Audio related update trying to track down why some sounds aren't playing properly/too fast.

This commit is contained in:
Woah 2021-03-25 15:32:26 -04:00
parent 0b498fc455
commit 98450d84a1
14 changed files with 72 additions and 67 deletions

View file

@ -109,9 +109,9 @@ final class Class79 {
Unsorted.anInt3671 = Class3_Sub28_Sub9.anInt3622;
TextureOperation17.aBoolean3184 = var0.readUnsignedByte() == 1;
CS2Script.anInt2453 = var0.readUnsignedByte();
if (CS2Script.anInt2453 > 127) {
CS2Script.anInt2453 = 127;
AudioHandler.soundEffectVolume = var0.readUnsignedByte();
if (AudioHandler.soundEffectVolume > 127) {
AudioHandler.soundEffectVolume = 127;
}
Unsorted.anInt120 = var0.readUnsignedByte();