mirror of
https://gitlab.com/2009scape/2009scape.git
synced 2025-12-16 11:30:17 -07:00
Client sound fix (dropping still has sound issues)
Cache now includes all music + sfx + sound (taken from revision 550) Drop item handler - removed useless send audio
This commit is contained in:
parent
8b1bcd3a4c
commit
b6495f8d33
58 changed files with 855 additions and 847 deletions
|
|
@ -937,7 +937,7 @@ public final class CS2Script extends Linkable {
|
|||
if (opcode < 3300) {
|
||||
if (opcode == 3200) {
|
||||
iStackCounter -= 3;
|
||||
AudioHandler.soundEffectHandler(ItemDefinition.intsStack[iStackCounter - -1], ItemDefinition.intsStack[iStackCounter], ItemDefinition.intsStack[iStackCounter + 2]);
|
||||
AudioHandler.soundEffectHandler(ItemDefinition.intsStack[iStackCounter + 1], ItemDefinition.intsStack[iStackCounter], ItemDefinition.intsStack[iStackCounter + 2]);
|
||||
continue;
|
||||
}
|
||||
if (opcode == 3201) {
|
||||
|
|
@ -2384,7 +2384,7 @@ public final class CS2Script extends Linkable {
|
|||
} else {
|
||||
Unsorted.aBoolean2154 = flag5;
|
||||
TextureOperation5.aClass94_3295 = class94_64;
|
||||
Class15.aClass64_351 = Class38.gameSignlink.method1452(new String(class94_64.method1568(), StandardCharsets.ISO_8859_1), true);
|
||||
AudioThread.aClass64_351 = Class38.gameSignlink.method1452(new String(class94_64.method1568(), StandardCharsets.ISO_8859_1), true);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
|
@ -2651,7 +2651,7 @@ public final class CS2Script extends Linkable {
|
|||
continue;
|
||||
}
|
||||
if (opcode == 6017) {
|
||||
TextureOperation17.aBoolean3184 = ItemDefinition.intsStack[--iStackCounter] == 1;
|
||||
TextureOperation17.stereoSound = ItemDefinition.intsStack[--iStackCounter] == 1;
|
||||
GameShell.method34();
|
||||
Class119.method1730(Class38.gameSignlink);
|
||||
aBoolean2705 = false;
|
||||
|
|
@ -2795,7 +2795,7 @@ public final class CS2Script extends Linkable {
|
|||
continue;
|
||||
}
|
||||
if (6117 == opcode) {
|
||||
ItemDefinition.intsStack[iStackCounter++] = TextureOperation17.aBoolean3184 ? 1 : 0;
|
||||
ItemDefinition.intsStack[iStackCounter++] = TextureOperation17.stereoSound ? 1 : 0;
|
||||
continue;
|
||||
}
|
||||
if (opcode == 6118) {
|
||||
|
|
@ -2978,13 +2978,13 @@ public final class CS2Script extends Linkable {
|
|||
if (opcode >= 6700)
|
||||
break;
|
||||
if (6600 == opcode) {
|
||||
Class15.aBoolean346 = ItemDefinition.intsStack[--iStackCounter] == 1;
|
||||
AudioThread.aBoolean346 = ItemDefinition.intsStack[--iStackCounter] == 1;
|
||||
Class119.method1730(Class38.gameSignlink);
|
||||
continue;
|
||||
}
|
||||
if (opcode != 6601)
|
||||
break;
|
||||
ItemDefinition.intsStack[iStackCounter++] = Class15.aBoolean346 ? 1 : 0;
|
||||
ItemDefinition.intsStack[iStackCounter++] = AudioThread.aBoolean346 ? 1 : 0;
|
||||
continue;
|
||||
}
|
||||
if (6405 == opcode) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue