From fc7be0922b64af62df7ec8836d0b8a4ec5721c86 Mon Sep 17 00:00:00 2001 From: ceikry Date: Wed, 27 Apr 2022 07:25:17 -0500 Subject: [PATCH] Adding more tests --- .../game/node/entity/skill/construction/HouseManager.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Server/src/main/java/core/game/node/entity/skill/construction/HouseManager.java b/Server/src/main/java/core/game/node/entity/skill/construction/HouseManager.java index 0cc482ebc..2a764d472 100644 --- a/Server/src/main/java/core/game/node/entity/skill/construction/HouseManager.java +++ b/Server/src/main/java/core/game/node/entity/skill/construction/HouseManager.java @@ -392,7 +392,7 @@ public final class HouseManager { if (hasDungeon()) { dungeonRegion = getPreparedRegion(); - prepareDungeonChunks(style, dungeonRegion, buildingMode, houseRegion, rooms[3]); + prepareDungeonChunks(style, dungeonRegion, houseRegion, buildingMode, rooms[3]); } ZoneBuilder.configure(zone); @@ -436,7 +436,7 @@ public final class HouseManager { } } - private void prepareDungeonChunks(HousingStyle style, DynamicRegion target, boolean buildingMode, DynamicRegion house, Room[][] rooms) { + private void prepareDungeonChunks(HousingStyle style, DynamicRegion target, DynamicRegion house, boolean buildingMode, Room[][] rooms) { Region from = RegionManager.forId(style.getRegionId()); Region.load(from, true); RegionChunk defaultChunk = from.getPlanes()[style.getPlane()].getRegionChunk(3, 0);