Fix player following

This commit is contained in:
ceikry 2023-06-07 09:22:32 -05:00
parent bd12800cca
commit fa604d04bc

View file

@ -207,7 +207,7 @@ public abstract class MovementPulse extends Pulse {
previousMoverLoc = Location.create(ml); previousMoverLoc = Location.create(ml);
previousMoveTime = getWorldTicks(); previousMoveTime = getWorldTicks();
} }
else if (getWorldTicks() - previousMoveTime >= 25) { else if (getWorldTicks() - previousMoveTime >= 25 && !(destination instanceof Player)) {
if (mover instanceof Player) { if (mover instanceof Player) {
((Player) mover).getPacketDispatch().sendMessage("I can't reach that."); ((Player) mover).getPacketDispatch().sendMessage("I can't reach that.");
PacketRepository.send(ClearMinimapFlag.class, new PlayerContext((Player) mover)); PacketRepository.send(ClearMinimapFlag.class, new PlayerContext((Player) mover));