Added initial version

This commit is contained in:
Ceikry 2021-03-07 20:37:32 -06:00
commit b1dccb3fed
14153 changed files with 1285206 additions and 0 deletions

View file

@ -0,0 +1,184 @@
package org.runite.client;
import javax.media.opengl.GL;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
final class Class125 implements ShaderInterface {
private int anInt2182 = -1;
private FloatBuffer aFloatBuffer2183;
private int anInt2184;
private static float[] aFloatArray2185 = new float[4];
private int anInt2186 = -1;
public final void method21() {
if(this.anInt2186 >= 0) {
GL var1 = HDToolKit.gl;
var1.glCallList(this.anInt2186 + 1);
}
}
public final int method24() {
return 0;
}
public final void method22() {
if(this.anInt2186 >= 0) {
GL var1 = HDToolKit.gl;
var1.glCallList(this.anInt2186);
var1.glActiveTexture('\u84c1');
var1.glMatrixMode(5890);
var1.glTranslatef((float) Unsorted.anInt144, (float) Unsorted.anInt3695, (float) LinkableRSString.anInt2587);
var1.glRotatef(-((float)Class3_Sub13_Sub8.anInt3103 * 360.0F) / 2048.0F, 0.0F, 1.0F, 0.0F);
var1.glRotatef(-((float)Class140_Sub7.anInt2938 * 360.0F) / 2048.0F, 1.0F, 0.0F, 0.0F);
var1.glRotatef(-180.0F, 1.0F, 0.0F, 0.0F);
var1.glMatrixMode(5888);
if(!Class88.Texture3DEnabled) {
var1.glBindTexture(3553, Class88.anIntArray1224[(int)((float)(HDToolKit.anInt1791 * 64) * 0.0050F) % 64]);
}
var1.glActiveTexture('\u84c0');
if(this.anInt2182 != HDToolKit.anInt1791) {
int var2 = (HDToolKit.anInt1791 & 255) * 256;
for(int var3 = 0; var3 < 64; ++var3) {
this.aFloatBuffer2183.position(var2);
var1.glProgramLocalParameter4fvARB('\u8620', var3, this.aFloatBuffer2183);
var2 += 4;
}
if(Class88.Texture3DEnabled) {
var1.glProgramLocalParameter4fARB('\u8620', 65, (float)HDToolKit.anInt1791 * 0.0050F, 0.0F, 0.0F, 1.0F);
} else {
var1.glProgramLocalParameter4fARB('\u8620', 65, 0.0F, 0.0F, 0.0F, 1.0F);
}
this.anInt2182 = HDToolKit.anInt1791;
}
}
}
private void method1749() {
GL var1 = HDToolKit.gl;
this.anInt2186 = var1.glGenLists(2);
var1.glNewList(this.anInt2186, 4864);
var1.glActiveTexture('\u84c1');
if(Class88.Texture3DEnabled) {
var1.glBindTexture('\u806f', Class88.anInt1228);
}
var1.glTexEnvi(8960, '\u8571', 260);
var1.glTexEnvi(8960, '\u8572', 7681);
var1.glTexEnvi(8960, '\u8588', '\u8578');
var1.glActiveTexture('\u84c0');
var1.glBindProgramARB('\u8620', this.anInt2184);
var1.glEnable('\u8620');
var1.glEndList();
var1.glNewList(this.anInt2186 + 1, 4864);
var1.glActiveTexture('\u84c1');
var1.glMatrixMode(5890);
var1.glLoadIdentity();
var1.glMatrixMode(5888);
var1.glTexEnvi(8960, '\u8571', 8448);
var1.glTexEnvi(8960, '\u8572', 8448);
var1.glTexEnvi(8960, '\u8588', 5890);
var1.glDisable(Class88.Texture3DEnabled?'\u806f':3553);
var1.glActiveTexture('\u84c0');
