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*/
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CHAIRS_1(15410, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CRUDE_CHAIR,Decoration.WOODEN_CHAIR, Decoration.ROCKING_CHAIR, Decoration.OAK_CHAIR, Decoration.OAK_ARMCHAIR, Decoration.TEAK_ARMCHAIR, Decoration.MAHOGANY_ARMCHAIR),
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CHAIRS_1(15410, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CRUDE_CHAIR,Decoration.WOODEN_CHAIR, Decoration.ROCKING_CHAIR, Decoration.OAK_CHAIR, Decoration.OAK_ARMCHAIR, Decoration.TEAK_ARMCHAIR, Decoration.MAHOGANY_ARMCHAIR),
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CHAIRS_2(15411, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CRUDE_CHAIR, Decoration.WOODEN_CHAIR,Decoration.ROCKING_CHAIR, Decoration.OAK_CHAIR, Decoration.OAK_ARMCHAIR, Decoration.TEAK_ARMCHAIR, Decoration.MAHOGANY_ARMCHAIR),
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CHAIRS_2(15411, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CRUDE_CHAIR, Decoration.WOODEN_CHAIR,Decoration.ROCKING_CHAIR, Decoration.OAK_CHAIR, Decoration.OAK_ARMCHAIR, Decoration.TEAK_ARMCHAIR, Decoration.MAHOGANY_ARMCHAIR),
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CHAIRS_3(15412, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CRUDE_CHAIR, Decoration.WOODEN_CHAIR,Decoration.ROCKING_CHAIR, Decoration.OAK_CHAIR, Decoration.OAK_ARMCHAIR, Decoration.TEAK_ARMCHAIR, Decoration.MAHOGANY_ARMCHAIR),
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CHAIRS_3(15412, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CRUDE_CHAIR, Decoration.WOODEN_CHAIR,Decoration.ROCKING_CHAIR, Decoration.OAK_CHAIR, Decoration.OAK_ARMCHAIR, Decoration.TEAK_ARMCHAIR, Decoration.MAHOGANY_ARMCHAIR),
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FIREPLACE(15418, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CLAY_FIREPLACE, Decoration.STONE_FIREPLACE,Decoration.MARBLE_FIREPLACE),
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FIREPLACE(15418, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CLAY_FIREPLACE, Decoration.STONE_FIREPLACE,Decoration.MARBLE_FIREPLACE),
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FIREPLACE2(15267, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CLAY_FIREPLACE, Decoration.STONE_FIREPLACE,Decoration.MARBLE_FIREPLACE),
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FIREPLACE2(15267, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CLAY_FIREPLACE, Decoration.STONE_FIREPLACE,Decoration.MARBLE_FIREPLACE),
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CURTAINS(15419, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.TORN_CURTAINS, Decoration.CURTAINS, Decoration.OPULENT_CURTAINS),
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CURTAINS(15419, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.TORN_CURTAINS, Decoration.CURTAINS, Decoration.OPULENT_CURTAINS),
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BOOKCASE(15416, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WOODEN_BOOKCASE, Decoration.OAK_BOOKCASE, Decoration.MAHOGANY_BOOKCASE),
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BOOKCASE(15416, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WOODEN_BOOKCASE, Decoration.OAK_BOOKCASE, Decoration.MAHOGANY_BOOKCASE),
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RUG(15415, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_CORNER, Decoration.RED_RUG_CORNER, Decoration.OPULENT_RUG_CORNER),
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RUG(15415, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_CORNER, Decoration.RED_RUG_CORNER, Decoration.OPULENT_RUG_CORNER),
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RUG2(15414, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_END, Decoration.RED_RUG_END, Decoration.OPULENT_RUG_END),
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RUG2(15414, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_END, Decoration.RED_RUG_END, Decoration.OPULENT_RUG_END),
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@ -41,37 +41,37 @@ public enum BuildHotspot {
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/**
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/**
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* Low level Kitchen hotspots.
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* Low level Kitchen hotspots.
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*/
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*/
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LARDER(15403, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WOODEN_LARDER, Decoration.OAK_LARDER,Decoration.TEAK_LARDER),
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LARDER(15403, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WOODEN_LARDER, Decoration.OAK_LARDER,Decoration.TEAK_LARDER),
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SINK(15404, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.PUMP_AND_DRAIN, Decoration.PUMP_AND_TUB, Decoration.SINK),
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SINK(15404, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.PUMP_AND_DRAIN, Decoration.PUMP_AND_TUB, Decoration.SINK),
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KITCHEN_TABLE(15405, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.KITCHEN_WOODEN_TABLE,Decoration.KITCHEN_OAK_TABLE, Decoration.KITCHEN_TEAK_TABLE),
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KITCHEN_TABLE(15405, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.KITCHEN_WOODEN_TABLE,Decoration.KITCHEN_OAK_TABLE, Decoration.KITCHEN_TEAK_TABLE),
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CAT_BLANKET(15402, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CAT_BLANKET, Decoration.CAT_BASKET,Decoration.CAST_BASKET_CUSHIONED),
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CAT_BLANKET(15402, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CAT_BLANKET, Decoration.CAT_BASKET,Decoration.CAST_BASKET_CUSHIONED),
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STOVE(15398, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.BASIC_FIREPIT, Decoration.FIREPIT_WITH_HOOK, Decoration.FIREPIT_WITH_POT, Decoration.SMALL_OVEN, Decoration.LARGE_OVEN, Decoration.BASIC_RANGE, Decoration.FANCY_RANGE),
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STOVE(15398, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.BASIC_FIREPIT, Decoration.FIREPIT_WITH_HOOK, Decoration.FIREPIT_WITH_POT, Decoration.SMALL_OVEN, Decoration.LARGE_OVEN, Decoration.BASIC_RANGE, Decoration.FANCY_RANGE),
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SHELVES(15400, BuildHotspotType.LINKED, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WOODEN_SHELVES_1,Decoration.WOODEN_SHELVES_2, Decoration.WOODEN_SHELVES_3,Decoration.OAK_SHELVES_1, Decoration.OAK_SHELVES_2, Decoration.TEAK_SHELVES_1, Decoration.TEAK_SHELVES_2),
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SHELVES(15400, BuildHotspotType.LINKED, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WOODEN_SHELVES_1,Decoration.WOODEN_SHELVES_2, Decoration.WOODEN_SHELVES_3,Decoration.OAK_SHELVES_1, Decoration.OAK_SHELVES_2, Decoration.TEAK_SHELVES_1, Decoration.TEAK_SHELVES_2),
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SHELVES_2(15399, BuildHotspotType.LINKED, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WOODEN_SHELVES_1,Decoration.WOODEN_SHELVES_2, Decoration.WOODEN_SHELVES_3,Decoration.OAK_SHELVES_1, Decoration.OAK_SHELVES_2,Decoration.TEAK_SHELVES_1, Decoration.TEAK_SHELVES_2),
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SHELVES_2(15399, BuildHotspotType.LINKED, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WOODEN_SHELVES_1,Decoration.WOODEN_SHELVES_2, Decoration.WOODEN_SHELVES_3,Decoration.OAK_SHELVES_1, Decoration.OAK_SHELVES_2,Decoration.TEAK_SHELVES_1, Decoration.TEAK_SHELVES_2),
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BARRELS(15401, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.BASIC_BEER_BARREL, Decoration.CIDER_BARREL,Decoration.ASGARNIAN_ALE_BARREL, Decoration.GREENMANS_ALE_BARREL,Decoration.DRAGON_BITTER_BARREL, Decoration.CHEFS_DELIGHT_BARREL),
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BARRELS(15401, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.BASIC_BEER_BARREL, Decoration.CIDER_BARREL,Decoration.ASGARNIAN_ALE_BARREL, Decoration.GREENMANS_ALE_BARREL,Decoration.DRAGON_BITTER_BARREL, Decoration.CHEFS_DELIGHT_BARREL),
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/**
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/**
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* Low-level Dining hotspots.
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* Low-level Dining hotspots.
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*/
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*/
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FIREPLACE_DINING(15301, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CLAY_FIREPLACE, Decoration.STONE_FIREPLACE, Decoration.MARBLE_FIREPLACE),
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FIREPLACE_DINING(15301, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CLAY_FIREPLACE, Decoration.STONE_FIREPLACE, Decoration.MARBLE_FIREPLACE),
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DINING_TABLE(15298, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.DINING_TABLE_WOOD, Decoration.DINING_TABLE_OAK, Decoration.DINING_TABLE_CARVED_OAK, Decoration.DINING_TABLE_TEAK,Decoration.DINING_TABLE_CARVED_TEAK, Decoration.DINING_TABLE_MAHOGANY,Decoration.DINING_TABLE_OPULENT),
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DINING_TABLE(15298, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.DINING_TABLE_WOOD, Decoration.DINING_TABLE_OAK, Decoration.DINING_TABLE_CARVED_OAK, Decoration.DINING_TABLE_TEAK,Decoration.DINING_TABLE_CARVED_TEAK, Decoration.DINING_TABLE_MAHOGANY,Decoration.DINING_TABLE_OPULENT),
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DINING_CURTAINS(15302, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.TORN_CURTAINS, Decoration.CURTAINS, Decoration.OPULENT_CURTAINS),
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DINING_CURTAINS(15302, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.TORN_CURTAINS, Decoration.CURTAINS, Decoration.OPULENT_CURTAINS),
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DINING_BENCH_1(15300, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.BENCH_WOODEN, Decoration.BENCH_OAK, Decoration.BENCH_CARVED_OAK, Decoration.BENCH_TEAK, Decoration.BENCH_CARVED_TEAK, Decoration.BENCH_MAHOGANY, Decoration.BENCH_GILDED),
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DINING_BENCH_1(15300, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.BENCH_WOODEN, Decoration.BENCH_OAK, Decoration.BENCH_CARVED_OAK, Decoration.BENCH_TEAK, Decoration.BENCH_CARVED_TEAK, Decoration.BENCH_MAHOGANY, Decoration.BENCH_GILDED),
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DINING_BENCH_2(15299, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.BENCH_WOODEN, Decoration.BENCH_OAK, Decoration.BENCH_CARVED_OAK, Decoration.BENCH_TEAK, Decoration.BENCH_CARVED_TEAK, Decoration.BENCH_MAHOGANY,Decoration.BENCH_GILDED),
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DINING_BENCH_2(15299, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.BENCH_WOODEN, Decoration.BENCH_OAK, Decoration.BENCH_CARVED_OAK, Decoration.BENCH_TEAK, Decoration.BENCH_CARVED_TEAK, Decoration.BENCH_MAHOGANY,Decoration.BENCH_GILDED),
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ROPE_BELL_PULL(15304, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.ROPE_PULL, Decoration.BELL_PULL, Decoration.FANCY_BELL_PULL),
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ROPE_BELL_PULL(15304, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.ROPE_PULL, Decoration.BELL_PULL, Decoration.FANCY_BELL_PULL),
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WALL_DECORATION(15303, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.OAK_DECORATION, Decoration.TEAK_DECORATION, Decoration.GILDED_DECORATION),
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WALL_DECORATION(15303, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.OAK_DECORATION, Decoration.TEAK_DECORATION, Decoration.GILDED_DECORATION),
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/**
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/**
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* Low-level Work shop hotspots.
