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Porcelain cup tea now checks for level requirements properly.
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1 changed files with 5 additions and 0 deletions
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@ -105,6 +105,11 @@ class TeaInteraction : InteractionListener {
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}
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onUseWith(ITEM, teaCupPorcelainMap.keys.toIntArray(), Items.PORCELAIN_CUP_4244){player, used, with ->
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if (getDynLevel(player, Skills.COOKING) < 20){
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sendDialogue(player, "You need a cooking level of 20 to make tea.")
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return@onUseWith false
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}
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if(removeItem(player, used) && removeItem(player, with)){
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addItem(player, teaCupPorcelainMap[used.id]!!)
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addItem(player, Items.BOWL_1923)
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