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Add nettle water as a drinkable thing
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@ -285,6 +285,7 @@ public enum Consumables {
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/** Tea */
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CUP_OF_TEA(new Drink(new int[] {712, 1980}, new MultiEffect(new HealingEffect(3), new SkillEffect(Skills.ATTACK, 3, 0)), "Aaah, nothing like a nice cuppa tea!")),
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NETTLE_WATER(new Drink(new int[] {Items.NETTLE_WATER_4237, Items.BOWL_1923}, new HealingEffect((1)))),
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CUP_OF_TEA_NETTLE(new Drink(new int[] {4242, 1980}, new EnergyEffect(10))),
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CUP_OF_TEA_MILKY_NETTLE(new Drink(new int[] {4243, 1980}, new EnergyEffect(10))),
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NETTLE_TEA(new Drink(new int[] {4239, 1923}, new NettleTeaEffect())),
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