More texture stuff

Separated out Player + NPC rendering
This commit is contained in:
Woah 2021-03-24 18:58:34 -04:00
parent c1efb2a344
commit ff62177237
129 changed files with 5036 additions and 5147 deletions

View file

@ -15,7 +15,7 @@ final class TextureOperation21 extends TextureOperation {
int[][] var3 = this.aClass97_2376.method1594((byte)7, var2);
if(this.aClass97_2376.aBoolean1379) {
int[] var4 = this.method152(2, var2, 32755);
int[] var4 = this.method152(2, var2);
int[][] var5 = this.method162(var2, 0, (byte)-119);
int[][] var6 = this.method162(var2, 1, (byte)-107);
int[] var9 = var3[2];
@ -57,18 +57,14 @@ final class TextureOperation21 extends TextureOperation {
super(3, false);
}
final void method157(int var1, DataBuffer var2, boolean var3) {
final void decode(int var1, DataBuffer var2) {
try {
if(var1 == 0) {
this.aBoolean2375 = var2.readUnsignedByte() == 1;
}
if(!var3) {
this.method157(118, null, true);
}
} catch (RuntimeException var5) {
throw ClientErrorException.clientError(var5, "bl.A(" + var1 + ',' + (var2 != null?"{...}":"null") + ',' + var3 + ')');
throw ClientErrorException.clientError(var5, "bl.A(" + var1 + ',' + (var2 != null?"{...}":"null") + ',' + true + ')');
}
}
@ -89,9 +85,9 @@ final class TextureOperation21 extends TextureOperation {
try {
int[] var3 = this.aClass114_2382.method1709(var1);
if(this.aClass114_2382.aBoolean1580) {
int[] var5 = this.method152(0, var1, 32755);
int[] var6 = this.method152(1, var1, 32755);
int[] var7 = this.method152(2, var1, 32755);
int[] var5 = this.method152(0, var1);
int[] var6 = this.method152(1, var1);
int[] var7 = this.method152(2, var1);
for(int var8 = 0; var8 < Class113.anInt1559; ++var8) {
int var9 = var7[var8];