diff --git a/Server/src/main/java/core/game/node/entity/skill/herblore/MakeSuperCombatPotionPlugin.java b/Server/src/main/java/core/game/node/entity/skill/herblore/MakeSuperCombatPotionPlugin.java deleted file mode 100644 index 4d4afd77a..000000000 --- a/Server/src/main/java/core/game/node/entity/skill/herblore/MakeSuperCombatPotionPlugin.java +++ /dev/null @@ -1,73 +0,0 @@ -package core.game.node.entity.skill.herblore; - -import core.plugin.Initializable; -import rs09.game.content.dialogue.SkillDialogueHandler; -import rs09.game.content.dialogue.SkillDialogueHandler.SkillDialogue; -import core.game.interaction.NodeUsageEvent; -import core.game.interaction.UseWithHandler; -import core.game.node.entity.player.Player; -import core.game.node.item.Item; -import core.plugin.Plugin; - -/** - * The plugin that creates the Super Combat potion. - * @author Empathy - * - */ -@Initializable -public class MakeSuperCombatPotionPlugin extends UseWithHandler { - - /** - * The ingredients. - */ - private static final int[] INGREDIENTS = new int[] { 2436, 2442, 2440 }; - - /** - * The base. - */ - private static final Item BASE = new Item(2436); - - /** - * The product. - */ - private static final Item PRODUCT = new Item(14871); - - /** - * Constructs a new @{Code MakeSuperCombatPotionPlugin} object. - */ - public MakeSuperCombatPotionPlugin() { - super(269, 2436, 2442, 2440); - } - - @Override - public Plugin newInstance(Object arg) throws Throwable { - for (int i : INGREDIENTS) { - addHandler(i, ITEM_TYPE, this); - } - return this; - } - - @Override - public boolean handle(NodeUsageEvent event) { - final Player player = event.getPlayer(); - SkillDialogueHandler handler = new SkillDialogueHandler(player, SkillDialogue.ONE_OPTION, PRODUCT) { - @Override - public void create(final int amount, int index) { - player.getPulseManager().run(new SuperCombatPulse(player, BASE, amount)); - } - - @Override - public int getAll(int index) { - return player.getInventory().getAmount(BASE); - } - - }; - if (player.getInventory().getAmount(BASE) == 1) { - handler.create(0, 1); - } else { - handler.open(); - } - return true; - } - -} diff --git a/Server/src/main/java/core/game/node/entity/skill/herblore/SuperCombatPulse.java b/Server/src/main/java/core/game/node/entity/skill/herblore/SuperCombatPulse.java deleted file mode 100644 index 305fdc942..000000000 --- a/Server/src/main/java/core/game/node/entity/skill/herblore/SuperCombatPulse.java +++ /dev/null @@ -1,88 +0,0 @@ -package core.game.node.entity.skill.herblore; - -import core.game.node.entity.skill.SkillPulse; -import core.game.node.entity.skill.Skills; -import core.game.node.entity.player.Player; -import core.game.node.item.Item; -import core.game.world.update.flag.context.Animation; - -/** - * Handles the creation of a super combat potion. - * @author Empathy - * - */ -public class SuperCombatPulse extends SkillPulse { - - /** - * The ingredients. - */ - private static final int[] INGREDIENTS = new int[] { 2436, 2442, 2440, 269 }; - - /** - * The product item. - */ - private static final Item PRODUCT = new Item(14871); - - /** - * The vial id. - */ - private static final Item VIAL = new Item(229); - - /** - * Represents the animation to use when making a potion. - */ - private static final Animation ANIMATION = new Animation(363); - - /** - * Represents the amount to make. - */ - private int amount; - - /** - * Constructs a new {@code SuperCombatPulse} object. - * @param player the player. - * @param node the node. - * @param amount the amount. - */ - public SuperCombatPulse(final Player player, final Item node, int amount) { - super(player, node); - this.amount = amount; - } - - @Override - public boolean checkRequirements() { - if (player.getSkills().getStaticLevel(Skills.HERBLORE) < 90) { - player.sendMessage("You need a Herblore level of at least 90 in order to do this"); - return false; - } - if (!player.getInventory().containsAll(INGREDIENTS)) { - return false; - } - return true; - } - - @Override - public void animate() { - - } - - @Override - public boolean reward() { - if (getDelay() == 1) { - setDelay(2); - } - if (player.getInventory().containsAll(INGREDIENTS)) { - if (player.getInventory().remove(new Item(INGREDIENTS[0]), new Item(INGREDIENTS[1]), new Item(INGREDIENTS[2]), new Item(INGREDIENTS[3]))) { - VIAL.setAmount(2); - player.getSkills().addExperience(Skills.HERBLORE, 150); - player.animate(ANIMATION); - player.getInventory().add(PRODUCT); - player.getInventory().add(VIAL); - VIAL.setAmount(1); - amount--; - } - } - return amount == 0; - } - -}