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Merge branch 'iron' into 'master'
ironman drop fix: get drop if npcs delt damage. See merge request 2009scape/2009scape!270
This commit is contained in:
commit
b17908b275
2 changed files with 13 additions and 1 deletions
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@ -19,6 +19,7 @@ import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.Map;
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import java.util.Queue;
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import java.util.stream.Collectors;
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/**
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* Class used for handling combat impacts.
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@ -262,6 +263,15 @@ public final class ImpactHandler {
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return impactLog;
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}
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/**
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* Gets the impact log filtered for Player objects
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* @return The impact log of each Player and their damage
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*/
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public Map<Player, Integer> getPlayerImpactLog() {
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return impactLog.entrySet().stream().filter(entry -> entry.getKey() instanceof Player).collect(
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Collectors.toMap(m -> m.getKey().asPlayer(), m -> m.getValue()));
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}
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/**
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* Checks if the entity needs a hit update.
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* @return {@code True} if so.
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@ -38,6 +38,8 @@ import rs09.game.system.config.ShopParser;
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import rs09.game.world.GameWorld;
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import rs09.game.world.repository.Repository;
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import java.util.Map;
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import static rs09.game.node.entity.player.info.stats.StatAttributeKeysKt.STATS_BASE;
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import static rs09.game.node.entity.player.info.stats.StatAttributeKeysKt.STATS_ENEMIES_KILLED;
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@ -543,7 +545,7 @@ public class NPC extends Entity {
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if (getAttribute("disable:drop", false)) {
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return;
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}
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if (killer instanceof Player && p != null && p.getIronmanManager().isIronman() && getImpactHandler().getImpactLog().size() > 1) {
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if (killer instanceof Player && p != null && p.getIronmanManager().isIronman() && getImpactHandler().getPlayerImpactLog().size() > 1) {
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return;
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}
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if (definition == null || definition.getDropTables() == null) {
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