Renamed texture operations

Started separating out draw calls
This commit is contained in:
Woah 2021-03-24 17:15:16 -04:00
parent 9a3d79abf0
commit c1efb2a344
227 changed files with 5048 additions and 5118 deletions

View file

@ -19,7 +19,7 @@ class Class38 {
var2 = Class56.localPlayerIndexes[var1];
}
Player var3 = Class3_Sub13_Sub22.players[var2];
Player var3 = TextureOperation0.players[var2];
if (var3 != null) {
Unsorted.method68(var3.getSize(), var3);
}
@ -32,8 +32,8 @@ class Class38 {
static void method1029() {
try {
Class3_Sub13_Sub1.outgoingBuffer.putOpcode(177);
Class3_Sub13_Sub1.outgoingBuffer.writeShort(Class113.interfacePacketCounter);
TextureOperation12.outgoingBuffer.putOpcode(177);
TextureOperation12.outgoingBuffer.writeShort(Class113.interfacePacketCounter);
} catch (RuntimeException var2) {
throw ClientErrorException.clientError(var2, "fk.D(" + 0 + ')');
}