Renamed texture operations

Started separating out draw calls
This commit is contained in:
Woah 2021-03-24 17:15:16 -04:00
parent 9a3d79abf0
commit c1efb2a344
227 changed files with 5048 additions and 5118 deletions

View file

@ -238,7 +238,7 @@ public abstract class Font extends Node {
abstract void method679(int var1, int var2, int var3, int var4, int var5, int var6, int var7);
final int method680(RSString var1, int var2) {
public final int method680(RSString var1, int var2) {
int var3 = this.method691(var1, new int[]{var2}, aClass94Array3753);
int var4 = 0;
@ -344,7 +344,7 @@ public abstract class Font extends Node {
}
}
final int method684(RSString var1, int var2) {
public final int method684(RSString var1, int var2) {
return this.method691(var1, new int[]{var2}, aClass94Array3753);
}
@ -385,7 +385,7 @@ public abstract class Font extends Node {
}
private int method687(int var1) {
return this.anIntArray3736[var1 & 255];
return this.anIntArray3736[var1 & 0xFF];
}
final void drawStringRightAnchor(RSString var1, int var2, int var3, int var4, int var5) {
@ -599,7 +599,7 @@ public abstract class Font extends Node {
}
}
final int method693(RSString var1, int var2, int var3, int var4, int var5, int var6, int var7, int var9, int var10, int var11) {
public final int method693(RSString var1, int var2, int var3, int var4, int var5, int var6, int var7, int var9, int var10, int var11) {
if (var1 == null) {
return 0;
} else {
@ -722,15 +722,15 @@ public abstract class Font extends Node {
int var2;
if (var1.length == 257) {
for (var2 = 0; var2 < this.anIntArray3736.length; ++var2) {
this.anIntArray3736[var2] = var1[var2] & 255;
this.anIntArray3736[var2] = var1[var2] & 0xFF;
}
this.anInt3727 = var1[256] & 255;
this.anInt3727 = var1[256] & 0xFF;
} else {
var2 = 0;
for (int var3 = 0; var3 < 256; ++var3) {
this.anIntArray3736[var3] = var1[var2++] & 255;
this.anIntArray3736[var3] = var1[var2++] & 0xFF;
}
int[] var10 = new int[256];
@ -738,11 +738,11 @@ public abstract class Font extends Node {
int var5;
for (var5 = 0; var5 < 256; ++var5) {
var10[var5] = var1[var2++] & 255;
var10[var5] = var1[var2++] & 0xFF;
}
for (var5 = 0; var5 < 256; ++var5) {
var4[var5] = var1[var2++] & 255;
var4[var5] = var1[var2++] & 0xFF;
}
byte[][] var12 = new byte[256][];