Improved taunting the lesser demon in the Wizards' Tower

This commit is contained in:
szumaster 2023-06-02 10:41:46 +00:00 committed by Ryan
parent 8bbe8cf57d
commit bf91e47ddc

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@ -17,9 +17,10 @@ class DemonTauntHandler : InteractionListener {
override fun defineListeners() { override fun defineListeners() {
on(Scenery.RAILING_37668, IntType.SCENERY, "taunt-through") { player, _ -> on(Scenery.RAILING_37668, IntType.SCENERY, "taunt-through") { player, _ ->
val demon = findLocalNPC(player, NPCs.LESSER_DEMON_82) ?: return@on true val demon = findLocalNPC(player, NPCs.LESSER_DEMON_82) ?: return@on true
forceWalk(demon, player.location, "smart")
face(player, demon, 3)
sendMessage(player, "You taunt the demon, making it growl.") sendMessage(player, "You taunt the demon, making it growl.")
sendChat(demon, "Graaagh!") sendChat(demon, "Graaaagh!")
face(demon, player, 3) face(demon, player, 3)
emote(player, Emotes.RASPBERRY) emote(player, Emotes.RASPBERRY)
return@on true return@on true