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Can remove the typos now
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@ -452,8 +452,6 @@ object RegionManager {
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@JvmStatic fun getSurroundingPlayers(player: Entity, maximum: Int): List<Player> = getLocalEntities<Player>(player.location, 1, maximum, null)
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@JvmStatic fun getSurroundingNPCs(npc: Entity, maximum: Int): List<NPC> = getLocalEntities<NPC>(npc.location, 1, maximum, null)
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@JvmStatic fun getLocalPlayersBoundingBox(location: Location, maximum: Int): List<Player> = getLocalEntities<Player>(location, 1, maximum, null)
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@JvmStatic fun getLocalNPCBoundingBox(location: Location, maximum: Int): List<NPC> = getLocalEntities<NPC>(location, 1, maximum, null)
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@JvmStatic fun getLocalEntitys(location: Location, distance: Int): List<Entity> = getLocalEntities<Entity>(location, distance, 0, null) //typoed version to avoid merge conflict with !2269
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/**
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* Gets a random teleport location in the radius around the given location.
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