More texture stuff

Separated out Player + NPC rendering
This commit is contained in:
Woah 2021-03-24 18:58:34 -04:00
parent c1efb2a344
commit ff62177237
129 changed files with 5036 additions and 5147 deletions

View file

@ -26,14 +26,14 @@ public final class Class21 {
Class161.anInt2028 = 0;
Class38_Sub1.anInt2617 = 0;
Class24.anInt469 = -1;
GraphicDefinition.incomingBuffer.index = 0;
BufferedDataStream.incomingBuffer.index = 0;
AbstractSprite.anInt3699 = 0;
Unsorted.incomingOpcode = -1;
int var1;
for (var1 = 0; TextureOperation0.players.length > var1; ++var1) {
if (null != TextureOperation0.players[var1]) {
TextureOperation0.players[var1].anInt2772 = -1;
for (var1 = 0; Unsorted.players.length > var1; ++var1) {
if (null != Unsorted.players[var1]) {
Unsorted.players[var1].anInt2772 = -1;
}
}