Fixed Ghost Disciple dialogue typo at Ectofuntus

This commit is contained in:
Poseidon 2025-11-27 06:10:23 -05:00 committed by Ryan
parent 56986ad6bc
commit feb2b10247

View file

@ -82,13 +82,13 @@ public final class GhostDiscipleDialogue extends DialoguePlugin {
stage++; stage++;
break; break;
case 1: case 1:
options("What is the Ectofunuts?", "Where do I get ectoplasm from?", "How do I grind bones?", "How do I receive Ectotokens?", "Thanks for your time."); options("What is the Ectofuntus?", "Where do I get ectoplasm from?", "How do I grind bones?", "How do I receive Ectotokens?", "Thanks for your time.");
stage++; stage++;
break; break;
case 2: case 2:
switch (buttonId) { switch (buttonId) {
case 1: case 1:
player("What is the Ectofunuts?"); player("What is the Ectofuntus?");
stage = 10; stage = 10;
break; break;
case 2: case 2: