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https://gitlab.com/2009scape/2009scape.git
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Canoe interface animations
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parent
7d2548870a
commit
ca144daf69
3 changed files with 37 additions and 104 deletions
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@ -15,6 +15,7 @@ import core.net.packet.out.MinimapState
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import core.tools.RandomFunction
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import org.rs09.consts.Components
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import rs09.game.interaction.InterfaceListener
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import kotlin.math.abs
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class CanoeInterfaceListeners : InterfaceListener() {
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@ -76,7 +77,7 @@ class CanoeInterfaceListeners : InterfaceListener() {
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player.packetDispatch.sendInterfaceConfig(DESTINATION_INTERFACE,49,true)
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for(i in 0..3){
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if(i == stationIndex) continue
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if(Math.abs(i - stationIndex) > maxDistance){
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if(abs(i - stationIndex) > maxDistance){
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player.packetDispatch.sendInterfaceConfig(DESTINATION_INTERFACE,boatChilds[i],true)
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player.packetDispatch.sendInterfaceConfig(DESTINATION_INTERFACE,locationChilds[i],true)
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}
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@ -91,15 +92,17 @@ class CanoeInterfaceListeners : InterfaceListener() {
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val arrivalMessage = CanoeUtils.getNameByIndex(destIndex)
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val stationIndex = CanoeUtils.getStationIndex(player.location)
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val interfaceAnimationId = CanoeUtils.getTravelAnimation(stationIndex,destIndex)
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var animDuration = 15
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if (interfaceAnimationId != null) {
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animDuration = Animation(interfaceAnimationId).duration
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}
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var travelAnimDur = 15
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val varbit = player.getAttribute("canoe-varbit",VarbitDefinition.forObjectID(0))
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if (player.familiarManager.hasFamiliar()) {
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player.sendMessage("You can't take a follower on a canoe.")
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return@on true
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}
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if (interfaceAnimationId != 0) {
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travelAnimDur = Animation(interfaceAnimationId).duration
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}
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player.lock()
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player.interfaceManager.close()
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player.pulseManager.run(object : Pulse(){
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@ -109,21 +112,19 @@ class CanoeInterfaceListeners : InterfaceListener() {
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0 -> {
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player.interfaceManager.openOverlay(Component(Components.FADE_TO_BLACK_120))
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player.interfaceManager.open(Component(Components.CANOE_TRAVEL_758))
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if (interfaceAnimationId != null) {
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ContentAPI.animateInterface(player, Components.CANOE_TRAVEL_758, 3, interfaceAnimationId)
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}
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ContentAPI.animateInterface(player, Components.CANOE_TRAVEL_758, 3, interfaceAnimationId)
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}
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2 -> {
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PacketRepository.send(MinimapState::class.java, MinimapStateContext(player, 2))
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player.interfaceManager.hideTabs(0, 1, 2, 3, 4, 5, 6, 11, 12)
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}
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animDuration -> player.properties.teleportLocation = dest
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animDuration+1 -> {
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travelAnimDur -> player.properties.teleportLocation = dest
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travelAnimDur+1 -> {
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player.interfaceManager.close(Component(Components.CANOE_TRAVEL_758))
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player.interfaceManager.closeOverlay()
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player.interfaceManager.openOverlay(Component(Components.FADE_FROM_BLACK_170))
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}
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animDuration+3 -> {
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travelAnimDur+3 -> {
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player.unlock()
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player.interfaceManager.restoreTabs()
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PacketRepository.send(MinimapState::class.java, MinimapStateContext(player, 0))
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@ -10,7 +10,13 @@ import core.game.world.update.flag.context.Animation
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import org.rs09.consts.Components
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object CanoeUtils {
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val SHAPE_INTERFACE = Components.CANOE_52
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private const val SHAPE_INTERFACE = Components.CANOE_52
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private val FROM_LUMBRIDGE = mapOf(4 to 9887, 3 to 9888, 2 to 9889, 1 to 9890)
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private val FROM_CHAMPIONS = mapOf(4 to 9891, 3 to 9892, 2 to 9893, 0 to 9906)
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private val FROM_BARBARIAN = mapOf(4 to 9894, 3 to 9895, 1 to 9905, 0 to 9906)
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private val FROM_EDGE = mapOf(4 to 9896, 2 to 9903, 1 to 9902, 0 to 9901)
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private val FROM_WILDERNESS = mapOf(3 to 9900, 2 to 9899, 1 to 9898, 0 to 9897)
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fun checkCanoe(player: Player, canoe: Canoe){
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if(player.skills.getLevel(Skills.WOODCUTTING) < canoe.requiredLevel) return
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@ -39,70 +45,29 @@ object CanoeUtils {
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}
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}
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fun getTravelAnimation(stationId: Int, destId: Int): Int? {
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val fromLumbridge = mapOf(
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4 to 9887,
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3 to 9888,
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2 to 9889,
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1 to 9890
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)
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val fromChampions = mapOf(
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4 to 9891,
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3 to 9892,
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2 to 9893,
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0 to 9906
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)
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val fromBarbarian = mapOf(
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4 to 9894,
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3 to 9895,
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1 to 9905,
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0 to 9906
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)
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val fromEdge = mapOf(
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4 to 9896,
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2 to 9903,
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1 to 9902,
