Fixed windows and mac

This commit is contained in:
ceikry 2021-08-02 19:15:08 -05:00
parent 628a37be4e
commit c0d6031741

View file

@ -407,8 +407,8 @@ public class Signlink implements Runnable {
} else if (osName.startsWith("mac")) {
String[] libs = createLibs(is64Bit ? 2 : 3);
try {
var7.invoke(runtime, var1.anObject977, method1448(this.gameName, this.anInt1215, libs[0]).toString());
var7.invoke(runtime, var1.anObject977, method1448(this.gameName, this.anInt1215, libs[1]).toString());
var7.invoke(runtime, var1.anObject977, libs[0]);
var7.invoke(runtime, var1.anObject977, libs[1]);
} catch (Exception e) {
e.printStackTrace();
}
@ -419,8 +419,8 @@ public class Signlink implements Runnable {
}
String[] libs = createLibs(is64Bit ? 1 : 0);
// System.out.println("Trying to invoke libs");
var7.invoke(runtime, var1.anObject977, method1448(this.gameName, this.anInt1215, libs[0]).toString());
var7.invoke(runtime, var1.anObject977, method1448(this.gameName, this.anInt1215, libs[1]).toString());
var7.invoke(runtime, var1.anObject977, libs[0]);
var7.invoke(runtime, var1.anObject977, libs[1]);
}
var7.setAccessible(false);