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Named both loading screen bar draws
Added notes on some of the interface draws (alpha boxes/container borders)
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44 changed files with 5637 additions and 5695 deletions
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@ -11,7 +11,7 @@ final class Class119 {
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static void method1729() {
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try {
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Object var1;
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Container var1;
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if (null == TextureOperation30.fullScreenFrame) {
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if (GameShell.frame == null) {
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var1 = Class38.gameSignlink.gameApplet;
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@ -22,8 +22,8 @@ final class Class119 {
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var1 = TextureOperation30.fullScreenFrame;
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}
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Unsorted.frameWidth = ((Container) var1).getSize().width;
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Class70.frameHeight = ((Container) var1).getSize().height;
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Unsorted.frameWidth = var1.getSize().width;
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Class70.frameHeight = var1.getSize().height;
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Insets var2;
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if (var1 == GameShell.frame) {
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var2 = GameShell.frame.getInsets();
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