var1.glBindProgramARB('\u8620', 0);
var1.glDisable('\u8620');
var1.glDisable('\u8804');
var1.glEndList();
}
private void method1750() {
if(this.anInt2186 >= 0) {
GL var1 = HDToolKit.gl;
int[] var2 = new int[1];
var1.glBindProgramARB('\u8620', this.anInt2184);
var1.glProgramStringARB('\u8620', '\u8875', "!!ARBvp1.0\nATTRIB iPos = vertex.position;\nATTRIB iColour = vertex.color;\nOUTPUT oPos = result.position;\nOUTPUT oColour = result.color;\nOUTPUT oTexCoord0 = result.texcoord[0];\nOUTPUT oTexCoord1 = result.texcoord[1];\nOUTPUT oFogCoord = result.fogcoord;\nPARAM time = program.local[65];\nPARAM turbulence = program.local[64];\nPARAM lightAmbient = program.local[66]; \nPARAM pMatrix[4] = { state.matrix.projection };\nPARAM mvMatrix[4] = { state.matrix.modelview };\nPARAM ivMatrix[4] = { state.matrix.texture[1] };\nPARAM fNoise[64] = { program.local[0..63] };\nTEMP noise, clipPos, viewPos, worldPos;\nADDRESS noiseAddr;\nDP4 viewPos.x, mvMatrix[0], iPos;\nDP4 viewPos.y, mvMatrix[1], iPos;\nDP4 viewPos.z, mvMatrix[2], iPos;\nDP4 viewPos.w, mvMatrix[3], iPos;\nDP4 worldPos.x, ivMatrix[0], viewPos;\nDP4 worldPos.y, ivMatrix[1], viewPos;\nDP4 worldPos.z, ivMatrix[2], viewPos;\nDP4 worldPos.w, ivMatrix[3], viewPos;\nADD noise.x, worldPos.x, worldPos.z;SUB noise.y, worldPos.z, worldPos.x;MUL noise, noise, 0.0001220703125;\nFRC noise, noise;\nMUL noise, noise, 64;\nARL noiseAddr.x, noise.x;\nMOV noise.x, fNoise[noiseAddr.x].x;\nARL noiseAddr.x, noise.y;\nMOV noise.y, fNoise[noiseAddr.x].y;\nMUL noise, noise, turbulence.x;\nMAD oTexCoord0, worldPos.xzww, 0.0078125, noise;\nMOV oTexCoord0.w, 1;\nMUL oTexCoord1.xy, worldPos.xzww, 0.0009765625;\nMOV oTexCoord1.zw, time.xxxw;\nDP4 clipPos.x, pMatrix[0], viewPos;\nDP4 clipPos.y, pMatrix[1], viewPos;\nDP4 clipPos.z, pMatrix[2], viewPos;\nDP4 clipPos.w, pMatrix[3], viewPos;\nMUL oColour.xyz, iColour, lightAmbient;\nMOV oColour.w, 1;\nMOV oFogCoord.x, clipPos.z;\nMOV oPos, clipPos; \nEND".length(), "!!ARBvp1.0\nATTRIB iPos = vertex.position;\nATTRIB iColour = vertex.color;\nOUTPUT oPos = result.position;\nOUTPUT oColour = result.color;\nOUTPUT oTexCoord0 = result.texcoord[0];\nOUTPUT oTexCoord1 = result.texcoord[1];\nOUTPUT oFogCoord = result.fogcoord;\nPARAM time = program.local[65];\nPARAM turbulence = program.local[64];\nPARAM lightAmbient = program.local[66]; \nPARAM pMatrix[4] = { state.matrix.projection };\nPARAM mvMatrix[4] = { state.matrix.modelview };\nPARAM ivMatrix[4] = { state.matrix.texture[1] };\nPARAM fNoise[64] = { program.local[0..63] };\nTEMP noise, clipPos, viewPos, worldPos;\nADDRESS noiseAddr;\nDP4 viewPos.x, mvMatrix[0], iPos;\nDP4 viewPos.y, mvMatrix[1], iPos;\nDP4 viewPos.z, mvMatrix[2], iPos;\nDP4 viewPos.w, mvMatrix[3], iPos;\nDP4 worldPos.x, ivMatrix[0], viewPos;\nDP4 