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* Low-level Work shop hotspots.
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*/
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*/
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REPAIR(15448, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.REPAIR_BENCH, Decoration.WHETSTONE, Decoration.ARMOUR_STAND),
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REPAIR(15448, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.REPAIR_BENCH, Decoration.WHETSTONE, Decoration.ARMOUR_STAND),
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WORKBENCH(15439, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.WORKBENCH_WOODEN, Decoration.WORKBENCH_OAK,Decoration.WORKBENCH_STEEL_FRAME, Decoration.WORKBENCH_WITH_VICE,Decoration.WORKBENCH_WITH_LATHE),
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WORKBENCH(15439, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.WORKBENCH_WOODEN, Decoration.WORKBENCH_OAK,Decoration.WORKBENCH_STEEL_FRAME, Decoration.WORKBENCH_WITH_VICE,Decoration.WORKBENCH_WITH_LATHE),
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CRAFTING(15441, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CRAFTING_TABLE_1, Decoration.CRAFTING_TABLE_2,Decoration.CRAFTING_TABLE_3, Decoration.CRAFTING_TABLE_4),
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CRAFTING(15441, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CRAFTING_TABLE_1, Decoration.CRAFTING_TABLE_2,Decoration.CRAFTING_TABLE_3, Decoration.CRAFTING_TABLE_4),
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TOOL1(15443, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.TOOL_STORE_1, Decoration.TOOL_STORE_2, Decoration.TOOL_STORE_3, Decoration.TOOL_STORE_4, Decoration.TOOL_STORE_5),
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TOOL1(15443, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.TOOL_STORE_1, Decoration.TOOL_STORE_2, Decoration.TOOL_STORE_3, Decoration.TOOL_STORE_4, Decoration.TOOL_STORE_5),
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TOOL2(15444, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.TOOL_STORE_1, Decoration.TOOL_STORE_2,Decoration.TOOL_STORE_3, Decoration.TOOL_STORE_4,Decoration.TOOL_STORE_5),
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TOOL2(15444, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.TOOL_STORE_1, Decoration.TOOL_STORE_2,Decoration.TOOL_STORE_3, Decoration.TOOL_STORE_4,Decoration.TOOL_STORE_5),
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TOOL3(15445, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.TOOL_STORE_1, Decoration.TOOL_STORE_2,Decoration.TOOL_STORE_3, Decoration.TOOL_STORE_4,Decoration.TOOL_STORE_5),
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TOOL3(15445, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.TOOL_STORE_1, Decoration.TOOL_STORE_2,Decoration.TOOL_STORE_3, Decoration.TOOL_STORE_4,Decoration.TOOL_STORE_5),
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TOOL4(15446, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.TOOL_STORE_1, Decoration.TOOL_STORE_2,Decoration.TOOL_STORE_3, Decoration.TOOL_STORE_4,Decoration.TOOL_STORE_5),
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TOOL4(15446, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.TOOL_STORE_1, Decoration.TOOL_STORE_2,Decoration.TOOL_STORE_3, Decoration.TOOL_STORE_4,Decoration.TOOL_STORE_5),
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TOOL5(15447, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.TOOL_STORE_1, Decoration.TOOL_STORE_2,Decoration.TOOL_STORE_3, Decoration.TOOL_STORE_4,Decoration.TOOL_STORE_5),
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TOOL5(15447, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.TOOL_STORE_1, Decoration.TOOL_STORE_2,Decoration.TOOL_STORE_3, Decoration.TOOL_STORE_4,Decoration.TOOL_STORE_5),
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HERALDRY(15450, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.PLUMING_STAND, Decoration.SHIELD_EASEL,Decoration.BANNER_EASEL),
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HERALDRY(15450, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.PLUMING_STAND, Decoration.SHIELD_EASEL,Decoration.BANNER_EASEL),
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/**
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/**
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@ -81,7 +81,7 @@ public enum BuildHotspot {
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CLOCK(15268, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.OAK_CLOCK, Decoration.TEAK_CLOCK, Decoration.GILDED_CLOCK),
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CLOCK(15268, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.OAK_CLOCK, Decoration.TEAK_CLOCK, Decoration.GILDED_CLOCK),
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DRESSER(15262, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.SHAVING_STAND, Decoration.OAK_SHAVING_STAND, Decoration.OAK_DRESSER, Decoration.TEAK_DRESSER, Decoration.FANCY_TEAK_DRESSER, Decoration.MAHOGANY_DRESSER, Decoration.GILDED_DRESSER),
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DRESSER(15262, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.SHAVING_STAND, Decoration.OAK_SHAVING_STAND, Decoration.OAK_DRESSER, Decoration.TEAK_DRESSER, Decoration.FANCY_TEAK_DRESSER, Decoration.MAHOGANY_DRESSER, Decoration.GILDED_DRESSER),
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DRAWERS(15261, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.SHOE_BOX, Decoration.OAK_DRAWERS, Decoration.OAK_WARDROBE, Decoration.TEAK_DRAWERS, Decoration.TEAK_WARDROBE, Decoration.MAHOGANY_WARDROBE, Decoration.GILDED_WARDROBE),
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DRAWERS(15261, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.SHOE_BOX, Decoration.OAK_DRAWERS, Decoration.OAK_WARDROBE, Decoration.TEAK_DRAWERS, Decoration.TEAK_WARDROBE, Decoration.MAHOGANY_WARDROBE, Decoration.GILDED_WARDROBE),
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BEDROOM_CURTAINS(15263, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.TORN_CURTAINS, Decoration.CURTAINS, Decoration.OPULENT_CURTAINS),
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BEDROOM_CURTAINS(15263, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.TORN_CURTAINS, Decoration.CURTAINS, Decoration.OPULENT_CURTAINS),
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BEDROOM_RUG(15264, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_CENTER, Decoration.RED_RUG_CENTER, Decoration.OPULENT_RUG_CENTER),
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BEDROOM_RUG(15264, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_CENTER, Decoration.RED_RUG_CENTER, Decoration.OPULENT_RUG_CENTER),
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BEDROOM_RUG2(15265, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_END, Decoration.RED_RUG_END, Decoration.OPULENT_RUG_END),
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BEDROOM_RUG2(15265, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_END, Decoration.RED_RUG_END, Decoration.OPULENT_RUG_END),
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BEDROOM_RUG3(15266, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_CORNER, Decoration.RED_RUG_CORNER, Decoration.OPULENT_RUG_CORNER),
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BEDROOM_RUG3(15266, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_CORNER, Decoration.RED_RUG_CORNER, Decoration.OPULENT_RUG_CORNER),
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@ -111,19 +111,19 @@ public enum BuildHotspot {
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* Portal room hotspots.
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* Portal room hotspots.
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*/
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*/
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TELEPORT_FOCUS(15409, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.TELEPORT_FOCUS, Decoration.GREATER_TELEPORT_FOCUS, Decoration.SCRYING_POOL),
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TELEPORT_FOCUS(15409, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.TELEPORT_FOCUS, Decoration.GREATER_TELEPORT_FOCUS, Decoration.SCRYING_POOL),
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PORTAL1(15406, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.TEAK_PORTAL, Decoration.MAHOGANY_PORTAL, Decoration.MARBLE_PORTAL,
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PORTAL1(15406, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.TEAK_PORTAL, Decoration.MAHOGANY_PORTAL, Decoration.MARBLE_PORTAL,
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Decoration.TEAK_VARROCK_PORTAL,
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Decoration.TEAK_VARROCK_PORTAL,
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Decoration.MAHOGANY_VARROCK_PORTAL,
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Decoration.MAHOGANY_VARROCK_PORTAL,
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Decoration.MARBLE_VARROCK_PORTAL,
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Decoration.MARBLE_VARROCK_PORTAL,
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Decoration.TEAK_LUMBRIDGE_PORTAL,
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Decoration.TEAK_LUMBRIDGE_PORTAL,
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Decoration.MAHOGANY_LUMBRIDGE_PORTAL,
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Decoration.MAHOGANY_LUMBRIDGE_PORTAL,
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Decoration.MARBLE_LUMBRIDGE_PORTAL,
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Decoration.MARBLE_LUMBRIDGE_PORTAL,
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Decoration.TEAK_FALADOR_PORTAL,
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Decoration.TEAK_FALADOR_PORTAL,
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Decoration.MAHOGANY_FALADOR_PORTAL,
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Decoration.MAHOGANY_FALADOR_PORTAL,
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Decoration.MARBLE_FALADOR_PORTAL,
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Decoration.MARBLE_FALADOR_PORTAL,
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Decoration.TEAK_CAMELOT_PORTAL,
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Decoration.TEAK_CAMELOT_PORTAL,
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Decoration.MAHOGANY_CAMELOT_PORTAL,
|
Decoration.MAHOGANY_CAMELOT_PORTAL,
|
||||||
Decoration.MARBLE_CAMELOT_PORTAL,
|
Decoration.MARBLE_CAMELOT_PORTAL,
|
||||||
Decoration.TEAK_ARDOUGNE_PORTAL,
|
Decoration.TEAK_ARDOUGNE_PORTAL,
|
||||||
Decoration.MAHOGANY_ARDOUGNE_PORTAL,
|
Decoration.MAHOGANY_ARDOUGNE_PORTAL,
|
||||||
Decoration.MARBLE_ARDOUGNE_PORTAL,
|
Decoration.MARBLE_ARDOUGNE_PORTAL,
|
||||||
|
|
@ -134,18 +134,18 @@ public enum BuildHotspot {
|
||||||
Decoration.MAHOGANY_KHARYRLL_PORTAL,
|
Decoration.MAHOGANY_KHARYRLL_PORTAL,
|
||||||
Decoration.MARBLE_KHARYRLL_PORTAL),
|
Decoration.MARBLE_KHARYRLL_PORTAL),
|
||||||
PORTAL2(15407, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.TEAK_PORTAL, Decoration.MAHOGANY_PORTAL, Decoration.MARBLE_PORTAL,
|
PORTAL2(15407, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.TEAK_PORTAL, Decoration.MAHOGANY_PORTAL, Decoration.MARBLE_PORTAL,
|
||||||
Decoration.TEAK_VARROCK_PORTAL,
|
Decoration.TEAK_VARROCK_PORTAL,
|
||||||
Decoration.MAHOGANY_VARROCK_PORTAL,
|
Decoration.MAHOGANY_VARROCK_PORTAL,
|
||||||
Decoration.MARBLE_VARROCK_PORTAL,
|
Decoration.MARBLE_VARROCK_PORTAL,
|
||||||
Decoration.TEAK_LUMBRIDGE_PORTAL,
|
Decoration.TEAK_LUMBRIDGE_PORTAL,
|
||||||
Decoration.MAHOGANY_LUMBRIDGE_PORTAL,
|
Decoration.MAHOGANY_LUMBRIDGE_PORTAL,
|
||||||
Decoration.MARBLE_LUMBRIDGE_PORTAL,
|
Decoration.MARBLE_LUMBRIDGE_PORTAL,
|
||||||
Decoration.TEAK_FALADOR_PORTAL,
|
Decoration.TEAK_FALADOR_PORTAL,
|
||||||
Decoration.MAHOGANY_FALADOR_PORTAL,
|
Decoration.MAHOGANY_FALADOR_PORTAL,
|
||||||
Decoration.MARBLE_FALADOR_PORTAL,
|
Decoration.MARBLE_FALADOR_PORTAL,
|
||||||
Decoration.TEAK_CAMELOT_PORTAL,
|
Decoration.TEAK_CAMELOT_PORTAL,
|
||||||
Decoration.MAHOGANY_CAMELOT_PORTAL,
|
Decoration.MAHOGANY_CAMELOT_PORTAL,
|
||||||
Decoration.MARBLE_CAMELOT_PORTAL,
|
Decoration.MARBLE_CAMELOT_PORTAL,
|
||||||
Decoration.TEAK_ARDOUGNE_PORTAL,
|
Decoration.TEAK_ARDOUGNE_PORTAL,
|
||||||
Decoration.MAHOGANY_ARDOUGNE_PORTAL,
|
Decoration.MAHOGANY_ARDOUGNE_PORTAL,
|
||||||
Decoration.MARBLE_ARDOUGNE_PORTAL,
|
Decoration.MARBLE_ARDOUGNE_PORTAL,
|
||||||
|
|
@ -156,18 +156,18 @@ public enum BuildHotspot {
|
||||||
Decoration.MAHOGANY_KHARYRLL_PORTAL,
|
Decoration.MAHOGANY_KHARYRLL_PORTAL,
|
||||||
Decoration.MARBLE_KHARYRLL_PORTAL),
|
Decoration.MARBLE_KHARYRLL_PORTAL),
|
||||||
PORTAL3(15408, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.TEAK_PORTAL, Decoration.MAHOGANY_PORTAL, Decoration.MARBLE_PORTAL,
|
PORTAL3(15408, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.TEAK_PORTAL, Decoration.MAHOGANY_PORTAL, Decoration.MARBLE_PORTAL,
|
||||||
Decoration.TEAK_VARROCK_PORTAL,
|
Decoration.TEAK_VARROCK_PORTAL,
|
||||||
Decoration.MAHOGANY_VARROCK_PORTAL,
|
Decoration.MAHOGANY_VARROCK_PORTAL,
|
||||||
Decoration.MARBLE_VARROCK_PORTAL,
|
Decoration.MARBLE_VARROCK_PORTAL,
|
||||||
Decoration.TEAK_LUMBRIDGE_PORTAL,
|
Decoration.TEAK_LUMBRIDGE_PORTAL,
|
||||||
Decoration.MAHOGANY_LUMBRIDGE_PORTAL,
|
Decoration.MAHOGANY_LUMBRIDGE_PORTAL,
|
||||||
Decoration.MARBLE_LUMBRIDGE_PORTAL,
|
Decoration.MARBLE_LUMBRIDGE_PORTAL,
|
||||||
Decoration.TEAK_FALADOR_PORTAL,
|
Decoration.TEAK_FALADOR_PORTAL,
|
||||||
Decoration.MAHOGANY_FALADOR_PORTAL,
|
Decoration.MAHOGANY_FALADOR_PORTAL,
|
||||||
Decoration.MARBLE_FALADOR_PORTAL,
|
Decoration.MARBLE_FALADOR_PORTAL,
|
||||||
Decoration.TEAK_CAMELOT_PORTAL,
|
Decoration.TEAK_CAMELOT_PORTAL,
|
||||||
Decoration.MAHOGANY_CAMELOT_PORTAL,
|
Decoration.MAHOGANY_CAMELOT_PORTAL,
|
||||||
Decoration.MARBLE_CAMELOT_PORTAL,
|
Decoration.MARBLE_CAMELOT_PORTAL,
|
||||||
Decoration.TEAK_ARDOUGNE_PORTAL,
|
Decoration.TEAK_ARDOUGNE_PORTAL,
|
||||||
Decoration.MAHOGANY_ARDOUGNE_PORTAL,
|
Decoration.MAHOGANY_ARDOUGNE_PORTAL,
|
||||||
Decoration.MARBLE_ARDOUGNE_PORTAL,
|
Decoration.MARBLE_ARDOUGNE_PORTAL,
|
||||||
|
|
@ -201,8 +201,8 @@ public enum BuildHotspot {
|
||||||
/**
|
/**
|
||||||
* Combat room hotspots.
|
* Combat room hotspots.
|
||||||
*/
|
*/
|
||||||
WALL_DECORATION2(15297, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.OAK_DECORATION, Decoration.TEAK_DECORATION, Decoration.GILDED_DECORATION),
|
WALL_DECORATION2(15297, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.OAK_DECORATION, Decoration.TEAK_DECORATION, Decoration.GILDED_DECORATION),
|
||||||
STORAGE_SPACE(15296, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.GLOVE_RACK, Decoration.WEAPONS_RACK, Decoration.EXTRA_WEAPONS_RACK),
|
STORAGE_SPACE(15296, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.GLOVE_RACK, Decoration.WEAPONS_RACK, Decoration.EXTRA_WEAPONS_RACK),
|
||||||
CR_RING(15277, BuildHotspotType.LINKED, BuildingUtils.BUILD_MID_ANIM, Decoration.BOXING_RING, Decoration.FENCING_RING, Decoration.COMBAT_RING, Decoration.NOTHING, Decoration.NOTHING2),
|
CR_RING(15277, BuildHotspotType.LINKED, BuildingUtils.BUILD_MID_ANIM, Decoration.BOXING_RING, Decoration.FENCING_RING, Decoration.COMBAT_RING, Decoration.NOTHING, Decoration.NOTHING2),
|
||||||
CR_CORNER(15278, BuildHotspotType.LINKED, BuildingUtils.BUILD_MID_ANIM, Decoration.BOXING_RING, Decoration.FENCING_RING, Decoration.COMBAT_RING, Decoration.NOTHING, Decoration.NOTHING2),
|
CR_CORNER(15278, BuildHotspotType.LINKED, BuildingUtils.BUILD_MID_ANIM, Decoration.BOXING_RING, Decoration.FENCING_RING, Decoration.COMBAT_RING, Decoration.NOTHING, Decoration.NOTHING2),
|
||||||
CR_CORNER2(15279, BuildHotspotType.LINKED, BuildingUtils.BUILD_MID_ANIM, Decoration.BOXING_RING, Decoration.FENCING_RING, Decoration.COMBAT_RING, Decoration.NOTHING, Decoration.NOTHING2),
|
CR_CORNER2(15279, BuildHotspotType.LINKED, BuildingUtils.BUILD_MID_ANIM, Decoration.BOXING_RING, Decoration.FENCING_RING, Decoration.COMBAT_RING, Decoration.NOTHING, Decoration.NOTHING2),
|
||||||
|
|
@ -234,9 +234,9 @@ public enum BuildHotspot {
|
||||||
/**
|
/**
|
||||||
* Study hotspots.
|
* Study hotspots.
|
||||||
*/
|
*/
|
||||||
GLOBE(15421, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.GLOBE, Decoration.ORNAMENTAL_GLOBE, Decoration.LUNAR_GLOBE, Decoration.CELESTIAL_GLOBE, Decoration.ARMILLARY_SPHERE, Decoration.SMALL_ORREY, Decoration.LARGE_ORREY),
|
GLOBE(15421, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.GLOBE, Decoration.ORNAMENTAL_GLOBE, Decoration.LUNAR_GLOBE, Decoration.CELESTIAL_GLOBE, Decoration.ARMILLARY_SPHERE, Decoration.SMALL_ORREY, Decoration.LARGE_ORREY),
|
||||||
LECTERN(15420, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.OAK_LECTERN, Decoration.EAGLE_LECTERN, Decoration.DEMON_LECTERN, Decoration.TEAK_EAGLE_LECTERN, Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN),
|
LECTERN(15420, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.OAK_LECTERN, Decoration.EAGLE_LECTERN, Decoration.DEMON_LECTERN, Decoration.TEAK_EAGLE_LECTERN, Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN),
|
||||||
CRYSTAL_BALL(15422, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CRYSTAL_BALL, Decoration.ELEMENTAL_SPHERE, Decoration.CRYSTAL_OF_POWER),
|
CRYSTAL_BALL(15422, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.CRYSTAL_BALL, Decoration.ELEMENTAL_SPHERE, Decoration.CRYSTAL_OF_POWER),
|
||||||
BOOKCASE3(15425, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WOODEN_BOOKCASE, Decoration.OAK_BOOKCASE, Decoration.MAHOGANY_BOOKCASE),
|
BOOKCASE3(15425, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WOODEN_BOOKCASE, Decoration.OAK_BOOKCASE, Decoration.MAHOGANY_BOOKCASE),
|
||||||
WALL_CHART(15423, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.ALCHEMICAL_CHART, Decoration.ASTRONOMICAL_CHART, Decoration.INFERNAL_CHART),
|
WALL_CHART(15423, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.ALCHEMICAL_CHART, Decoration.ASTRONOMICAL_CHART, Decoration.INFERNAL_CHART),
|
||||||
TELESCOPE(15424, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.TELESCOPE1, Decoration.TELESCOPE2, Decoration.TELESCOPE3),
|
TELESCOPE(15424, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.TELESCOPE1, Decoration.TELESCOPE2, Decoration.TELESCOPE3),
|
||||||
|
|
@ -254,12 +254,12 @@ public enum BuildHotspot {
|
||||||
/**
|
/**
|
||||||
* Chapel hotspots.
|
* Chapel hotspots.
|
||||||
*/
|
*/
|
||||||
ALTAR(15270, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.OAK_ALTAR, Decoration.TEAK_ALTAR, Decoration.CLOTH_ALTAR, Decoration.MAHOGANY_ALTAR, Decoration.LIMESTONE_ALTAR, Decoration.MARBLE_ALTAR, Decoration.GILDED_ALTAR),
|
ALTAR(15270, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.OAK_ALTAR, Decoration.TEAK_ALTAR, Decoration.CLOTH_ALTAR, Decoration.MAHOGANY_ALTAR, Decoration.LIMESTONE_ALTAR, Decoration.MARBLE_ALTAR, Decoration.GILDED_ALTAR),
|
||||||
STATUE(15275, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.SMALL_STATUE, Decoration.MEDIUM_STATUE, Decoration.LARGE_STATUE),
|
STATUE(15275, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.SMALL_STATUE, Decoration.MEDIUM_STATUE, Decoration.LARGE_STATUE),
|
||||||
MUSICAL(15276, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WINDCHIMES, Decoration.BELLS, Decoration.ORGAN),
|
MUSICAL(15276, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_HIGH_ANIM, Decoration.WINDCHIMES, Decoration.BELLS, Decoration.ORGAN),
|
||||||
ICON(15269, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.SARADOMIN_SYMBOL, Decoration.ZAMORAK_SYMBOL, Decoration.GUTHIX_SYMBOL, Decoration.SARADOMIN_ICON, Decoration.ZAMORAK_ICON, Decoration.GUTHIX_ICON, Decoration.ICON_OF_BOB),
|
ICON(15269, BuildHotspotType.INDIVIDUAL, BuildingUtils.BUILD_MID_ANIM, Decoration.SARADOMIN_SYMBOL, Decoration.ZAMORAK_SYMBOL, Decoration.GUTHIX_SYMBOL, Decoration.SARADOMIN_ICON, Decoration.ZAMORAK_ICON, Decoration.GUTHIX_ICON, Decoration.ICON_OF_BOB),
|
||||||
BURNERS(15271, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.STEEL_TORCHES, Decoration.WOODEN_TORCHES, Decoration.STEEL_CANDLESTICKS, Decoration.GOLD_CANDLESTICKS, Decoration.INCENSE_BURNERS, Decoration.MAHOGANY_BURNERS, Decoration.MARBLE_BURNERS),
|
BURNERS(15271, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_MID_ANIM, Decoration.STEEL_TORCHES, Decoration.WOODEN_TORCHES, Decoration.STEEL_CANDLESTICKS, Decoration.GOLD_CANDLESTICKS, Decoration.INCENSE_BURNERS, Decoration.MAHOGANY_BURNERS, Decoration.MARBLE_BURNERS),
|
||||||
CHAPEL_WINDOW(new int[] { 13730, 13728, 13732, 13729, 13733, 13731}, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_HIGH_ANIM, Decoration.SHUTTERED_WINDOW, Decoration.DECORATIVE_WINDOW, Decoration.STAINED_GLASS),
|
CHAPEL_WINDOW(new int[] { 13730, 13728, 13732, 13729, 13733, 13731}, BuildHotspotType.RECURSIVE, BuildingUtils.BUILD_HIGH_ANIM, Decoration.SHUTTERED_WINDOW, Decoration.DECORATIVE_WINDOW, Decoration.STAINED_GLASS),
|
||||||
CHAPEL_RUG(15273, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_END, Decoration.RED_RUG_END, Decoration.OPULENT_RUG_END),
|
CHAPEL_RUG(15273, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_END, Decoration.RED_RUG_END, Decoration.OPULENT_RUG_END),
|
||||||
CHAPEL_RUG2(15274, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_CORNER, Decoration.RED_RUG_CORNER, Decoration.OPULENT_RUG_CORNER),
|
CHAPEL_RUG2(15274, BuildHotspotType.LINKED, BuildingUtils.BUILD_LOW_ANIM, Decoration.BROWN_RUG_CORNER, Decoration.RED_RUG_CORNER, Decoration.OPULENT_RUG_CORNER),
|
||||||
|
|
||||||
|
|
@ -384,8 +384,8 @@ public enum BuildHotspot {
|
||||||
linkedHotspots.add(new BuildHotspot[] { RUG, RUG2, RUG3 });
|
linkedHotspots.add(new BuildHotspot[] { RUG, RUG2, RUG3 });
|
||||||
linkedHotspots.add(new BuildHotspot[] { BEDROOM_RUG, BEDROOM_RUG2, BEDROOM_RUG3 });
|
linkedHotspots.add(new BuildHotspot[] { BEDROOM_RUG, BEDROOM_RUG2, BEDROOM_RUG3 });
|
||||||
linkedHotspots.add(new BuildHotspot[] { HALL_RUG, HALL_RUG2, HALL_RUG3 });
|
linkedHotspots.add(new BuildHotspot[] { HALL_RUG, HALL_RUG2, HALL_RUG3 });
|
||||||
linkedHotspots.add(new BuildHotspot[] { CR_CORNER, CR_CORNER2, CR_CORNER3, CR_CORNER4, CR_RING,
|
linkedHotspots.add(new BuildHotspot[] { CR_CORNER, CR_CORNER2, CR_CORNER3, CR_CORNER4, CR_RING,
|
||||||
CR_RING2, CR_RING3, CR_RING4, CR_FLOOR, CR_FLOOR2, CR_FLOOR3, CR_FLOOR4, CR_FLOOR5,
|
CR_RING2, CR_RING3, CR_RING4, CR_FLOOR, CR_FLOOR2, CR_FLOOR3, CR_FLOOR4, CR_FLOOR5,
|
||||||
CR_FLOOR6, CR_FLOOR7, CR_FLOOR8, CR_INVISIBLE_WALL, CR_INVISIBLE_WALL2, CR_INVISIBLE_WALL3});
|
CR_FLOOR6, CR_FLOOR7, CR_FLOOR8, CR_INVISIBLE_WALL, CR_INVISIBLE_WALL2, CR_INVISIBLE_WALL3});
|
||||||
linkedHotspots.add(new BuildHotspot[] { Q_HALL_RUG, Q_HALL_RUG2, Q_HALL_RUG3 });
|
linkedHotspots.add(new BuildHotspot[] { Q_HALL_RUG, Q_HALL_RUG2, Q_HALL_RUG3 });
|
||||||
linkedHotspots.add(new BuildHotspot[] { CHAPEL_RUG, CHAPEL_RUG2 });
|
linkedHotspots.add(new BuildHotspot[] { CHAPEL_RUG, CHAPEL_RUG2 });
|
||||||
|
|
|
||||||
|
|
@ -10,7 +10,7 @@ public enum BuildHotspotType {
|
||||||
INDIVIDUAL,
|
INDIVIDUAL,
|
||||||
RECURSIVE,
|
RECURSIVE,
|
||||||
LINKED,
|
LINKED,
|
||||||
CREST,
|
CREST,
|
||||||
STAIRCASE;
|
STAIRCASE;
|
||||||
|
|
||||||
BuildHotspotType() {
|
BuildHotspotType() {
|
||||||
|
|
|
||||||
|
|
@ -12,6 +12,7 @@ import core.plugin.Initializable;
|
||||||
import core.game.dialogue.DialogueInterpreter;
|
import core.game.dialogue.DialogueInterpreter;
|
||||||
import core.game.dialogue.DialoguePlugin;
|
import core.game.dialogue.DialoguePlugin;
|
||||||
import core.game.node.entity.skill.Skills;
|
import core.game.node.entity.skill.Skills;
|
||||||
|
import org.rs09.consts.Items;
|
||||||
|
|
||||||
import java.awt.*;
|
import java.awt.*;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
|
@ -193,7 +194,7 @@ public final class BuildRoomDialogue extends DialoguePlugin {
|
||||||
options("Rotate clockwise", "Rotate anticlockwise", "Build", "Cancel");
|
options("Rotate clockwise", "Rotate anticlockwise", "Build", "Cancel");
|
||||||
return true;
|
return true;
|
||||||
case 3:
|
case 3:
|
||||||
if (player.getInventory().remove(new Item(995, room.getProperties().getCost()))) {
|
if (player.getInventory().remove(new Item(Items.COINS_995, room.getProperties().getCost()))) {
|
||||||
room.setRotation(directions[index]);
|
room.setRotation(directions[index]);
|
||||||
boolean[] exit = new boolean[exits.length];
|
boolean[] exit = new boolean[exits.length];
|
||||||
for (int i = 0; i < exit.length; i++) {
|
for (int i = 0; i < exit.length; i++) {
|
||||||
|
|
|
||||||
|
|
@ -19,6 +19,7 @@ import core.net.packet.out.ContainerPacket;
|
||||||
import core.tools.Log;
|
import core.tools.Log;
|
||||||
import org.jetbrains.annotations.NotNull;
|
import org.jetbrains.annotations.NotNull;
|
||||||
import core.tools.SystemLogger;
|
import core.tools.SystemLogger;
|
||||||
|
import org.rs09.consts.Items;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
|
|
@ -67,7 +68,7 @@ public final class BuildingUtils {
|
||||||
/**
|
/**
|
||||||
* The plank item.
|
* The plank item.
|
||||||
*/
|
*/
|
||||||
public static final Item PLANK = new Item(960);
|
public static final Item PLANK = new Item(Items.PLANK_960);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The watering can(8) item id.
|
* The watering can(8) item id.
|
||||||
|
|
|
||||||
|
|
@ -20,33 +20,33 @@ class ConstructionGuideBook : InteractionListener {
|
||||||
private val TITLE = "Construction guide book"
|
private val TITLE = "Construction guide book"
|
||||||
/** The resources used in beta. */
|
/** The resources used in beta. */
|
||||||
private val RESOURCES = arrayOf(
|
private val RESOURCES = arrayOf(
|
||||||
Item(8794),
|
Item(Items.SAW_8794),
|
||||||
Item(2347),
|
Item(Items.HAMMER_2347),
|
||||||
Item(4819, 500000),
|
Item(Items.BRONZE_NAILS_4819, 500000),
|
||||||
Item(4820, 500000),
|
Item(Items.IRON_NAILS_4820, 500000),
|
||||||
Item(1539, 500000),
|
Item(Items.STEEL_NAILS_1539, 500000),
|
||||||
Item(4821, 500000),
|
Item(Items.BLACK_NAILS_4821, 500000),
|
||||||
Item(4822, 500000),
|
Item(Items.MITHRIL_NAILS_4822, 500000),
|
||||||
Item(4823, 500000),
|
Item(Items.ADAMANTITE_NAILS_4823, 500000),
|
||||||
Item(4824, 500000),
|
Item(Items.RUNE_NAILS_4824, 500000),
|
||||||
Item(961, 500000),
|
Item(Items.PLANK_961, 500000),
|
||||||
Item(8779, 500000),
|
Item(Items.OAK_PLANK_8779, 500000),
|
||||||
Item(8781, 500000),
|
Item(Items.TEAK_PLANK_8781, 500000),
|
||||||
Item(8783, 500000),
|
Item(Items.MAHOGANY_PLANK_8783, 500000),
|
||||||
Item(8791, 500000),
|
Item(Items.BOLT_OF_CLOTH_8791, 500000),
|
||||||
Item(8785, 500000),
|
Item(Items.GOLD_LEAF_8785, 500000),
|
||||||
Item(8787, 500000),
|
Item(Items.MARBLE_BLOCK_8787, 500000),
|
||||||
Item(8789, 500000), // 16
|
Item(Items.MAGIC_STONE_8789, 500000), // 16
|
||||||
Item(8418, 500000),
|
Item(Items.BAGGED_DEAD_TREE_8418, 500000),
|
||||||
Item(8420, 500000),
|
Item(Items.BAGGED_NICE_TREE_8420, 500000),
|
||||||
Item(8422, 500000),
|
Item(Items.BAGGED_OAK_TREE_8422, 500000),
|
||||||
Item(8424, 500000),
|
Item(Items.BAGGED_WILLOW_TREE_8424, 500000),
|
||||||
Item(8426, 500000),
|
Item(Items.BAGGED_MAPLE_TREE_8426, 500000),
|
||||||
Item(8428, 500000),
|
Item(Items.BAGGED_YEW_TREE_8428, 500000),
|
||||||
Item(8430, 500000),
|
Item(Items.BAGGED_MAGIC_TREE_8430, 500000),
|
||||||
Item(8432, 500000),
|
Item(Items.BAGGED_PLANT_1_8432, 500000),
|
||||||
Item(8434, 500000),
|
Item(Items.BAGGED_PLANT_2_8434, 500000),
|
||||||
Item(8436, 500000)
|
Item(Items.BAGGED_PLANT_3_8436, 500000)
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load diff
|
|
@ -131,7 +131,7 @@ class EstateAgentDialogue : core.game.dialogue.DialoguePlugin {
|
||||||
|
|
||||||
7 -> {
|
7 -> {
|
||||||
if (player.inventory.contains(995, 1000)) {
|
if (player.inventory.contains(995, 1000)) {
|
||||||
player.inventory.remove(Item(995, 1000))
|
player.inventory.remove(Item(Items.COINS_995, 1000))
|
||||||
player.houseManager.createNewHouseAt(HouseLocation.RIMMINGTON)
|
player.houseManager.createNewHouseAt(HouseLocation.RIMMINGTON)
|
||||||
npc(
|
npc(
|
||||||
"Thank you. Go through the Rimmington house portal",
|
"Thank you. Go through the Rimmington house portal",
|
||||||
|
|
|
||||||
|
|
@ -79,7 +79,7 @@ public enum HouseLocation {
|
||||||
}
|
}
|
||||||
if (player.getSkills().hasLevel(Skills.CONSTRUCTION, hl.levelRequirement)) {
|
if (player.getSkills().hasLevel(Skills.CONSTRUCTION, hl.levelRequirement)) {
|
||||||
if (player.getInventory().contains(995, hl.cost)) {
|
if (player.getInventory().contains(995, hl.cost)) {
|
||||||
player.getInventory().remove(new Item(995, hl.cost));
|
player.getInventory().remove(new Item(Items.COINS_995, hl.cost));
|
||||||
player.getHouseManager().setLocation(hl);
|
player.getHouseManager().setLocation(hl);
|
||||||
player.sendMessage("<col=006600>You have changed your house location to " + hl.name() + "!");
|
player.sendMessage("<col=006600>You have changed your house location to " + hl.name() + "!");
|
||||||
} else {
|
} else {
|
||||||
|
|
|
||||||
|
|
@ -2,6 +2,7 @@ package content.global.skill.construction;
|
||||||
|
|
||||||
|
|
||||||
import core.game.node.item.Item;
|
import core.game.node.item.Item;
|
||||||
|
import org.rs09.consts.Items;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents a type of servant
|
* Represents a type of servant
|
||||||
|
|
@ -11,10 +12,10 @@ import core.game.node.item.Item;
|
||||||
public enum ServantType {
|
public enum ServantType {
|
||||||
NONE(-1, -1, -1, -1, -1),
|
NONE(-1, -1, -1, -1, -1),
|
||||||
RICK(4235, 500, 6, 20, 60),
|
RICK(4235, 500, 6, 20, 60),
|
||||||
MAID(4237, 1000, 10, 25, 50, new Item(2003)),
|
MAID(4237, 1000, 10, 25, 50, new Item(Items.STEW_2003)),
|
||||||
COOK(4239, 3000, 16, 30, 17, new Item(2301), new Item(712)),
|
COOK(4239, 3000, 16, 30, 17, new Item(Items.PINEAPPLE_PIZZA_2301), new Item(Items.CUP_OF_TEA_712)),
|
||||||
BUTLER(4241, 5000, 20, 40, 12, new Item(1897), new Item(712)),
|
BUTLER(4241, 5000, 20, 40, 12, new Item(Items.CHOCOLATE_CAKE_1897), new Item(Items.CUP_OF_TEA_712)),
|
||||||
DEMON_BUTLER(4243, 10000, 26, 50, 7, new Item(2011))
|
DEMON_BUTLER(4243, 10000, 26, 50, 7, new Item(Items.CURRY_2011))
|
||||||
;
|
;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
||||||
|
|
@ -8,6 +8,7 @@ import core.game.node.scenery.Scenery;
|
||||||
import core.game.world.update.flag.context.Animation;
|
import core.game.world.update.flag.context.Animation;
|
||||||
import core.plugin.Initializable;
|
import core.plugin.Initializable;
|
||||||
import core.plugin.Plugin;
|
import core.plugin.Plugin;
|
||||||
|
import org.rs09.consts.Items;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles the Construction beer barrels.
|
* Handles the Construction beer barrels.
|
||||||
|
|
@ -43,7 +44,7 @@ public class BeerBarrelPlugin extends UseWithHandler {
|
||||||
Player player = event.getPlayer();
|
Player player = event.getPlayer();
|
||||||
final Scenery object = (Scenery) event.getUsedWith();
|
final Scenery object = (Scenery) event.getUsedWith();
|
||||||
|
|
||||||
if (player.getInventory().remove(new Item(1919))) {
|
if (player.getInventory().remove(new Item(Items.BEER_GLASS_1919))) {
|
||||||
player.animate(Animation.create(833));
|
player.animate(Animation.create(833));
|
||||||
player.sendMessage("You fill up your glass.");
|
player.sendMessage("You fill up your glass.");
|
||||||
player.getInventory().add(new Item(getReward(object.getId()), 1));
|
player.getInventory().add(new Item(getReward(object.getId()), 1));
|
||||||
|
|
|
||||||
|
|
@ -14,6 +14,7 @@ import core.game.system.task.Pulse;
|
||||||
import core.game.world.GameWorld;
|
import core.game.world.GameWorld;
|
||||||
import core.game.world.update.flag.context.Animation;
|
import core.game.world.update.flag.context.Animation;
|
||||||
import core.plugin.Plugin;
|
import core.plugin.Plugin;
|
||||||
|
import org.rs09.consts.Items;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles the various fireplaces that you may light in Construction.
|
* Handles the various fireplaces that you may light in Construction.
|
||||||
|
|
@ -51,7 +52,7 @@ public final class FireplacePlugin extends OptionHandler {
|
||||||
if (!obj.isActive()) {
|
if (!obj.isActive()) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
player.getInventory().remove(new Item(1511));
|
player.getInventory().remove(new Item(Items.LOGS_1511));
|
||||||
player.getSkills().addExperience(Skills.FIREMAKING, 80);
|
player.getSkills().addExperience(Skills.FIREMAKING, 80);
|
||||||
SceneryBuilder.replace(new Scenery(obj.getId(), obj.getLocation()), new Scenery(obj.getId() + 1, obj.getLocation(), obj.getRotation()), 1000);
|
SceneryBuilder.replace(new Scenery(obj.getId(), obj.getLocation()), new Scenery(obj.getId() + 1, obj.getLocation(), obj.getRotation()), 1000);
|
||||||
player.sendMessage("You light the fireplace.");
|
player.sendMessage("You light the fireplace.");
|
||||||
|
|
|
||||||
|
|
@ -7,6 +7,7 @@ import core.game.world.update.flag.context.Animation
|
||||||
import core.tools.RandomFunction
|
import core.tools.RandomFunction
|
||||||
import core.game.interaction.InteractionListener
|
import core.game.interaction.InteractionListener
|
||||||
import core.game.interaction.IntType
|
import core.game.interaction.IntType
|
||||||
|
import org.rs09.consts.Items
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles the lighting of the torches of the Chapel.
|
* Handles the lighting of the torches of the Chapel.
|
||||||
|
|
@ -21,14 +22,14 @@ class BurnerListener : InteractionListener {
|
||||||
if (player.ironmanManager.checkRestriction() && !player.houseManager.isInHouse(player)) {
|
if (player.ironmanManager.checkRestriction() && !player.houseManager.isInHouse(player)) {
|
||||||
return@on true
|
return@on true
|
||||||
}
|
}
|
||||||
if (!player.inventory.containsItem(Item(590)) || !player.inventory.containsItem(Item(251))) {
|
if (!player.inventory.containsItem(Item(Items.TINDERBOX_590)) || !player.inventory.containsItem(Item(Items.CLEAN_MARRENTILL_251))) {
|
||||||
player.dialogueInterpreter.sendDialogue(
|
player.dialogueInterpreter.sendDialogue(
|
||||||
"You'll need a tinderbox and a clean marrentill herb in order to",
|
"You'll need a tinderbox and a clean marrentill herb in order to",
|
||||||
"light the burner."
|
"light the burner."
|
||||||
)
|
)
|
||||||
return@on true
|
return@on true
|
||||||
}
|
}
|
||||||
if (player.inventory.remove(Item(251))) {
|
if (player.inventory.remove(Item(Items.CLEAN_MARRENTILL_251))) {
|
||||||
player.lock(1)
|
player.lock(1)
|
||||||
player.animate(Animation.create(3687))
|
player.animate(Animation.create(3687))
|
||||||
player.sendMessage("You burn some marrentill in the incense burner.")
|
player.sendMessage("You burn some marrentill in the incense burner.")
|
||||||
|
|
|
||||||
|
|
@ -9,6 +9,7 @@ import core.game.node.scenery.Scenery;
|
||||||
import core.game.world.update.flag.context.Animation;
|
import core.game.world.update.flag.context.Animation;
|
||||||
import core.plugin.Initializable;
|
import core.plugin.Initializable;
|
||||||
import core.plugin.Plugin;
|
import core.plugin.Plugin;
|
||||||
|
import org.rs09.consts.Items;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles the Construction beer barrels.
|
* Handles the Construction beer barrels.
|
||||||
|
|
@ -44,7 +45,7 @@ public class BeerBarrelPlugin extends UseWithHandler {
|
||||||
Player player = event.getPlayer();
|
Player player = event.getPlayer();
|
||||||
final Scenery object = (Scenery) event.getUsedWith();
|
final Scenery object = (Scenery) event.getUsedWith();
|
||||||
|
|
||||||
if (player.getInventory().remove(new Item(1919))) {
|
if (player.getInventory().remove(new Item(Items.BEER_GLASS_1919))) {
|
||||||
player.animate(Animation.create(3661 + (object.getId() - 13569)));
|
player.animate(Animation.create(3661 + (object.getId() - 13569)));
|
||||||
player.sendMessage("You fill up your glass with " + object.getName().toLowerCase().replace("barrel", "").trim() + ".");
|
player.sendMessage("You fill up your glass with " + object.getName().toLowerCase().replace("barrel", "").trim() + ".");
|
||||||
player.getInventory().add(new Item(getReward(object.getId()), 1));
|
player.getInventory().add(new Item(getReward(object.getId()), 1));
|
||||||
|
|
|
||||||
|
|
@ -10,6 +10,7 @@ import core.game.node.entity.player.Player;
|
||||||
import core.game.node.item.Item;
|
import core.game.node.item.Item;
|
||||||
import core.plugin.Plugin;
|
import core.plugin.Plugin;
|
||||||
import core.plugin.ClassScanner;
|
import core.plugin.ClassScanner;
|
||||||
|
import org.rs09.consts.Items;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles the interactions for the three Larders.
|
* Handles the interactions for the three Larders.
|
||||||
|
|
@ -95,19 +96,19 @@ public final class LarderPlugin extends OptionHandler {
|
||||||
case 1:
|
case 1:
|
||||||
switch (buttonId) {
|
switch (buttonId) {
|
||||||
case 1:
|
case 1:
|
||||||
player.getInventory().add(new Item(7738, 1));
|
player.getInventory().add(new Item(Items.TEA_LEAVES_7738, 1));
|
||||||
end();
|
end();
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
player.getInventory().add(new Item(1927, 1));
|
player.getInventory().add(new Item(Items.BUCKET_OF_MILK_1927, 1));
|
||||||
end();
|
end();
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
player.getInventory().add(new Item(1944, 1));
|
player.getInventory().add(new Item(Items.EGG_1944, 1));
|
||||||
end();
|
end();
|
||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
player.getInventory().add(new Item(1933, 1));
|
player.getInventory().add(new Item(Items.POT_OF_FLOUR_1933, 1));
|
||||||
end();
|
end();
|
||||||
break;
|
break;
|
||||||
case 5:
|
case 5:
|
||||||
|
|
@ -120,19 +121,19 @@ public final class LarderPlugin extends OptionHandler {
|
||||||
case 2:
|
case 2:
|
||||||
switch (buttonId) {
|
switch (buttonId) {
|
||||||
case 1:
|
case 1:
|
||||||
player.getInventory().add(new Item(1942, 1));
|
player.getInventory().add(new Item(Items.POTATO_1942, 1));
|
||||||
end();
|
end();
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
player.getInventory().add(new Item(1550, 1));
|
player.getInventory().add(new Item(Items.GARLIC_1550, 1));
|
||||||
end();
|
end();
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
player.getInventory().add(new Item(1957, 1));
|
player.getInventory().add(new Item(Items.ONION_1957, 1));
|
||||||
end();
|
end();
|
||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
player.getInventory().add(new Item(1985, 1));
|
player.getInventory().add(new Item(Items.CHEESE_1985, 1));
|
||||||
end();
|
end();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -10,6 +10,7 @@ import core.game.node.item.Item;
|
||||||
import core.plugin.Initializable;
|
import core.plugin.Initializable;
|
||||||
import core.plugin.Plugin;
|
import core.plugin.Plugin;
|
||||||
import core.plugin.ClassScanner;
|
import core.plugin.ClassScanner;
|
||||||
|
import org.rs09.consts.Items;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles the shelves in the kitchen room.
|
* Handles the shelves in the kitchen room.
|
||||||
|
|
@ -107,23 +108,23 @@ public final class ShelfPlugin extends OptionHandler {
|
||||||
switch (buttonId) {
|
switch (buttonId) {
|
||||||
case 1:
|
case 1:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(7688, 1));
|
player.getInventory().add(new Item(Items.KETTLE_7688, 1));
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(7702, 1));
|
player.getInventory().add(new Item(Items.TEAPOT_7702, 1));
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(7728, 1));
|
player.getInventory().add(new Item(Items.EMPTY_CUP_7728, 1));
|
||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(1919, 1));
|
player.getInventory().add(new Item(Items.BEER_GLASS_1919, 1));
|
||||||
break;
|
break;
|
||||||
case 5:
|
case 5:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(1887, 1));
|
player.getInventory().add(new Item(Items.CAKE_TIN_1887, 1));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
@ -131,23 +132,23 @@ public final class ShelfPlugin extends OptionHandler {
|
||||||
switch (buttonId) {
|
switch (buttonId) {
|
||||||
case 1:
|
case 1:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(7688, 1));
|
player.getInventory().add(new Item(Items.KETTLE_7688, 1));
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(7702, 1));
|
player.getInventory().add(new Item(Items.TEAPOT_7702, 1));
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(7728, 1));
|
player.getInventory().add(new Item(Items.EMPTY_CUP_7728, 1));
|
||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(1919, 1));
|
player.getInventory().add(new Item(Items.BEER_GLASS_1919, 1));
|
||||||
break;
|
break;
|
||||||
case 5:
|
case 5:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(1923, 1));
|
player.getInventory().add(new Item(Items.BOWL_1923, 1));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
@ -155,19 +156,19 @@ public final class ShelfPlugin extends OptionHandler {
|
||||||
switch (buttonId) {
|
switch (buttonId) {
|
||||||
case 1:
|
case 1:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(7688, 1));
|
player.getInventory().add(new Item(Items.KETTLE_7688, 1));
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(7702, 1));
|
player.getInventory().add(new Item(Items.TEAPOT_7702, 1));
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(4244, 1));
|
player.getInventory().add(new Item(Items.PORCELAIN_CUP_4244, 1));
|
||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(1919, 1));
|
player.getInventory().add(new Item(Items.BEER_GLASS_1919, 1));
|
||||||
break;
|
break;
|
||||||
case 5:
|
case 5:
|
||||||
interpreter.sendOptions("Select an Option", "Bowl", "Cake tin");
|
interpreter.sendOptions("Select an Option", "Bowl", "Cake tin");
|
||||||
|
|
@ -179,30 +180,30 @@ public final class ShelfPlugin extends OptionHandler {
|
||||||
switch (buttonId) {
|
switch (buttonId) {
|
||||||
case 1:
|
case 1:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(1923, 1));
|
player.getInventory().add(new Item(Items.BOWL_1923, 1));
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(1887, 1));
|
player.getInventory().add(new Item(Items.CAKE_TIN_1887, 1));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 5:// teak shelves
|
case 5:// teak shelves
|
||||||
switch (buttonId) {
|
switch (buttonId) {
|
||||||
case 1:
|
case 1:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(7688, 1));
|
player.getInventory().add(new Item(Items.KETTLE_7688, 1));
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(7702, 1));
|
player.getInventory().add(new Item(Items.TEAPOT_7702, 1));
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(7735, 1));
|
player.getInventory().add(new Item(Items.PORCELAIN_CUP_7735, 1));
|
||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(1919, 1));
|
player.getInventory().add(new Item(Items.BEER_GLASS_1919, 1));
|
||||||
break;
|
break;
|
||||||
case 5:
|
case 5:
|
||||||
interpreter.sendOptions("Select an Option", "Bowl", "Pie dish", "Empty pot");
|
interpreter.sendOptions("Select an Option", "Bowl", "Pie dish", "Empty pot");
|
||||||
|
|
@ -214,15 +215,15 @@ public final class ShelfPlugin extends OptionHandler {
|
||||||
switch (buttonId) {
|
switch (buttonId) {
|
||||||
case 1:
|
case 1:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(1923, 1));
|
player.getInventory().add(new Item(Items.BOWL_1923, 1));
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(2313, 1));
|
player.getInventory().add(new Item(Items.PIE_DISH_2313, 1));
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
end();
|
end();
|
||||||
player.getInventory().add(new Item(1931, 1));
|
player.getInventory().add(new Item(Items.EMPTY_POT_1931, 1));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
|
||||||
|
|
@ -215,7 +215,7 @@ public class PortalChamberPlugin extends OptionHandler {
|
||||||
PortalChamberPlugin.direct(player, "LUMBRIDGE");
|
PortalChamberPlugin.direct(player, "LUMBRIDGE");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new PageAction("Falador Portal") {
|
new PageAction("Falador Portal") {
|
||||||
@Override
|
@Override
|
||||||
public boolean run(Player player) {
|
public boolean run(Player player) {
|
||||||
|
|
|
||||||
|
|
@ -18,6 +18,7 @@ import core.plugin.Initializable
|
||||||
import core.plugin.Plugin
|
import core.plugin.Plugin
|
||||||
import core.game.world.GameWorld
|
import core.game.world.GameWorld
|
||||||
import core.game.interaction.InterfaceListener
|
import core.game.interaction.InterfaceListener
|
||||||
|
import org.rs09.consts.Items
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles the lectern
|
* Handles the lectern
|
||||||
|
|
@ -47,21 +48,21 @@ class LecternPlugin : OptionHandler() {
|
||||||
* The required decoration (lectern)
|
* The required decoration (lectern)
|
||||||
*/
|
*/
|
||||||
private val requiredDecorations: Array<Decoration>, vararg requiredItems: Item) {
|
private val requiredDecorations: Array<Decoration>, vararg requiredItems: Item) {
|
||||||
ARDOUGNE(2, 51, 61.0, Item(TeleTabsListener.TeleTabs.ADDOUGNE_TELEPORT.item), arrayOf<Decoration>(Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(563, 2), Item(555, 2)),
|
ARDOUGNE(2, 51, 61.0, Item(TeleTabsListener.TeleTabs.ADDOUGNE_TELEPORT.item), arrayOf<Decoration>(Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(Items.LAW_RUNE_563, 2), Item(Items.WATER_RUNE_555, 2)),
|
||||||
BONES_TO_BANANNAS(3, 15, 25.0, Item(8014), arrayOf<Decoration>(Decoration.DEMON_LECTERN, Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(561, 1), Item(557, 2), Item(555, 2)),
|
BONES_TO_BANANNAS(3, 15, 25.0, Item(Items.BONES_TO_BANANAS_8014), arrayOf<Decoration>(Decoration.DEMON_LECTERN, Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(Items.NATURE_RUNE_561, 1), Item(Items.EARTH_RUNE_557, 2), Item(Items.WATER_RUNE_555, 2)),
|
||||||
BONES_TO_PEACHES(4, 60, 35.5, Item(8015), arrayOf<Decoration>(Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(561, 2), Item(557, 4), Item(555, 4)),
|
