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Capitalized consts
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parent
938f068211
commit
feda8c6988
1 changed files with 9 additions and 9 deletions
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@ -128,12 +128,12 @@ public final class WeaponInterface extends Component {
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/**
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* Attribute storing the player's autocast spell for reload upon relog.
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*/
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public static final String attributeAutocastButtonId = "/save:autocast:buttonid";
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public static final String ATTRIBUTE_AUTOCAST_BUTTON_ID = "/save:autocast:buttonid";
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/**
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* Attribute storing the player's autocast combat style for reload upon relog.
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*/
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public static final String attributeAutocastStyle = "/save:autocast:style";
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public static final String ATTRIBUTE_AUTOCAST_STYLE = "/save:autocast:style";
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/**
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* The player.
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@ -309,7 +309,7 @@ public final class WeaponInterface extends Component {
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}
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}
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if (current == WeaponInterfaces.STAFF && slot <= 2) {
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removeAttributes(player, attributeAutocastButtonId, attributeAutocastStyle);
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removeAttributes(player, ATTRIBUTE_AUTOCAST_BUTTON_ID, ATTRIBUTE_AUTOCAST_STYLE);
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}
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if (slot < 0 || slot >= current.getAttackStyles().length) {
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return false;
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@ -392,7 +392,7 @@ public final class WeaponInterface extends Component {
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}
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}
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if (forgetAutocast) {
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removeAttributes(player, attributeAutocastButtonId, attributeAutocastStyle);
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removeAttributes(player, ATTRIBUTE_AUTOCAST_BUTTON_ID, ATTRIBUTE_AUTOCAST_STYLE);
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}
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if (buttonId < 0) {
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player.getProperties().setAutocastSpell(null);
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@ -409,8 +409,8 @@ public final class WeaponInterface extends Component {
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setComponentVisibility(player, Components.WEAPON_STAFF_SEL_90, stdAutocastBookChild, !defensive);
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current = (CombatSpell) (modern ? SpellBookManager.SpellBook.MODERN.getSpell(data[buttonId]) : SpellBookManager.SpellBook.ANCIENT.getSpell(data[buttonId]));
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player.getProperties().setAutocastSpell(current);
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setAttribute(player, attributeAutocastButtonId, buttonId);
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setAttribute(player, attributeAutocastStyle, player.getSettings().getAttackStyleIndex());
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setAttribute(player, ATTRIBUTE_AUTOCAST_BUTTON_ID, buttonId);
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setAttribute(player, ATTRIBUTE_AUTOCAST_STYLE, player.getSettings().getAttackStyleIndex());
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int configId = configStart + (2 * buttonId);
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if (modern && player.getEquipment().getNew(3).getName().equalsIgnoreCase("Slayer's staff") || modern && player.getEquipment().getNew(3).getName().equalsIgnoreCase("Void knight mace")) {
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boolean slayer = player.getEquipment().getNew(3).getName().equalsIgnoreCase("Slayer's staff");
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@ -535,10 +535,10 @@ public final class WeaponInterface extends Component {
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* Returns false if the player has no autocast to restore, true otherwise.
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*/
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public boolean restoreAutocast() {
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int buttonID = getAttribute(player, attributeAutocastButtonId, -1);
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int style = getAttribute(player, attributeAutocastStyle, -1);
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int buttonID = getAttribute(player, ATTRIBUTE_AUTOCAST_BUTTON_ID, -1);
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int style = getAttribute(player, ATTRIBUTE_AUTOCAST_STYLE, -1);
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if (buttonID < 0 || style < 0 || !canAutocast(false)) {
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removeAttributes(player, attributeAutocastButtonId, attributeAutocastStyle);
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removeAttributes(player, ATTRIBUTE_AUTOCAST_BUTTON_ID, ATTRIBUTE_AUTOCAST_STYLE);
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return false;
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}
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restoreAttackStyle(style);
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