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0 to 9901
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)
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val fromWilderness = mapOf(
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3 to 9900,
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2 to 9899,
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1 to 9898,
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0 to 9897
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)
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when(stationId){
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0 -> {
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return fromLumbridge[destId]
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}
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1 -> {
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return fromChampions[destId]
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}
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2 -> {
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return fromBarbarian[destId]
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}
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3 -> {
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return fromEdge[destId]
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}
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4 -> {
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return fromWilderness[destId]
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}
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fun getTravelAnimation(stationId: Int, destId: Int): Int {
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return when(stationId){
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0 -> FROM_LUMBRIDGE.getOrDefault(destId,0)
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1 -> FROM_CHAMPIONS.getOrDefault(destId,0)
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2 -> FROM_BARBARIAN.getOrDefault(destId,0)
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3 -> FROM_EDGE.getOrDefault(destId,0)
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4 -> FROM_WILDERNESS.getOrDefault(destId,0)
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else -> 0;
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}
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return 0
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}
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fun getShapeAnimation(axe: SkillingTool): Animation{
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when(axe){
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SkillingTool.BRONZE_AXE -> return Animation(6744);
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SkillingTool.IRON_AXE -> return Animation(6743);
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SkillingTool.STEEL_AXE -> return Animation(6742);
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SkillingTool.BLACK_AXE -> return Animation(6741);
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SkillingTool.MITHRIL_AXE -> return Animation(6740);
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SkillingTool.ADAMANT_AXE -> return Animation(6739);
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SkillingTool.RUNE_AXE -> return Animation(6738);
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SkillingTool.DRAGON_AXE -> return Animation(6745);
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return when(axe){
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SkillingTool.BRONZE_AXE -> Animation(6744);
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SkillingTool.IRON_AXE -> Animation(6743);
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SkillingTool.STEEL_AXE -> Animation(6742);
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SkillingTool.BLACK_AXE -> Animation(6741);
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SkillingTool.MITHRIL_AXE -> Animation(6740);
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SkillingTool.ADAMANT_AXE -> Animation(6739);
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SkillingTool.RUNE_AXE -> Animation(6738);
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SkillingTool.DRAGON_AXE -> Animation(6745);
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else -> axe.animation;
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}
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return axe.animation;
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}
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fun getDestinationFromButtonID(buttonID: Int): Location {
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@ -12,10 +12,8 @@ import core.game.node.scenery.Scenery
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import core.game.node.entity.player.Player
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import core.game.node.entity.player.info.Rights
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import core.game.node.entity.skill.Skills
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import core.game.node.entity.skill.agility.AgilityHandler
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import core.game.node.item.Item
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import core.game.system.communication.CommunicationInfo
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import core.game.system.task.Pulse
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import core.game.world.map.RegionManager
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import core.game.world.map.build.DynamicRegion
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import core.plugin.Initializable
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@ -37,12 +35,10 @@ import java.awt.Toolkit
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import java.awt.datatransfer.StringSelection
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import java.util.*
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import kotlin.collections.ArrayList
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import kotlin.random.Random
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@Initializable
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class MiscCommandSet : CommandSet(Command.Privilege.ADMIN){
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override fun defineCommands() {
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var i = 6500;
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/**
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* Toggles debug mode
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@ -135,35 +131,6 @@ class MiscCommandSet : CommandSet(Command.Privilege.ADMIN){
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player.interfaceManager.open(Component(Components.CREDIT_SHOP))
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}
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// Cropster Testing Interface Animations
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// boat is 3??
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// not 1-400
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//600 ish is promissing
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// 5100 is travel
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define("cc", Command.Privilege.STANDARD) { player, args ->
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if (args.size < 2){
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ContentAPI.submitIndividualPulse(player, object : Pulse(2){
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override fun pulse(): Boolean {
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while (i < 100000){
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player.interfaceManager.open(Component(Components.CANOE_TRAVEL_758))
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ContentAPI.animateInterface(player, Components.CANOE_TRAVEL_758, 3, i)
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player.sendMessage(i.toString())
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i += 1
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return false
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}
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return true
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}
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})
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}
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else{
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i = args[1].toInt()
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player.interfaceManager.open(Component(Components.CANOE_TRAVEL_758))
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ContentAPI.animateInterface(player, Components.CANOE_TRAVEL_758, 3, args[1].toInt())
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}
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}
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/**
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* Shows the player a list of currently active GE sell offers
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*/
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