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Merge branch 'fix-broad-bolts' into 'master'
Make broad bolts tradeable and fix their ranged strength. See merge request 2009scape/2009scape!339
This commit is contained in:
commit
b03bbf8a22
3 changed files with 9 additions and 2 deletions
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@ -56,3 +56,4 @@
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- Canoe travel interface now animates correctly
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- Fix how the attack skill cape perk is calculated. It should now have a much more noticeable effect
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- Properly track leaf-bladed sword drops in ::stats command
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- Make broad bolts tradeable and fix their ranged strength
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@ -121030,10 +121030,10 @@
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"destroy_message": "Drop",
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"grand_exchange_price": "34",
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"name": "Broad-tipped bolts",
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"tradeable": "false",
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"tradeable": "true",
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"archery_ticket_price": "0",
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"id": "13280",
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"bonuses": "0,0,0,0,0,0,0,0,0,0,0,0,0,0,135"
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"bonuses": "0,0,0,0,0,0,0,0,0,0,0,0,0,0,100"
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},
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{
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"shop_price": "150",
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@ -95,6 +95,12 @@ class MiscCommandSet : CommandSet(Command.Privilege.ADMIN){
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notify(player, "Do you mean ::loc?")
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}
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define("calcmaxhit", Command.Privilege.STANDARD) { player, _ ->
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val swingHandler = player.getSwingHandler(false)
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val hit = swingHandler.calculateHit(player, player, 1.0)
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notify(player, "max hit (${(swingHandler as Object).getClass().getName()}): ${hit}")
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}
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/**
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* Empty a player's inventory
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* ADMIN only (for obvious reasons)
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