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Force IPv4 through client
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1 changed files with 4 additions and 0 deletions
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@ -63,6 +63,10 @@ object GameLaunch {
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System.load(temp.absolutePath)
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}
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//Force IPv4 because sometimes Windows insists on using IPv6 regardless of what a service actually offers
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System.setProperty("java.net.preferIPv4Stack" , "true");
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GameShell.launchDesktop()
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}
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