BONES_TO_PEACHES(4, 60, 35.5, Item(Items.BONES_TO_PEACHES_8015), arrayOf<Decoration>(Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(Items.NATURE_RUNE_561, 2), Item(Items.EARTH_RUNE_557, 4), Item(Items.WATER_RUNE_555, 4)),
|
||||||
CAMELOT(5, 45, 55.5, Item(TeleTabsListener.TeleTabs.CAMELOT_TELEPORT.item), arrayOf<Decoration>(Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(563), Item(556, 5)),
|
CAMELOT(5, 45, 55.5, Item(TeleTabsListener.TeleTabs.CAMELOT_TELEPORT.item), arrayOf<Decoration>(Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(Items.LAW_RUNE_563), Item(Items.AIR_RUNE_556, 5)),
|
||||||
ENCHANT_DIAMOND(6, 57, 67.0, Item(8019), arrayOf<Decoration>(Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(564), Item(557, 10)),
|
ENCHANT_DIAMOND(6, 57, 67.0, Item(Items.ENCHANT_DIAMOND_8019), arrayOf<Decoration>(Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(Items.COSMIC_RUNE_564), Item(Items.EARTH_RUNE_557, 10)),
|
||||||
ENCHANT_DRAGONSTONE(7, 68, 78.0, Item(8020), arrayOf<Decoration>(Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(564), Item(557, 15), Item(555, 15)),
|
ENCHANT_DRAGONSTONE(7, 68, 78.0, Item(Items.ENCHANT_DRAGONSTN_8020), arrayOf<Decoration>(Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(Items.COSMIC_RUNE_564), Item(Items.EARTH_RUNE_557, 15), Item(Items.WATER_RUNE_555, 15)),
|
||||||
ENCHANT_EMERALD(8, 27, 37.0, Item(8017), arrayOf<Decoration>(Decoration.DEMON_LECTERN, Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(564), Item(556, 3)),
|
ENCHANT_EMERALD(8, 27, 37.0, Item(Items.ENCHANT_EMERALD_8017), arrayOf<Decoration>(Decoration.DEMON_LECTERN, Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(Items.COSMIC_RUNE_564), Item(Items.AIR_RUNE_556, 3)),
|
||||||
ENCHANT_ONYX(9, 87, 97.0, Item(8021), arrayOf<Decoration>(Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(564), Item(557, 20), Item(554, 20)),
|
ENCHANT_ONYX(9, 87, 97.0, Item(Items.ENCHANT_ONYX_8021), arrayOf<Decoration>(Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(Items.COSMIC_RUNE_564), Item(Items.EARTH_RUNE_557, 20), Item(Items.FIRE_RUNE_554, 20)),
|
||||||
ENCHANT_RUBY(10, 49, 59.0, Item(8018), arrayOf<Decoration>(Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(564), Item(554, 5)),
|
ENCHANT_RUBY(10, 49, 59.0, Item(Items.ENCHANT_RUBY_8018), arrayOf<Decoration>(Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(Items.COSMIC_RUNE_564), Item(Items.FIRE_RUNE_554, 5)),
|
||||||
ENCHANT_SAPPHIRE(11, 7, 17.5, Item(8016), arrayOf<Decoration>(Decoration.OAK_LECTERN, Decoration.EAGLE_LECTERN, Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN, Decoration.DEMON_LECTERN, Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(564), Item(555)),
|
ENCHANT_SAPPHIRE(11, 7, 17.5, Item(Items.ENCHANT_SAPPHIRE_8016), arrayOf<Decoration>(Decoration.OAK_LECTERN, Decoration.EAGLE_LECTERN, Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN, Decoration.DEMON_LECTERN, Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(Items.COSMIC_RUNE_564), Item(Items.WATER_RUNE_555)),
|
||||||
FALADOR(12, 37, 48.0, Item(TeleTabsListener.TeleTabs.FALADOR_TELEPORT.item), arrayOf<Decoration>(Decoration.EAGLE_LECTERN, Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(563), Item(555), Item(556, 3)),
|
FALADOR(12, 37, 48.0, Item(TeleTabsListener.TeleTabs.FALADOR_TELEPORT.item), arrayOf<Decoration>(Decoration.EAGLE_LECTERN, Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(Items.LAW_RUNE_563), Item(Items.WATER_RUNE_555), Item(Items.AIR_RUNE_556, 3)),
|
||||||
LUMBRIDGE(13, 31, 41.0, Item(TeleTabsListener.TeleTabs.LUMBRIDGE_TELEPORT.item), arrayOf<Decoration>(Decoration.EAGLE_LECTERN, Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(563), Item(557), Item(556, 3)),
|
LUMBRIDGE(13, 31, 41.0, Item(TeleTabsListener.TeleTabs.LUMBRIDGE_TELEPORT.item), arrayOf<Decoration>(Decoration.EAGLE_LECTERN, Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(Items.LAW_RUNE_563), Item(Items.EARTH_RUNE_557), Item(Items.AIR_RUNE_556, 3)),
|
||||||
HOUSE(14, 40, 30.0, Item(8013), arrayOf<Decoration>(Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(563), Item(557), Item(556)),
|
HOUSE(14, 40, 30.0, Item(Items.TELEPORT_TO_HOUSE_8013), arrayOf<Decoration>(Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(Items.LAW_RUNE_563), Item(Items.EARTH_RUNE_557), Item(Items.AIR_RUNE_556)),
|
||||||
VARROCK(15, 25, 35.0, Item(TeleTabsListener.TeleTabs.VARROCK_TELEPORT.item), arrayOf<Decoration>(Decoration.OAK_LECTERN, Decoration.EAGLE_LECTERN, Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN, Decoration.DEMON_LECTERN, Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(563), Item(554), Item(556, 3)),
|
VARROCK(15, 25, 35.0, Item(TeleTabsListener.TeleTabs.VARROCK_TELEPORT.item), arrayOf<Decoration>(Decoration.OAK_LECTERN, Decoration.EAGLE_LECTERN, Decoration.TEAK_EAGLE_LECTERN, Decoration.MAHOGANY_EAGLE_LECTERN, Decoration.DEMON_LECTERN, Decoration.TEAK_DEMON_LECTERN, Decoration.MAHOGANY_DEMON_LECTERN), SOFT_CLAY, Item(Items.LAW_RUNE_563), Item(Items.FIRE_RUNE_554), Item(Items.AIR_RUNE_556, 3)),
|
||||||
WATCHTOWER(16, 58, 68.0, Item(TeleTabsListener.TeleTabs.WATCH_TOWER_TELEPORT.item), arrayOf<Decoration>(Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(563, 2), Item(557, 2));
|
WATCHTOWER(16, 58, 68.0, Item(TeleTabsListener.TeleTabs.WATCH_TOWER_TELEPORT.item), arrayOf<Decoration>(Decoration.MAHOGANY_EAGLE_LECTERN), SOFT_CLAY, Item(Items.LAW_RUNE_563, 2), Item(Items.EARTH_RUNE_557, 2));
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The required items
|
* The required items
|
||||||
|
|
@ -215,6 +216,6 @@ class LecternPlugin : OptionHandler() {
|
||||||
/**
|
/**
|
||||||
* Soft clay
|
* Soft clay
|
||||||
*/
|
*/
|
||||||
private val SOFT_CLAY = Item(1761, 1)
|
private val SOFT_CLAY = Item(Items.SOFT_CLAY_1761, 1)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -12,6 +12,7 @@ import core.game.node.item.Item
|
||||||
import core.plugin.Initializable
|
import core.plugin.Initializable
|
||||||
import core.plugin.Plugin
|
import core.plugin.Plugin
|
||||||
import kotlin.math.ceil
|
import kotlin.math.ceil
|
||||||
|
import org.rs09.consts.Items
|
||||||
|
|
||||||
@Initializable
|
@Initializable
|
||||||
class ArmourStand : UseWithHandler(494, 468, 496, 470, 498, 472, 500, 502, 474, 504, 476, 506, 478, 6741, 4856, 4857, 4858, 4859, 4860, 4862, 4863, 4864, 4865, 4866, 4868, 4869, 4870, 4871, 4872, 4874, 4875, 4876, 4877, 4878, 4880, 4881, 4882, 4883, 4884, 4886, 4887, 4888, 4889, 4890, 4892, 4893, 4894, 4895, 4896, 4898, 4899, 4900, 4901, 4902, 4904, 4905, 4906, 4907, 4908, 4910, 4911, 4912, 4913, 4914, 4916, 4917, 4918, 4919, 4920, 4922, 4923, 4924, 4925, 4926, 4928, 4929, 4930, 4931, 4932, 4934, 4935, 4936, 4937, 4938, 4940, 4941, 4942, 4943, 4944, 4946, 4947, 4948, 4949, 4950, 4952, 4953, 4954, 4955, 4956, 4958, 4959, 4960, 4961, 4962, 4964, 4965, 4966, 4967, 4968, 4970, 4971, 4972, 4973, 4974, 4976, 4977, 4978, 4979, 4980, 4982, 4983, 4984, 4985, 4986, 4988, 4989, 4990, 4991, 4992, 4994, 4995, 4996, 4997, 4998){
|
class ArmourStand : UseWithHandler(494, 468, 496, 470, 498, 472, 500, 502, 474, 504, 476, 506, 478, 6741, 4856, 4857, 4858, 4859, 4860, 4862, 4863, 4864, 4865, 4866, 4868, 4869, 4870, 4871, 4872, 4874, 4875, 4876, 4877, 4878, 4880, 4881, 4882, 4883, 4884, 4886, 4887, 4888, 4889, 4890, 4892, 4893, 4894, 4895, 4896, 4898, 4899, 4900, 4901, 4902, 4904, 4905, 4906, 4907, 4908, 4910, 4911, 4912, 4913, 4914, 4916, 4917, 4918, 4919, 4920, 4922, 4923, 4924, 4925, 4926, 4928, 4929, 4930, 4931, 4932, 4934, 4935, 4936, 4937, 4938, 4940, 4941, 4942, 4943, 4944, 4946, 4947, 4948, 4949, 4950, 4952, 4953, 4954, 4955, 4956, 4958, 4959, 4960, 4961, 4962, 4964, 4965, 4966, 4967, 4968, 4970, 4971, 4972, 4973, 4974, 4976, 4977, 4978, 4979, 4980, 4982, 4983, 4984, 4985, 4986, 4988, 4989, 4990, 4991, 4992, 4994, 4995, 4996, 4997, 4998){
|
||||||
|
|
@ -88,7 +89,7 @@ class ArmourStand : UseWithHandler(494, 468, 496, 470, 498, 472, 500, 502, 474,
|
||||||
}
|
}
|
||||||
|
|
||||||
fun exchangeItems(item: Item, cost: Int, product: Item) {
|
fun exchangeItems(item: Item, cost: Int, product: Item) {
|
||||||
val coins = Item(995, cost)
|
val coins = Item(Items.COINS_995, cost)
|
||||||
if (player.inventory.containsItem(coins) && player.inventory.containsItem(item)) {
|
if (player.inventory.containsItem(coins) && player.inventory.containsItem(item)) {
|
||||||
player.inventory.remove(item, coins)
|
player.inventory.remove(item, coins)
|
||||||
player.inventory.add(product)
|
player.inventory.add(product)
|
||||||
|
|
|
||||||
|
|
@ -16,6 +16,7 @@ import core.game.node.scenery.Scenery;
|
||||||
import core.plugin.Initializable;
|
import core.plugin.Initializable;
|
||||||
import core.plugin.Plugin;
|
import core.plugin.Plugin;
|
||||||
import core.plugin.ClassScanner;
|
import core.plugin.ClassScanner;
|
||||||
|
import org.rs09.consts.Items;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles the clockmakers bench in the workshop
|
* Handles the clockmakers bench in the workshop
|
||||||
|
|
@ -35,13 +36,13 @@ public class ClockmakersBenchPlugin extends OptionHandler {
|
||||||
private enum Craftable {
|
private enum Craftable {
|
||||||
|
|
||||||
TOY_HORSEY(2520, 10, BuildingUtils.PLANK),
|
TOY_HORSEY(2520, 10, BuildingUtils.PLANK),
|
||||||
CLOCKWORK(8792, 8, new Item(2353)),
|
CLOCKWORK(8792, 8, new Item(Items.STEEL_BAR_2353)),
|
||||||
TOY_SOLDIER(7759, 13, BuildingUtils.PLANK, new Item(8792)),
|
TOY_SOLDIER(7759, 13, BuildingUtils.PLANK, new Item(Items.CLOCKWORK_8792)),
|
||||||
TOY_DOLL(7763, 18, BuildingUtils.PLANK, new Item(8792)),
|
TOY_DOLL(7763, 18, BuildingUtils.PLANK, new Item(Items.CLOCKWORK_8792)),
|
||||||
TOY_MOUSE(7767, 33, BuildingUtils.PLANK, new Item(8792)),
|
TOY_MOUSE(7767, 33, BuildingUtils.PLANK, new Item(Items.CLOCKWORK_8792)),
|
||||||
TOY_CAT(7771, 85, BuildingUtils.PLANK, new Item(8792)),
|
TOY_CAT(7771, 85, BuildingUtils.PLANK, new Item(Items.CLOCKWORK_8792)),
|
||||||
WATCH(2575, 28, new Item(8792), new Item(2353)),
|
WATCH(2575, 28, new Item(Items.CLOCKWORK_8792), new Item(Items.STEEL_BAR_2353)),
|
||||||
SEXTANT(2574, 23, new Item(2353));
|
SEXTANT(2574, 23, new Item(Items.STEEL_BAR_2353));
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The itemId to give after making this
|
* The itemId to give after making this
|
||||||
|
|
|
||||||
|
|
@ -18,6 +18,7 @@ import core.game.world.GameWorld;
|
||||||
import core.game.world.map.Location;
|
import core.game.world.map.Location;
|
||||||
import core.game.world.map.path.Pathfinder;
|
import core.game.world.map.path.Pathfinder;
|
||||||
import content.global.handlers.iface.SawmillPlankInterface.Plank;
|
import content.global.handlers.iface.SawmillPlankInterface.Plank;
|
||||||
|
import org.rs09.consts.Items;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles the Servant's dialogues.
|
* Handles the Servant's dialogues.
|
||||||
|
|
@ -146,7 +147,7 @@ public class HouseServantDialogue extends DialoguePlugin {
|
||||||
stage++;
|
stage++;
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
if (type != null && player.getInventory().getAmount(995) >= type.getCost() && player.getInventory().remove(new Item(995, type.getCost()))) {
|
if (type != null && player.getInventory().getAmount(995) >= type.getCost() && player.getInventory().remove(new Item(Items.COINS_995, type.getCost()))) {
|
||||||
manager.setServant(new Servant(type));
|
manager.setServant(new Servant(type));
|
||||||
interpreter.sendDialogue("The servant heads to your house.");
|
interpreter.sendDialogue("The servant heads to your house.");
|
||||||
stage = 100;
|
stage = 100;
|
||||||
|
|
@ -218,11 +219,11 @@ public class HouseServantDialogue extends DialoguePlugin {
|
||||||
interpreter.sendDialogues(servant, servant.getId() == 4243 ? FacialExpression.HALF_GUILTY : null, "You have no need to pay me yet, I haven't performed", "any of my services for you.");
|
interpreter.sendDialogues(servant, servant.getId() == 4243 ? FacialExpression.HALF_GUILTY : null, "You have no need to pay me yet, I haven't performed", "any of my services for you.");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (!player.getInventory().containsItem(new Item(995, type.getCost()))) {
|
if (!player.getInventory().containsItem(new Item(Items.COINS_995, type.getCost()))) {
|
||||||
interpreter.sendDialogues(servant, servant.getId() == 4243 ? FacialExpression.HALF_GUILTY : null, "Thanks for the kind gesture, but you don't have enough", "money to pay me. I require " + type.getCost() + " coins every eight uses", "of my services.");
|
interpreter.sendDialogues(servant, servant.getId() == 4243 ? FacialExpression.HALF_GUILTY : null, "Thanks for the kind gesture, but you don't have enough", "money to pay me. I require " + type.getCost() + " coins every eight uses", "of my services.");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (player.getInventory().remove(new Item(995, type.getCost()))) {
|
if (player.getInventory().remove(new Item(Items.COINS_995, type.getCost()))) {
|
||||||
interpreter.sendDialogues(servant, servant.getId() == 4243 ? FacialExpression.HALF_GUILTY : null, "Thank you very much.");
|
interpreter.sendDialogues(servant, servant.getId() == 4243 ? FacialExpression.HALF_GUILTY : null, "Thank you very much.");
|
||||||
servant.setUses(0);
|
servant.setUses(0);
|
||||||
}
|
}
|
||||||
|
|
@ -311,18 +312,18 @@ public class HouseServantDialogue extends DialoguePlugin {
|
||||||
case 60:
|
case 60:
|
||||||
switch(buttonId) {
|
switch(buttonId) {
|
||||||
case 1: //planks
|
case 1: //planks
|
||||||
bankFetch(player, new Item(960));
|
bankFetch(player, new Item(Items.PLANK_960));
|
||||||
stage = 100;
|
stage = 100;
|
||||||
break;
|
break;
|
||||||
case 2: //oak
|
case 2: //oak
|
||||||
bankFetch(player, new Item(8778));
|
bankFetch(player, new Item(Items.OAK_PLANK_8778));
|
||||||
stage = 100;
|
stage = 100;
|
||||||
break;
|
break;
|
||||||
case 3: //teak
|
case 3: //teak
|
||||||
bankFetch(player, new Item(8780));
|
bankFetch(player, new Item(Items.TEAK_PLANK_8780));
|
||||||
break;
|
break;
|
||||||
case 4: //mahog
|
case 4: //mahog
|
||||||
bankFetch(player, new Item(8782));
|
bankFetch(player, new Item(Items.MAHOGANY_PLANK_8782));
|
||||||
break;
|
break;
|
||||||
case 5:
|
case 5:
|
||||||
options("Soft clay", "Limestone bricks", "Steel bars", "Cloth", "More options");
|
options("Soft clay", "Limestone bricks", "Steel bars", "Cloth", "More options");
|
||||||
|
|
@ -333,16 +334,16 @@ public class HouseServantDialogue extends DialoguePlugin {
|
||||||
case 61:
|
case 61:
|
||||||
switch(buttonId) {
|
switch(buttonId) {
|
||||||
case 1: //clay
|
case 1: //clay
|
||||||
bankFetch(player, new Item(1761));
|
bankFetch(player, new Item(Items.SOFT_CLAY_1761));
|
||||||
break;
|
break;
|
||||||
case 2: //lime
|
case 2: //lime
|
||||||
bankFetch(player, new Item(3420));
|
bankFetch(player, new Item(Items.LIMESTONE_BRICK_3420));
|
||||||
break;
|
break;
|
||||||
case 3: //steel bars
|
case 3: //steel bars
|
||||||
bankFetch(player, new Item(2353));
|
bankFetch(player, new Item(Items.STEEL_BAR_2353));
|
||||||
break;
|
break;
|
||||||
case 4: //cloth
|
case 4: //cloth
|
||||||
bankFetch(player, new Item(8790));
|
bankFetch(player, new Item(Items.BOLT_OF_CLOTH_8790));
|
||||||
break;
|
break;
|
||||||
case 5:
|
case 5:
|
||||||
options("Gold leaves", "Marble blocks", "Magic stones");
|
options("Gold leaves", "Marble blocks", "Magic stones");
|
||||||
|
|
@ -353,13 +354,13 @@ public class HouseServantDialogue extends DialoguePlugin {
|
||||||
case 62:
|
case 62:
|
||||||
switch(buttonId) {
|
switch(buttonId) {
|
||||||
case 1: //leaves
|
case 1: //leaves
|
||||||
bankFetch(player, new Item(4692));
|
bankFetch(player, new Item(Items.GOLD_LEAF_4692));
|
||||||
break;
|
break;
|
||||||
case 2: //marble
|
case 2: //marble
|
||||||
bankFetch(player, new Item(8786));
|
bankFetch(player, new Item(Items.MARBLE_BLOCK_8786));
|
||||||
break;
|
break;
|
||||||
case 3: //magic stones
|
case 3: //magic stones
|
||||||
bankFetch(player, new Item(4703));
|
bankFetch(player, new Item(Items.MAGIC_STONE_4703));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
@ -478,7 +479,7 @@ public class HouseServantDialogue extends DialoguePlugin {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
end();
|
end();
|
||||||
if (player.getInventory().remove(new Item(item.getId(), amt)) && player.getInventory().remove(new Item(995, amt * plank.getPrice()))) {
|
if (player.getInventory().remove(new Item(item.getId(), amt)) && player.getInventory().remove(new Item(Items.COINS_995, amt * plank.getPrice()))) {
|
||||||
manager.getServant().setItem(new Item(plank.getPlank().getId(), amt));
|
manager.getServant().setItem(new Item(plank.getPlank().getId(), amt));
|
||||||
servant.setInvisible(true);
|
servant.setInvisible(true);
|
||||||
servant.getLocks().lockMovement(100);
|
servant.getLocks().lockMovement(100);
|
||||||
|
|
@ -565,4 +566,4 @@ public class HouseServantDialogue extends DialoguePlugin {
|
||||||
}
|
}
|
||||||
}, PulseType.STANDARD);
|
}, PulseType.STANDARD);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -48,7 +48,7 @@ public class StonemasonPlugin extends OptionHandler {
|
||||||
* Constructs a new {@Code SupplyStore} {@Code Object}
|
* Constructs a new {@Code SupplyStore} {@Code Object}
|
||||||
*//*
|
*//*
|
||||||
public SupplyStore() {
|
public SupplyStore() {
|
||||||
super("Keldagrim Stonemason", new Item[] { new Item(3420, 1000), new Item(8786, 20), new Item(8784, 20), new Item(8788, 10) }, false);
|
super("Keldagrim Stonemason", new Item[] { new Item(Items.LIMESTONE_BRICK_3420, 1000), new Item(Items.MARBLE_BLOCK_8786, 20), new Item(Items.GOLD_LEAF_8784, 20), new Item(Items.MAGIC_STONE_8788, 10) }, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue