Renamed texture operations

Started separating out draw calls
This commit is contained in:
Woah 2021-03-24 17:15:16 -04:00
parent 9a3d79abf0
commit c1efb2a344
227 changed files with 5048 additions and 5118 deletions

View file

@ -2,12 +2,12 @@ package org.runite.client;
import org.rs09.client.data.NodeCache;
final class Class56 {
public final class Class56 {
static Class3_Sub26 aClass3_Sub26_884 = new Class3_Sub26(0, 0);
static NodeCache aClass47_885 = new NodeCache(128);
static RSInterface aClass11_886 = null;
static int[] localPlayerIndexes = new int[2048];
public static int[] localPlayerIndexes = new int[2048];
static Class106[] aClass106Array890;
static int anInt893 = 0;
@ -103,7 +103,7 @@ final class Class56 {
PacketParser.aByteArrayArrayArray81 = null;
Class67.aByteArrayArrayArray1014 = null;
Class158_Sub1.aByteArrayArrayArray1828 = null;
Class3_Sub13_Sub36.aByteArrayArrayArray3430 = null;
TextureOperation36.aByteArrayArrayArray3430 = null;
Unsorted.anIntArray1138 = null;
Class129.anIntArray1695 = null;
Class3_Sub31.anIntArray2606 = null;
@ -119,7 +119,7 @@ final class Class56 {
int var16;
for (int var15 = var1; var15 < var1 + var3; ++var15) {
for (var16 = var2; var16 < var2 + var4; ++var16) {
if (var15 < 0 || var16 < 0 || var15 >= Unsorted.anInt1234 || var16 >= Class3_Sub13_Sub15.anInt3179) {
if (var15 < 0 || var16 < 0 || var15 >= Unsorted.anInt1234 || var16 >= TextureOperation17.anInt3179) {
return false;
}
@ -174,8 +174,8 @@ final class Class56 {
var22.anIntArray2237[var22.anInt2223] = var18;
var22.anInt2228 |= var18;
++var22.anInt2223;
if (var13 && Class3_Sub13_Sub9.anIntArrayArray3115[var16][var21] != 0) {
var14 = Class3_Sub13_Sub9.anIntArrayArray3115[var16][var21];
if (var13 && TextureOperation16.anIntArrayArray3115[var16][var21] != 0) {
var14 = TextureOperation16.anIntArrayArray3115[var16][var21];
}
}
}
@ -183,8 +183,8 @@ final class Class56 {
if (var13 && var14 != 0) {
for (var16 = var1; var16 < var1 + var3; ++var16) {
for (var21 = var2; var21 < var2 + var4; ++var21) {
if (Class3_Sub13_Sub9.anIntArrayArray3115[var16][var21] == 0) {
Class3_Sub13_Sub9.anIntArrayArray3115[var16][var21] = var14;
if (TextureOperation16.anIntArrayArray3115[var16][var21] == 0) {
TextureOperation16.anIntArrayArray3115[var16][var21] = var14;
}
}
}