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Added initial version
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10
dumps/scripts/1723.cs2
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10
dumps/scripts/1723.cs2
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void script_1723(int arg0,int arg1,int arg2,int arg3) {
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if (getClientCycle() < arg3) {
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return;
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}
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if (setWidgetRegister(new WidgetPointer(arg0), arg1) || ((arg1 == -1) && setWidgetRegister(new WidgetPointer(arg0)))) {
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setWidgetSprite(arg2);
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setScriptCallOnGameloop(-1, "");
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}
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return;
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}
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