Fixed a bug with slayer.

This commit is contained in:
ceikry 2021-08-20 19:33:33 -05:00
parent 476291f14b
commit f5aab8c9c4

View file

@ -108,31 +108,30 @@ public final class SlayerManager {
if(hasTask()) { if(hasTask()) {
player.getSkills().addExperience(Skills.SLAYER, npc.getSkills().getMaximumLifepoints()); player.getSkills().addExperience(Skills.SLAYER, npc.getSkills().getMaximumLifepoints());
decrementAmount(1); decrementAmount(1);
} if(!hasTask()){
flags.setTaskStreak(flags.getTaskStreak() + 1);
if(!hasTask()){ flags.setCompletedTasks(flags.getCompletedTasks() + 1);
flags.setTaskStreak(flags.getTaskStreak() + 1); if ((flags.getCompletedTasks() > 4 || flags.canEarnPoints() ) && flags.getMaster() != Master.TURAEL && flags.getPoints() < 64000) {
flags.setCompletedTasks(flags.getCompletedTasks() + 1); int points = flags.getMaster().getTaskPoints()[0];
if ((flags.getCompletedTasks() > 4 || flags.canEarnPoints() ) && flags.getMaster() != Master.TURAEL && flags.getPoints() < 64000) { if (flags.getTaskStreak() % 10 == 0) {
int points = flags.getMaster().getTaskPoints()[0]; points = flags.getMaster().getTaskPoints()[1];
if (flags.getTaskStreak() % 10 == 0) { } else if (flags.getTaskStreak() % 50 == 0) {
points = flags.getMaster().getTaskPoints()[1]; points = flags.getMaster().getTaskPoints()[2];
} else if (flags.getTaskStreak() % 50 == 0) { }
points = flags.getMaster().getTaskPoints()[2]; flags.incrementPoints(points);
if (flags.getPoints() > 64000) {
flags.setPoints(64000);
}
player.sendMessages("You've completed " + flags.getTaskStreak() + " tasks in a row and received " + points + " points, with a total of " + flags.getPoints(),"You have completed " + flags.getCompletedTasks() + " tasks in total. Return to a Slayer master.");
} else if(flags.getCompletedTasks() == 4){
player.sendMessage("You've completed your task; you will start gaining points on your next task!");
flags.flagCanEarnPoints();
} else {
player.sendMessages("You've completed your task; Complete " + (4 - flags.getCompletedTasks()) + " more task(s) to start gaining points.", "Return to a Slayer master.");
} }
flags.incrementPoints(points);
if (flags.getPoints() > 64000) {
flags.setPoints(64000);
}
player.sendMessages("You've completed " + flags.getTaskStreak() + " tasks in a row and received " + points + " points, with a total of " + flags.getPoints(),"You have completed " + flags.getCompletedTasks() + " tasks in total. Return to a Slayer master.");
} else if(flags.getCompletedTasks() == 4){
player.sendMessage("You've completed your task; you will start gaining points on your next task!");
flags.flagCanEarnPoints();
} else { } else {
player.sendMessages("You've completed your task; Complete " + (4 - flags.getCompletedTasks()) + " more task(s) to start gaining points.", "Return to a Slayer master."); //player.sendMessage("You're assigned to kill " + NPCDefinition.forId((player.getSlayer().getTask().getNpcs()[0])).getName().toLowerCase() + "s; Only " + getAmount() + " more to go.");
} }
} else {
//player.sendMessage("You're assigned to kill " + NPCDefinition.forId((player.getSlayer().getTask().getNpcs()[0])).getName().toLowerCase() + "s; Only " + getAmount() + " more to go.");
} }
} }