From a8751eaa3ca0c9362e5cfe65b6e1df538419e638 Mon Sep 17 00:00:00 2001 From: Ceikry Date: Sat, 24 Sep 2022 16:37:36 +0000 Subject: [PATCH] Reset the varpmanager on HCIM death --- Server/src/main/java/core/game/node/entity/player/Player.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Server/src/main/java/core/game/node/entity/player/Player.java b/Server/src/main/java/core/game/node/entity/player/Player.java index 2a6ccd87a..e685c844a 100644 --- a/Server/src/main/java/core/game/node/entity/player/Player.java +++ b/Server/src/main/java/core/game/node/entity/player/Player.java @@ -66,6 +66,7 @@ import proto.management.ClanLeaveNotification; import proto.management.PlayerStatusUpdate; import rs09.GlobalStats; import rs09.ServerConstants; +import rs09.game.Varp; import rs09.game.VarpManager; import rs09.game.node.entity.combat.CombatSwingHandler; import rs09.game.node.entity.combat.equipment.EquipmentDegrader; @@ -591,6 +592,7 @@ public class Player extends Entity { setAttribute("/save:permadeath", true); savedData = new SavedData(this); questRepository = new QuestRepository(this); + varpManager = new VarpManager(this); new PlayerSaver(this).save(); clear(true); return;