Renamed texture operations

Started separating out draw calls
This commit is contained in:
Woah 2021-03-24 17:15:16 -04:00
parent 9a3d79abf0
commit c1efb2a344
227 changed files with 5048 additions and 5118 deletions

View file

@ -4,11 +4,11 @@ import org.rs09.client.data.NodeCache;
import java.util.Objects;
class Class163 {
public class Class163 {
static NodeCache aClass47_2041 = new NodeCache(64);
static int[] anIntArray2043 = new int[]{8, 11, 4, 6, 9, 7, 10, 0};
static int localNPCCount = 0;
public static int localNPCCount = 0;
static void method2209(byte var0, int var1, int var2) {
@ -27,7 +27,7 @@ class Class163 {
}
var7 <<= var5;
Class3_Sub13_Sub23.method281(var1 << var5 & var7 | ~var7 & Class57.varpArray[var4], var4);
TextureOperation39.method281(var1 << var5 & var7 | ~var7 & Class57.varpArray[var4], var4);
} catch (RuntimeException var8) {
throw ClientErrorException.clientError(var8, "wd.K(" + var0 + ',' + var1 + ',' + var2 + ')');
}