Added NPC-based patch protection,

TODO: flower-based protection
This commit is contained in:
Ceikry 2021-03-08 02:50:36 -06:00
parent d7f064f9fe
commit a2a634b7b5
5 changed files with 173 additions and 2 deletions

View file

@ -183,7 +183,7 @@ public abstract class DialoguePlugin implements Plugin<Player> {
if (npc == null) {
return interpreter.sendDialogues(getIds()[0], getIds()[0] > 8591 ? FacialExpression.OLD_NORMAL : FacialExpression.FRIENDLY, messages);
}
return interpreter.sendDialogues(npc, getIds()[0] > 8591 ? FacialExpression.OLD_NORMAL : FacialExpression.FRIENDLY, messages);
return interpreter.sendDialogues(npc, npc.getId() > 8591 ? FacialExpression.OLD_NORMAL : FacialExpression.FRIENDLY, messages);
}
/**

View file

@ -0,0 +1,135 @@
package core.game.node.entity.skill.farming
import core.cache.def.impl.NPCDefinition
import core.game.content.dialogue.DialoguePlugin
import core.game.interaction.OptionHandler
import core.game.node.Node
import core.game.node.entity.npc.NPC
import core.game.node.entity.player.Player
import core.game.node.item.Item
import core.plugin.Initializable
import core.plugin.Plugin
@Initializable
class FarmerPayOptionHandler : OptionHandler() {
override fun newInstance(arg: Any?): Plugin<Any> {
NPCDefinition.setOptionHandler("pay",this)
NPCDefinition.setOptionHandler("pay (north)",this)
NPCDefinition.setOptionHandler("pay (south)",this)
NPCDefinition.setOptionHandler("pay (north-west)",this)
NPCDefinition.setOptionHandler("pay (south-east)",this)
return this
}
override fun handle(player: Player?, node: Node?, option: String?): Boolean {
player ?: return false
node ?: return false
val farmer = Farmers.forId(node.id)
if(farmer == null){
player.sendMessage("This shouldn't be happening. Report this.")
return true
}
val fPatch = when(option){
"pay" -> farmer.patches[0]
"pay (north)","pay (north-west)" -> farmer.patches[0]
"pay (south)","pay (south-east)" -> farmer.patches[1]
else -> farmer.patches[0]
}
val patch = fPatch.getPatchFor(player)
if(patch.plantable == null){
player.dialogueInterpreter.sendDialogue("I have nothing to protect in that patch.")
return true
}
if(patch.protectionPaid){
player.dialogueInterpreter.sendDialogue("I have already paid to protect that patch.")
return true
}
player.dialogueInterpreter.open(FarmerPayDialogue.KEY,node.asNpc(),patch)
return true
}
@Initializable
class FarmerPayDialogue(player: Player? = null) : DialoguePlugin(player){
var patch: Patch? = null
var item: Item? = null
companion object {
@JvmField
val KEY = 1256743
}
override fun newInstance(player: Player?): DialoguePlugin {
return FarmerPayDialogue(player)
}
override fun open(vararg args: Any?): Boolean {
npc = (args[0] as NPC).getShownNPC(player)
patch = (args[1] as Patch)
if(patch == null){
npc("Hello.")
stage = 1000
return true
} else {
item = patch?.plantable?.protectionItem
if(item == null) npc("Sorry, I won't protect that.").also { stage = 1000 }
else{
val name = item?.name?.toLowerCase()
npc("I would like ${item?.amount} $name","to protect that patch.")
stage = 0
}
}
return true
}
override fun handle(interfaceId: Int, buttonId: Int): Boolean {
when(stage){
0 -> options("Sure!","No, thanks.").also { stage++ }
1 -> when(buttonId){
1 -> player("Sure!").also { stage++ }
2 -> player("No, thanks.").also { stage = 1000 }
}
2 -> {
if(player.inventory.containsItem(item)){
player("Here you go.").also { stage = 10 }
player.inventory.remove()
} else {
item = Item(item!!.noteChange,item!!.amount)
if(player.inventory.containsItem(item)){
player("Here you go.").also { stage = 10 }
} else {
player("I don't have that to give.").also { stage = 20 }
}
}
}
10 -> {
if(player.inventory.remove(item)){
npc("Thank you! I'll keep an eye on this patch.").also { stage = 1000 }
patch?.protectionPaid = true
} else {
npc("That stuff just... vanished....").also { stage = 1000 }
}
}
20 -> {
npc("Come back when you do.")
stage = 1000
}
1000 -> end()
}
return true
}
override fun getIds(): IntArray {
return intArrayOf(KEY)
}
}
}

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@ -0,0 +1,32 @@
package core.game.node.entity.skill.farming
enum class Farmers(val id: Int, val patches: Array<FarmingPatch>) {
LYRA(2326, arrayOf(FarmingPatch.PORT_PHAS_ALLOTMENT_NW,FarmingPatch.PORT_PHAS_ALLOTMENT_SE)),
ELSTAN(2323, arrayOf(FarmingPatch.S_FALADOR_ALLOTMENT_NW,FarmingPatch.S_FALADOR_ALLOTMENT_SE)),
HESKEL(2340, arrayOf(FarmingPatch.N_FALADOR_TREE)),
ALAIN(2339, arrayOf(FarmingPatch.TAVERLY_TREE)),
DANTAERA(2324, arrayOf(FarmingPatch.CATHERBY_ALLOTMENT_N,FarmingPatch.CATHERBY_ALLOTMENT_S)),
ELLENA(2331, arrayOf(FarmingPatch.CATHERBY_FRUIT_TREE)),
SELENA(2332, arrayOf(FarmingPatch.YANILLE_HOPS)),
KRAGEN(2325, arrayOf(FarmingPatch.ARDOUGNE_ALLOTMENT_N,FarmingPatch.ARDOUGNE_ALLOTMENT_S)),
BOLONGO(2343, arrayOf(FarmingPatch.GNOME_STRONGHOLD_FRUIT_TREE)),
PRISSY_SCILLA(1037, arrayOf(FarmingPatch.GNOME_STRONGHOLD_TREE)),
FAYETH(2342, arrayOf(FarmingPatch.LUMBRIDGE_TREE)),
TREZNOR(2341, arrayOf(FarmingPatch.VARROCK_TREE)),
VASQUEN(2333, arrayOf(FarmingPatch.LUMBRIDGE_HOPS)),
RHONEN(2334, arrayOf(FarmingPatch.MCGRUBOR_HOPS)),
FRANCIS(2327, arrayOf(FarmingPatch.ENTRANA_HOPS)),
DREVEN(2335, arrayOf(FarmingPatch.CHAMPIONS_GUILD_BUSH)),
TARIA(2336, arrayOf(FarmingPatch.RIMMINGTON_BUSH)),
TORRELL(2338, arrayOf(FarmingPatch.ARDOUGNE_BUSH));
companion object{
@JvmField
val farmers = values().map { it.id to it }.toMap()
@JvmStatic
fun forId(id: Int): Farmers?{
return farmers[id]
}
}
}

View file

@ -10,6 +10,7 @@ class Patch(val player: Player, val patch: FarmingPatch, var plantable: Plantabl
var diseaseMod = 0
var compost = CompostType.NONE
var protectionPaid = false
fun setNewHarvestAmount() {
if(patch.type == PatchType.ALLOTMENT){
@ -126,7 +127,7 @@ class Patch(val player: Player, val patch: FarmingPatch, var plantable: Plantabl
CompostType.SUPER -> 13
}
if(RandomFunction.random(128) <= (17 - diseaseMod) && !isWatered && !isGrown()){
if(RandomFunction.random(128) <= (17 - diseaseMod) && !isWatered && !isGrown() && !protectionPaid){
//bush, tree, fruit tree can not disease on stage 1(0) of growth.
if(!((patch.type == PatchType.BUSH || patch.type == PatchType.TREE || patch.type == PatchType.FRUIT_TREE) && currentGrowthStage == 0)) {
isDiseased = true

View file

@ -50,6 +50,7 @@ class FarmingState(player: Player? = null) : State(player) {
p.put("patch-harvestAmt",patch.harvestAmt)
p.put("patch-checkHealth",patch.isCheckHealth)
p.put("patch-compost",patch.compost.ordinal)
p.put("patch-paidprot",patch.protectionPaid)
patches.add(p)
}
val bins = JSONArray()
@ -93,11 +94,13 @@ class FarmingState(player: Player? = null) : State(player) {
val checkHealth = p["patch-checkHealth"] as Boolean
val savedState = p["patch-state"].toString().toInt()
val compostOrdinal = p["patch-compost"].toString().toInt()
val protectionPaid = p["patch-paidprot"] as Boolean
val fPatch = FarmingPatch.values()[patchOrdinal]
val plantable = if(patchPlantableOrdinal != -1) Plantable.values()[patchPlantableOrdinal] else null
val patch = Patch(player,fPatch,plantable,patchStage,patchDiseased,patchDead,patchWatered,nextGrowth,harvestAmt,checkHealth)
patch.compost = CompostType.values()[compostOrdinal]
patch.protectionPaid = protectionPaid
if(patch.currentGrowthStage < patch.plantable?.stages ?: 0 && !patch.isWeedy()){
val startTime = (patch.nextGrowth - TimeUnit.MINUTES.toMillis(patch.patch.type.stageGrowthTime * (patch.currentGrowthStage + 1).toLong()))
var expectedStage = Math.floor((System.currentTimeMillis() - startTime.toDouble()) / TimeUnit.MINUTES.toMillis(patch.patch.type.stageGrowthTime.toLong())).toInt()