diff --git a/Server/src/main/content/global/handlers/item/equipment/special/FeintSpecialHandler.java b/Server/src/main/content/global/handlers/item/equipment/special/FeintSpecialHandler.java index 73b45bc45..a22ba8c10 100644 --- a/Server/src/main/content/global/handlers/item/equipment/special/FeintSpecialHandler.java +++ b/Server/src/main/content/global/handlers/item/equipment/special/FeintSpecialHandler.java @@ -53,7 +53,7 @@ public final class FeintSpecialHandler extends MeleeSwingHandler implements Plug state.setStyle(CombatStyle.MELEE); int hit = 0; if (isAccurateImpact(entity, victim, CombatStyle.MELEE, 1.0, 1.0)) { - hit = RandomFunction.random(calculateHit(entity, victim, RandomFunction.random(1.0, 2.50))); + hit = RandomFunction.random(calculateHit(entity, victim, RandomFunction.random(1.0, 1.2))); } state.setEstimatedHit(hit); return 1;