Reimplemented credit shop + updated constlib + bugfix for Drill Demon

This commit is contained in:
Ceikry 2021-03-18 21:44:59 -05:00
parent 795883c657
commit dc000db82b
5 changed files with 88 additions and 4 deletions

Binary file not shown.

View file

@ -14,6 +14,7 @@ class SeargentDamienDialogue(val isCorrect: Boolean = false) : DialogueFile() {
0 -> npc(FacialExpression.OLD_NORMAL,"My god you actually did it, you limp","wristed worm-bodied MAGGOT! Take this","and get out of my sight.").also { stage++ }
1 -> {
end()
player!!.unlock()
DrillDemonUtils.cleanup(player!!)
player!!.pulseManager.run(object : Pulse(){
override fun pulse(): Boolean {

View file

@ -38,7 +38,7 @@ class SupriseExamListeners : InteractionListener() {
return@on true
}
on(BOOK_OF_KNOWLEDGE,ITEM,"read"){player, node ->
on(BOOK_OF_KNOWLEDGE,ITEM,"read"){player, _ ->
player.setAttribute("caller"){skill: Int,p: Player ->
if(p.inventory.remove(Item(BOOK_OF_KNOWLEDGE))) {
val level = p.skills.getStaticLevel(skill)

View file

@ -0,0 +1,79 @@
package rs09.game.interaction.inter
import core.game.node.entity.player.Player
import core.game.node.item.Item
import org.rs09.consts.Components
import org.rs09.consts.Items
import rs09.game.interaction.InterfaceListener
class CreditShopInterface : InterfaceListener() {
val CREDIT_SHOP = Components.CREDIT_SHOP
val TEXT_CHILD = 39
override fun defineListeners() {
on(CREDIT_SHOP){player, component, opcode, buttonID, slot, itemID ->
val item = getItem(buttonID)
if(opcode == 155){
player.dialogueInterpreter.sendDialogue("This item costs ${item.price} credits.")
return@on true
}
if(buttonID == 14 || buttonID == 21){
val specific = when(opcode){
196 -> if(buttonID == 14) Items.RED_PARTYHAT_1038 else Items.RED_HWEEN_MASK_1057
124 -> if(buttonID == 14) Items.GREEN_PARTYHAT_1044 else Items.GREEN_HWEEN_MASK_1053
199 -> if(buttonID == 14) Items.BLUE_PARTYHAT_2422 else Items.BLUE_HWEEN_MASK_1055
234 -> Items.YELLOW_PARTYHAT_1040
168 -> Items.PURPLE_PARTYHAT_1046
166 -> Items.WHITE_PARTYHAT_1048
else -> Items.DWARF_WEED_SEED_5303
}
attemptPurchase(player,specific,item.price)
} else {
attemptPurchase(player,item.id,item.price)
}
return@on true
}
onOpen(CREDIT_SHOP){player, component ->
sendCredits(player)
return@onOpen true
}
}
private fun getItem(buttonID: Int): ShopItem{
return when(buttonID){
14 -> ShopItem(Items.BLUE_PARTYHAT_2422,75)
18 -> ShopItem(Items.SCYTHE_1419,100)
20 -> ShopItem(Items.JANGLES_THE_MONKEY_14648,200)
17 -> ShopItem(Items.CHRISTMAS_CRACKER_962,65)
21 -> ShopItem(Items.BLUE_HWEEN_MASK_1055,65)
16 -> ShopItem(Items.SANTA_HAT_1050,65)
19 -> ShopItem(Items.BUNNY_EARS_1037,150)
15 -> ShopItem(Items.EASTER_RING_7927,100)
else -> ShopItem(0,0)
}
}
fun sendCredits(player: Player){
player.packetDispatch.sendString("You have ${player.details.credits} credits to spend.",CREDIT_SHOP,TEXT_CHILD)
}
fun attemptPurchase(player: Player, item: Int, price: Int){
if(player.details.credits < price){
player.dialogueInterpreter.sendDialogue("You don't have enough credits for that.")
return
}
if(player.inventory.add(Item(item))){
player.details.credits -= price
} else {
player.dialogueInterpreter.sendDialogue("You don't have enough inventory space for that.")
}
sendCredits(player)
}
internal class ShopItem(val id: Int, val price: Int)
}

View file

@ -132,9 +132,9 @@ class MiscCommandSet : CommandSet(Command.Privilege.ADMIN){
/**
* Opens the credit/voting shop
*/
/*define("shop", Command.Privilege.STANDARD){ player, _ ->
CreditShop().open(player)
}*/
define("shop", Command.Privilege.STANDARD){ player, _ ->
player.interfaceManager.open(Component(Components.CREDIT_SHOP))
}
/**
* Shows the player a list of currently active GE sell offers
@ -460,5 +460,9 @@ class MiscCommandSet : CommandSet(Command.Privilege.ADMIN){
player.antiMacroHandler.event = RandomEvents.SURPRISE_EXAM.npc.create(player,null,"sexam")
player.antiMacroHandler.event!!.init()
}
define("addcredits",Command.Privilege.ADMIN){player,_ ->
player.details.credits += 100
}
}
}