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Add crafting for spiky vambraces, and fix Yak Armor crafting levels
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3 changed files with 72 additions and 2 deletions
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@ -45,4 +45,6 @@
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- Addressed a potentially serious issue with charm droprates
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< ---- ABOVE Released NOVEMBER 1, 2021 https://gitlab.com/2009scape/2009scape/-/tags/Nov-1-2021 ---- >
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- Removed halloween decorations
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- Alkharid Upstairs locations can now be entered exited correctly
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- Alkharid Upstairs locations can now be entered exited correctly
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- Fix Yak Hide Armor crafting level requirements
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- Spiky Vambraces crafing added
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@ -96,7 +96,7 @@ public class YakArmourPlugin extends UseWithHandler {
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@Override
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public boolean checkRequirements() {
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int level = (index == 1 ? 43 : 46);
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int level = (index == 1 ? 46 : 43);
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if (player.getSkills().getLevel(Skills.CRAFTING) < level) {
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player.getDialogueInterpreter().sendDialogue("You need a Crafting level of at least " + level + " in order to do this.");
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return false;
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@ -0,0 +1,68 @@
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package rs09.game.node.entity.skill.crafting.leather
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import api.Container
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import api.ContentAPI
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import core.game.interaction.NodeUsageEvent
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import core.game.interaction.UseWithHandler
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import core.game.node.entity.player.Player
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import core.game.node.entity.skill.Skills
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import org.rs09.consts.Items
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import core.plugin.Initializable
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import core.plugin.Plugin
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/**
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* Handles attaching Kebbit Claws to Vambraces
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* to create "Spiky Vambraces"
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* @author downthecrop
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*/
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@Initializable
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class SpikyVambraces: UseWithHandler(Items.KEBBIT_CLAWS_10113) {
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override fun newInstance(arg: Any?): Plugin<Any> {
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addHandler(Items.LEATHER_VAMBRACES_1063, ITEM_TYPE, this)
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addHandler(Items.GREEN_DHIDE_VAMB_1065, ITEM_TYPE, this)
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addHandler(Items.BLUE_DHIDE_VAMB_2487, ITEM_TYPE, this)
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addHandler(Items.RED_DHIDE_VAMB_2489, ITEM_TYPE, this)
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addHandler(Items.BLACK_DHIDE_VAMB_2491, ITEM_TYPE, this)
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return this
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}
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override fun handle(event: NodeUsageEvent?): Boolean {
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event ?: return false
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val vamb = event.usedWith.id
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val player = event.player
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when(vamb){
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Items.LEATHER_VAMBRACES_1063 -> {
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craftVamb(player,vamb,Items.SPIKY_VAMBRACES_10077,"leather")
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}
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Items.GREEN_DHIDE_VAMB_1065 -> {
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craftVamb(player,vamb,Items.GREEN_SPIKY_VAMBS_10079,"green dragonhide")
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}
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Items.BLUE_DHIDE_VAMB_2487 -> {
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craftVamb(player,vamb,Items.BLUE_SPIKY_VAMBS_10081,"blue dragonhide")
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}
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Items.RED_DHIDE_VAMB_2489 -> {
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craftVamb(player,vamb,Items.RED_SPIKY_VAMBS_10083,"red dragonhide")
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}
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Items.BLACK_DHIDE_VAMB_2491 -> {
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craftVamb(player,vamb,Items.BLACK_SPIKY_VAMBS_10085,"black dragonhide")
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}
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}
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return true
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}
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private fun craftVamb(player: Player, vamb: Int, product: Int, vambLeather: String){
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if (player.skills.getLevel(Skills.CRAFTING) >= 32){
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if (ContentAPI.removeItem(player,vamb,Container.INVENTORY) &&
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ContentAPI.removeItem(player,Items.KEBBIT_CLAWS_10113,Container.INVENTORY)
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) {
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ContentAPI.addItem(player,product)
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player.skills.addExperience(Skills.CRAFTING,6.0)
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ContentAPI.sendMessage(player, "You carefully attach the sharp claws to the $vambLeather vambraces.")
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}
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}
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else{
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ContentAPI.sendMessage(player,"You need a crafting level of 32 to craft this.")
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}
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}
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}
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