Chinchompa long fuse now properly splits ranged/defense XP

This commit is contained in:
Syndromeramo 2025-10-07 12:45:32 +00:00 committed by Ryan
parent 9eac712626
commit d6f32c56fc

View file

@ -93,7 +93,7 @@ public final class ChinchompaSwingHandler extends RangeSwingHandler {
}
}
entity.getSkills().addExperience(Skills.HITPOINTS, hit * 1.33, true);
if (entity.getProperties().getAttackStyle().getStyle() == WeaponInterface.STYLE_DEFENSIVE) {
if (entity.getProperties().getAttackStyle().getStyle() == WeaponInterface.STYLE_LONG_RANGE) {
entity.getSkills().addExperience(Skills.RANGE, hit * 2, true);
entity.getSkills().addExperience(Skills.DEFENCE, hit * 2, true);
} else {