Fix map rendering

This commit is contained in:
Player Name 2026-06-19 22:47:38 +02:00
parent 9cade64ad9
commit ea4eccafd2

View file

@ -27,7 +27,7 @@ object MapChunkRenderer {
for (dcx in -buildAreaDepth..+buildAreaDepth) {
val addX = ArrayList<RegionChunk>()
for (dcy in -buildAreaDepth..+buildAreaDepth) {
val newloc = player.location.chunkBase.transform(dcx*8, dcy*8, 0)
val newloc = player.location.chunkBase.transform(dcx*8, dcy*8, player.location.z)
addX.add(newloc.chunk)
}
current.add(addX)