From b87a3821dd6e38879f2e67021732bf6bd86c8aa4 Mon Sep 17 00:00:00 2001 From: Ryan <2804894-ryannathans@users.noreply.gitlab.com> Date: Wed, 4 Oct 2023 23:26:42 +0000 Subject: [PATCH] Corrected Vesta's longsword damage --- .../handlers/item/equipment/special/FeintSpecialHandler.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Server/src/main/content/global/handlers/item/equipment/special/FeintSpecialHandler.java b/Server/src/main/content/global/handlers/item/equipment/special/FeintSpecialHandler.java index 73b45bc45..a22ba8c10 100644 --- a/Server/src/main/content/global/handlers/item/equipment/special/FeintSpecialHandler.java +++ b/Server/src/main/content/global/handlers/item/equipment/special/FeintSpecialHandler.java @@ -53,7 +53,7 @@ public final class FeintSpecialHandler extends MeleeSwingHandler implements Plug state.setStyle(CombatStyle.MELEE); int hit = 0; if (isAccurateImpact(entity, victim, CombatStyle.MELEE, 1.0, 1.0)) { - hit = RandomFunction.random(calculateHit(entity, victim, RandomFunction.random(1.0, 2.50))); + hit = RandomFunction.random(calculateHit(entity, victim, RandomFunction.random(1.0, 1.2))); } state.setEstimatedHit(hit); return 1;