mirror of
https://gitlab.com/2009scape/2009scape.git
synced 2025-12-09 16:45:44 -07:00
Added initial version
This commit is contained in:
commit
b452bd670c
13290 changed files with 1178433 additions and 0 deletions
46
dumps/scripts/2713.cs2
Normal file
46
dumps/scripts/2713.cs2
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
void script_2713(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) {
|
||||
int ivar6;
|
||||
int ivar7;
|
||||
int stack_dump0;
|
||||
cs2func_script_1239_struct(2,0,0) structdump_1;
|
||||
setScriptCallOnMousePressed(-1, "", new WidgetPointer(arg3));
|
||||
setScriptCallOnMouseOver(-1, "", new WidgetPointer(arg3));
|
||||
setScriptCallOnMouseOver(-1, "", new WidgetPointer(arg3));
|
||||
ivar6 = -1;
|
||||
ivar7 = 0;
|
||||
if (((boolean)globalint_986)) {
|
||||
cs2method2103(0, new WidgetPointer(arg1));
|
||||
setWidgetRGB(new Color(0, 0, 0), new WidgetPointer(arg1));
|
||||
setWidgetIsHidden(false, new WidgetPointer(arg1));
|
||||
setScriptCallOnGameloop(-1, "", new WidgetPointer(arg1));
|
||||
setScriptCallOnGameloop(-1, "", new WidgetPointer(arg2));
|
||||
globalint_176 = subtract(globalint_176, mod(globalint_176, 10));
|
||||
stack_dump0 = 0;
|
||||
structdump_1 = script_1239(stack_dump0);
|
||||
ivar7 = structdump_1.intpart_1;
|
||||
ivar6 = structdump_1.intpart_0;
|
||||
cameraMoveTo(ivar6, 1000, 100, 100);
|
||||
cameraPointAt(ivar6, 0, 100, 100);
|
||||
setWidgetIsHidden(false, new WidgetPointer(arg0));
|
||||
setScriptCallOnGameloop(2962, new WidgetPointer(arg0), new WidgetPointer(arg1), new WidgetPointer(arg2), new WidgetPointer(arg3), new WidgetPointer(arg4), new WidgetPointer(arg5), add(getClientCycle(), 30), "IIIIIIi", new WidgetPointer(arg0));
|
||||
globalint_986 = 0;
|
||||
globalint_994 = 2;
|
||||
} else {
|
||||
setScriptCallOnMinimapRelatedSetting3(-1, "", new WidgetPointer(arg0));
|
||||
if (isWidgetHidden(new WidgetPointer(arg1))) {
|
||||
cs2method2103(255, new WidgetPointer(arg1));
|
||||
setWidgetIsHidden(false, new WidgetPointer(arg1));
|
||||
}
|
||||
setWidgetRGB(new Color(0, 0, 0), new WidgetPointer(arg1));
|
||||
setScriptCallOnGameloop(1253, new WidgetPointer(-32768,3), "I", new WidgetPointer(arg1));
|
||||
if (isWidgetHidden(new WidgetPointer(arg2))) {
|
||||
cs2method2103(255, new WidgetPointer(arg2));
|
||||
setWidgetIsHidden(false, new WidgetPointer(arg2));
|
||||
}
|
||||
setScriptCallOnGameloop(1253, new WidgetPointer(-32768,3), "I", new WidgetPointer(arg2));
|
||||
setScriptCallOnGameloop(2963, new WidgetPointer(arg0), new WidgetPointer(arg1), new WidgetPointer(arg2), new WidgetPointer(arg3), new WidgetPointer(arg4), new WidgetPointer(arg5), add(getClientCycle(), 30), "IIIIIIi", new WidgetPointer(arg0));
|
||||
globalint_986 = 1;
|
||||
}
|
||||
script_3230();
|
||||
return;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue