Fixed line that should be spoken by player in Philop dialogue

This commit is contained in:
Jordan Christiansen 2024-03-17 08:27:32 +00:00 committed by Ryan
parent a11b783c39
commit a1fc0ba7cc

View file

@ -43,7 +43,7 @@ public class PhilopDialogue extends DialoguePlugin {
stage = 3; stage = 3;
break; break;
case 3: case 3:
interpreter.sendDialogues(npc, FacialExpression.HALF_GUILTY, "Enjoy playing with your dragon, then."); interpreter.sendDialogues(player, FacialExpression.HALF_GUILTY, "Enjoy playing with your dragon, then.");
stage = 4; stage = 4;
break; break;
case 4: case 4: