Janitorial cleanup

This commit is contained in:
Player Name 2026-06-30 17:20:30 +02:00
parent 016908604f
commit d3be31b5fb
3 changed files with 9 additions and 9 deletions

View file

@ -857,7 +857,7 @@ public class Player extends Entity {
playerFlags.setLastSceneGraph(null);
playerFlags.setUpdateSceneGraph(false);
playerFlags.setLastViewport(new RegionChunk[13][13]);
renderInfo.getLocalNpcs().clear();
renderInfo.getLocalNPCs().clear();
renderInfo.getLocalPlayers().clear();
renderInfo.setLastLocation(null);
renderInfo.setOnFirstCycle(true);
@ -891,7 +891,7 @@ public class Player extends Entity {
*/
public void updateSceneGraph(boolean login) {
Region region = getLocation().getRegion();
if (region instanceof DynamicRegion || region == null && (region = RegionManager.forId(location.getRegionId())) instanceof DynamicRegion) {
if (region instanceof DynamicRegion) {
PacketRepository.send(BuildDynamicScene.class, new DynamicSceneContext(this, login));
} else {
PacketRepository.send(UpdateSceneGraph.class, new SceneGraphContext(this, login));

View file

@ -28,7 +28,7 @@ public final class RenderInfo {
/**
* The list of local NPCs.
*/
private List<NPC> localNpcs = new LinkedList<NPC>();
private List<NPC> localNPCs = new LinkedList<NPC>();
/**
* The appearance time stamps (in millisecond).
@ -89,16 +89,16 @@ public final class RenderInfo {
* Gets the localNpcs.
* @return The localNpcs.
*/
public List<NPC> getLocalNpcs() {
return localNpcs;
public List<NPC> getLocalNPCs() {
return localNPCs;
}
/**
* Sets the localNpcs.
* @param localNpcs The localNpcs to set.
* @param localNPCs The localNpcs to set.
*/
public void setLocalNpcs(List<NPC> localNpcs) {
this.localNpcs = localNpcs;
public void setLocalNPCs(List<NPC> localNPCs) {
this.localNPCs = localNPCs;
}
/**

View file

@ -22,7 +22,7 @@ object NPCRenderer {
fun render(player: Player) {
val buffer = IoBuffer(32, PacketHeader.SHORT)
val info = player.renderInfo
val localNPCs = info.localNpcs
val localNPCs = info.localNPCs
val maskBuffer = IoBuffer(-1, PacketHeader.NORMAL, ByteBuffer.allocate(1 shl 16))
buffer.setBitAccess()
buffer.putBits(8, localNPCs.size)