mirror of
https://gitlab.com/2009scape/2009scape.git
synced 2026-08-21 18:35:11 -06:00
egg cluster loot on Peannace monster deaths.
This commit is contained in:
parent
11a019269b
commit
9b3042b849
6 changed files with 12 additions and 5 deletions
|
|
@ -269,8 +269,6 @@ class BarbassaultSession( val activity: BarbassaultActivity ? = null) :LogoutLi
|
|||
return arrayOf()
|
||||
}
|
||||
|
||||
|
||||
|
||||
override fun getRestrictions(): Array<ZoneRestriction> = arrayOf(
|
||||
ZoneRestriction.CANNON,
|
||||
ZoneRestriction.FIRES,
|
||||
|
|
@ -321,6 +319,9 @@ class BarbassaultSession( val activity: BarbassaultActivity ? = null) :LogoutLi
|
|||
eggCannonNpcEast = sessionNPCSpawn( NPCs.EGG_LAUNCHER_5026, base.transform(40, 34, 0), Direction.NORTH )
|
||||
}
|
||||
|
||||
private fun clearGroundItems(){
|
||||
//BAgroundItems
|
||||
}
|
||||
|
||||
private fun giveRoleItems(player: Player, role: BarbRole) {
|
||||
val levels = player.getBarbLevels()
|
||||
|
|
|
|||
|
|
@ -74,9 +74,9 @@ class PenanceFighterNPC : NPCBehavior(*PENANCE_FIGHTER_IDS.toIntArray()) {
|
|||
|
||||
override fun onDeathFinished(self: NPC, killer: Entity) {
|
||||
val player = killer as? Player ?: return
|
||||
dropPenanceEggCluster(killer,self)
|
||||
val session = player.baSession ?: return
|
||||
|
||||
dropPenanceEggCluster(killer,self)
|
||||
session.eventBus.emit(BarbAssEvent.NPCDied(self,player))
|
||||
super.onDeathFinished(self, killer)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,6 +37,7 @@ class PenanceHealerNPC : NPCBehavior(*PENANCE_HEALER_IDS.toIntArray()) {
|
|||
val player = killer as? Player ?: return
|
||||
val session = player.baSession ?: return
|
||||
|
||||
dropPenanceEggCluster(killer,self)
|
||||
session.eventBus.emit(BarbAssEvent.NPCDied(self,player))
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
package content.minigame.barbassault.arena.Npcs
|
||||
|
||||
|
||||
import content.minigame.barbassault.baSession
|
||||
import core.api.hasLineOfSight
|
||||
import core.api.produceGroundItem
|
||||
import core.game.node.entity.npc.NPC
|
||||
|
|
@ -20,11 +21,13 @@ fun dropPenanceEggCluster(killer: Player, npc: NPC) {
|
|||
|
||||
for (i in eggs.indices) {
|
||||
val tile = tiles[i]
|
||||
produceGroundItem(killer, eggs[i], 1, tile).apply {
|
||||
decayTime = 10000
|
||||
val egg = produceGroundItem(killer, eggs[i], 1, tile).apply {
|
||||
//todo Find way to make eggs not decay and visible to all
|
||||
decayTime = 100
|
||||
forceVisible = true
|
||||
isRemainPrivate = false
|
||||
}
|
||||
killer.baSession?.BAgroundItems?.add(egg)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -64,6 +64,7 @@ class PenanceRangerNPC : NPCBehavior(*PENANCE_RANGER_IDS.toIntArray()) {
|
|||
val player = killer as? Player ?: return
|
||||
val session = player.baSession ?: return
|
||||
|
||||
dropPenanceEggCluster(killer,self)
|
||||
session.eventBus.emit(BarbAssEvent.NPCDied(self,player))
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -67,6 +67,7 @@ class PenanceRunnerNPC : NPCBehavior(*PENANCE_RUNNER_IDS.toIntArray()) {
|
|||
val player = killer as? Player ?: return
|
||||
val session = player.baSession ?: return
|
||||
|
||||
dropPenanceEggCluster(killer,self)
|
||||
session.eventBus.emit(BarbAssEvent.NPCDied(self,player))
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue