From af58fae1fcff8488efca3a62bf6b8315b76b6218 Mon Sep 17 00:00:00 2001 From: Player Name Date: Wed, 19 Feb 2025 07:30:51 +0000 Subject: [PATCH] Corrected Biohazard requirements check when using West Ardougne's eastern gates --- .../ardougne/westardougne/handlers/MainGatesListener.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Server/src/main/content/region/kandarin/ardougne/westardougne/handlers/MainGatesListener.kt b/Server/src/main/content/region/kandarin/ardougne/westardougne/handlers/MainGatesListener.kt index b76f5ac83..82a8cd5e3 100644 --- a/Server/src/main/content/region/kandarin/ardougne/westardougne/handlers/MainGatesListener.kt +++ b/Server/src/main/content/region/kandarin/ardougne/westardougne/handlers/MainGatesListener.kt @@ -13,7 +13,7 @@ class MainGatesListener : InteractionListener { override fun defineListeners() { on(intArrayOf(Scenery.ARDOUGNE_WALL_DOOR_9738, Scenery.ARDOUGNE_WALL_DOOR_9330), IntType.SCENERY, "open") { player, node -> - if (isQuestComplete(player, Quests.BIOHAZARD)) { + if (hasRequirement(player, Quests.BIOHAZARD)) { DoorActionHandler.handleAutowalkDoor(player, node.asScenery()) } else if(inBorders(player, 2556, 3298, 2557, 3301)){ lock(player,2)