Fall back if in void for some unknown reason. credits to PlayerName

This commit is contained in:
Tooze 2026-02-15 09:55:17 -05:00
parent 32995db64c
commit a47f77edf7

View file

@ -2,6 +2,7 @@ package core.game.activity;
import content.global.skill.construction.HouseZone;
import core.ServerConstants;
import core.api.ContentAPIKt;
import core.game.node.entity.player.Player;
import core.tools.Log;
import core.tools.SystemLogger;
@ -84,7 +85,13 @@ public final class ActivityManager {
public static void ActivityRecover(Player player) {
String activityName = player.getAttribute("lastActivity", null);
if (activityName == null) return;
if (activityName == null) {
if (player.getLocation().getY() < 2000) { //credits to PlayerName
sendMessage(player, "You were stuck inside an instance, which should never happen. Please file a bug report, and include the following information: $loc. To prevent your client from crashing, you have been teleported back home. We apologise for the inconvenience.");
player.setLocation(ServerConstants.HOME_LOCATION);
}
return;
}
//sendMessage(player,player.getUsername() + " recovering from " + activityName);
if (activityName.equals("POH-Activity")) {
HouseZone.remove_items(player);