Rename .java to .kt

This commit is contained in:
ceikry 2022-03-30 10:06:44 -05:00
parent f699e7cafd
commit bd60788518

View file

@ -1,110 +0,0 @@
package core.game.interaction.item
import api.EquipmentSlot
import api.openDialogue
import api.sendMessage
import rs09.game.world.GameWorld.Pulser
import rs09.game.content.activity.pyramidplunder.PyramidPlunderMinigame.Companion.GUARDIAN_ROOM
import core.plugin.Initializable
import core.game.node.entity.player.Player
import core.game.node.item.Item
import core.game.system.task.Pulse
import core.game.world.map.Location
import core.game.world.update.flag.context.Animation
import core.game.world.update.flag.context.Graphics
import org.rs09.consts.Items
import rs09.game.content.dialogue.DialogueFile
import rs09.game.interaction.InteractionListener
import rs09.tools.END_DIALOGUE
/**
* Adds functionality to the pharoah's scepter
* @author ceik
*/
class PharoahSceptre : InteractionListener() {
override fun defineListeners() {
val SCEPTRES = intArrayOf(Items.PHARAOHS_SCEPTRE_9044, Items.PHARAOHS_SCEPTRE_9046, Items.PHARAOHS_SCEPTRE_9048, Items.PHARAOHS_SCEPTRE_9050)
on(SCEPTRES, ITEM, "teleport", "operate"){player, node ->
val sceptre = node.asItem()
if(sceptre.id == SCEPTRES.last())
{
sendMessage(player, "You have used up all the charges on this sceptre.")
return@on true
}
openDialogue(player, SceptreDialog())
return@on true
}
}
class SceptreDialog : DialogueFile() {
fun teleport(location: Location?, player: Player) {
player.lock()
player.visualize(ANIMATION, GRAPHICS)
player.impactHandler.disabledTicks = 4
Pulser.submit(object : Pulse(4, player) {
override fun pulse(): Boolean {
player.unlock()
player.properties.teleportLocation = location
player.animator.reset()
return true
}
})
}
override fun handle(componentID: Int, buttonID: Int) {
if (player!!.isTeleBlocked) {
player!!.sendMessage("A magical force has stopped you from teleporting.")
return
}
when (stage) {
0 -> options("Jalsavrah", "Jaleustrophos", "Jaldraocht", "Nowhere").also { stage++ }
1 -> {
end()
when (buttonID) {
1 -> {
teleport(GUARDIAN_ROOM, player!!)
}
2 -> {
teleport(Location.create(3342, 2827, 0), player!!)
}
3 -> {
teleport(Location.create(3233, 2902, 0), player!!)
}
4 -> return
}
//This sucks but I'm too lazy to fix it.
if (player!!.equipment.containsItem(Item(9044))) {
player!!.equipment.replace(Item(9046), EquipmentSlot.WEAPON.ordinal)
player!!.packetDispatch.sendMessage("<col=7f03ff>Your Pharoah's Sceptre has 2 charges remaining.")
} else if (player!!.equipment.containsItem(Item(9046))) {
player!!.equipment.replace(Item(9048), EquipmentSlot.WEAPON.ordinal)
player!!.packetDispatch.sendMessage("<col=7f03ff>Your Pharoah's Sceptre has 1 charge remaining.")
} else if (player!!.equipment.containsItem(Item(9048))) {
player!!.equipment.replace(Item(9050), EquipmentSlot.WEAPON.ordinal)
player!!.sendMessage("<col=7f03ff>Your Pharoah's Sceptre has used its last charge.")
} else if (player!!.inventory.containsItem(Item(9050))) {
player!!.inventory.remove(Item(9050))
player!!.inventory.add(Item(9048))
player!!.packetDispatch.sendMessage("<col=7f03ff>Your Pharoah's Sceptre has 2 charges remaining.")
} else if (player!!.inventory.containsItem(Item(9048))) {
player!!.inventory.remove(Item(9048))
player!!.inventory.add(Item(9046))
player!!.packetDispatch.sendMessage("<col=7f03ff>Your Pharoah's Sceptre has 1 charge remaining.")
} else if (player!!.inventory.containsItem(Item(9046))) {
player!!.inventory.remove(Item(9046))
player!!.inventory.add(Item(9044))
player!!.sendMessage("<col=7f03ff>Your Pharoah's Sceptre has used its last charge.")
}
}
}
}
}
companion object {
private val GRAPHICS = Graphics(715)
private val ANIMATION = Animation(714)
}
}