worldPos.y, ivMatrix[1], viewPos;\nDP4 worldPos.z, ivMatrix[2], viewPos;\nDP4 worldPos.w, ivMatrix[3], viewPos;\nADD noise.x, worldPos.x, worldPos.z;SUB noise.y, worldPos.z, worldPos.x;MUL noise, noise, 0.0001220703125;\nFRC noise, noise;\nMUL noise, noise, 64;\nARL noiseAddr.x, noise.x;\nMOV noise.x, fNoise[noiseAddr.x].x;\nARL noiseAddr.x, noise.y;\nMOV noise.y, fNoise[noiseAddr.x].y;\nMUL noise, noise, turbulence.x;\nMAD oTexCoord0, worldPos.xzww, 0.0078125, noise;\nMOV oTexCoord0.w, 1;\nMUL oTexCoord1.xy, worldPos.xzww, 0.0009765625;\nMOV oTexCoord1.zw, time.xxxw;\nDP4 clipPos.x, pMatrix[0], viewPos;\nDP4 clipPos.y, pMatrix[1], viewPos;\nDP4 clipPos.z, pMatrix[2], viewPos;\nDP4 clipPos.w, pMatrix[3], viewPos;\nMUL oColour.xyz, iColour, lightAmbient;\nMOV oColour.w, 1;\nMOV oFogCoord.x, clipPos.z;\nMOV oPos, clipPos; \nEND");
var1.glGetIntegerv('\u864b', var2, 0);
if(var2[0] != -1) {
return;
}
}
}
public final void method23(int var1) {
if(this.anInt2186 >= 0) {
GL var2 = HDToolKit.gl;
var2.glActiveTexture('\u84c1');
if((var1 & 128) == 0) {
var2.glEnable(Class88.Texture3DEnabled?'\u806f':3553);
} else {
var2.glDisable(Class88.Texture3DEnabled?'\u806f':3553);
}
var2.glActiveTexture('\u84c0');
if((var1 & 64) == 0) {
var2.glGetFloatv(2899, aFloatArray2185, 0);
var2.glProgramLocalParameter4fvARB('\u8620', 66, aFloatArray2185, 0);
} else {
var2.glProgramLocalParameter4fARB('\u8620', 66, 1.0F, 1.0F, 1.0F, 1.0F);
}
int var3 = var1 & 3;
if(var3 == 2) {
var2.glProgramLocalParameter4fARB('\u8620', 64, 0.05F, 1.0F, 1.0F, 1.0F);
} else if(var3 == 3) {
var2.glProgramLocalParameter4fARB('\u8620', 64, 0.1F, 1.0F, 1.0F, 1.0F);
} else {
var2.glProgramLocalParameter4fARB('\u8620', 64, 0.025F, 1.0F, 1.0F, 1.0F);
}
}
}
public Class125() {
if(HDToolKit.supportVertexProgram && HDToolKit.maxTextureUnits >= 2) {
int[] var1 = new int[1];
GL var2 = HDToolKit.gl;
var2.glGenProgramsARB(1, var1, 0);
this.anInt2184 = var1[0];
int[][] var3 = Class15.method895(0);
int[][] var4 = Class15.method895(8);
DataBuffer var5 = new DataBuffer(262144);
for(int var6 = 0; var6 < 256; ++var6) {
int[] var7 = var3[var6];
int[] var8 = var4[var6];
for(int var9 = 0; var9 < 64; ++var9) {
if(HDToolKit.aBoolean1790) {
var5.writeFloat((float)var7[var9] / 4096.0F);
var5.writeFloat((float)var8[var9] / 4096.0F);
var5.writeFloat(1.0F);
var5.writeFloat(1.0F);
} else {
var5.writeFloatLE((float)var7[var9] / 4096.0F);
var5.writeFloatLE((float)var8[var9] / 4096.0F);
var5.writeFloatLE(1.0F);
var5.writeFloatLE(1.0F);
}
}
}
ByteBuffer var10 = ByteBuffer.allocateDirect(var5.index).order(ByteOrder.nativeOrder());
var10.put(var5.buffer, 0, var5.index);
var10.flip();
this.aFloatBuffer2183 = var10.asFloatBuffer().asReadOnlyBuffer();
this.method1749();
this.method1750();
}
}
}