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More texture stuff
Separated out Player + NPC rendering
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129 changed files with 5036 additions and 5147 deletions
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@ -14,7 +14,7 @@ abstract class GameObject {
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if (Class70.aDouble1050 != var0) {
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for (int var3 = 0; 256 > var3; ++var3) {
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int var4 = (int) (255.0D * Math.pow((double) var3 / 255.0D, var0));
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Class3_Sub30_Sub1.anIntArray3804[var3] = var4 > 255 ? 255 : var4;
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BufferedDataStream.anIntArray3804[var3] = var4 > 255 ? 255 : var4;
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}
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Class70.aDouble1050 = var0;
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