Merge branch 'unfuck_star_tele' into 'master'

Some teleportation fixes

Closes #2151

See merge request 2009scape/2009scape!2198
This commit is contained in:
Player Name 2025-11-28 15:00:11 +00:00
commit 8337670660
4 changed files with 45 additions and 43 deletions

View file

@ -11,6 +11,7 @@ import core.game.node.entity.player.Player
import core.game.node.entity.player.link.TeleportManager
import core.game.node.item.Item
import core.game.system.task.Pulse
import core.game.world.GameWorld
import core.game.world.map.Location
import core.game.world.update.flag.context.Animation
import core.game.world.update.flag.context.Graphics
@ -238,35 +239,50 @@ enum class EnchantedJewellery(
if (!canTeleport(player, nextJewellery)) {
return false
}
Pulser.submit(object : Pulse(0) {
private var count = 0
private var location = getLocation(buttonID)
override fun pulse(): Boolean {
when (count) {
0 -> {
lock(player,4)
visualize(player, ANIMATION, GRAPHICS)
playGlobalAudio(player.location, Sounds.TELEPORT_ALL_200)
player.impactHandler.disabledTicks = 4
closeInterface(player)
}
3 -> {
teleport(player,location)
resetAnimator(player)
if (isLastItemIndex(itemIndex)) {
if (isCrumble) crumbleJewellery(player, item, isEquipped)
} else {
replaceJewellery(player, item, nextJewellery, isEquipped)
val location = getLocation(buttonID)
player.scripts.delay = GameWorld.ticks + 4
queueScript(player, 0, QueueStrength.SOFT) { stage ->
when (stage) {
0 -> {
lock(player, 4)
visualize(player, ANIMATION, GRAPHICS)
playGlobalAudio(player.location, Sounds.TELEPORT_ALL_200)
player.impactHandler.disabledTicks = 4
closeInterface(player)
return@queueScript delayScript(player, 3)
}
1 -> {
teleport(player, location)
resetAnimator(player)
unlock(player)
player.dispatch(TeleportEvent(TeleportManager.TeleportType.NORMAL, TeleportMethod.JEWELRY, item, location))
if (isLastItemIndex(itemIndex)) {
if (isSlayerRing(item)) {
if (isEquipped) {
// Remove it now, but only addItemOrDrop the gem after the teleport has procced
removeItem(player, item, Container.INVENTORY)
return@queueScript delayScript(player, 1)
}
// Not equipped -> can replace fluently
replaceSlot(player, item.slot, Item(Items.ENCHANTED_GEM_4155), item)
return@queueScript stopExecuting(player)
}
unlock(player)
player.dispatch(TeleportEvent(TeleportManager.TeleportType.NORMAL, TeleportMethod.JEWELRY, item, location))
return true
// Not slayer ring
if (isCrumble) {
val removeFrom = if (isEquipped) Container.EQUIPMENT else Container.INVENTORY
removeItem(player, item, removeFrom)
}
} else {
replaceJewellery(player, item, nextJewellery, isEquipped)
}
}
count += 1
return false
2 -> {
addItemOrDrop(player, Items.ENCHANTED_GEM_4155)
sendMessage(player, "Your Ring of Slaying reverts back into a regular enchanted gem.")
}
}
})
return@queueScript stopExecuting(player)
}
return true
}
@ -278,21 +294,6 @@ enum class EnchantedJewellery(
}
}
private fun crumbleJewellery(player: Player, item: Item, isEquipped: Boolean) {
if (isEquipped) {
removeItem(player, item, Container.EQUIPMENT)
} else {
removeItem(player, item)
}
if (isSlayerRing(item)) {
queueScript(player, 1, QueueStrength.SOFT) {
addItemOrDrop(player, Items.ENCHANTED_GEM_4155)
sendMessage(player, "Your Ring of Slaying reverts back into a regular enchanted gem.")
return@queueScript stopExecuting(player)
}
}
}
private fun isSlayerRing(item: Item): Boolean {
return (item.id in RING_OF_SLAYING.ids)
}

View file

@ -49,7 +49,7 @@ class ShootingStar(var level: ShootingStarType = ShootingStarType.values().rando
"South-west Varrock mine" to Location.create(3176, 3362, 0), // South-west Varrock mine / Champion's Guild mine
"Varrock east bank" to Location.create(3259, 3407, 0), // Varrock east bank / Rune shop
"Lumbridge Swamp south-east mine" to Location.create(3227, 3150, 0), // Lumbridge Swamp south-east mine
//"Burgh de Rott bank" to Location.create(3500, 3219, 0), // Burgh de Rott bank (requires quest to enter)
"Burgh de Rott bank" to Location.create(3500, 3219, 0), // Burgh de Rott bank (requires quest to enter)
"Canifis Bank" to Location.create(3504, 3487, 0), // Canifis bank
"Mos Le'Harmless bank" to Location.create(3687, 2969, 0), // Mos Le'Harmless bank (requires quest to enter but is currently accessible for Slayer)
"Gnome stronghold Bank" to Location.create(2460, 3432, 0), // Gnome stronghold bank

View file

@ -97,7 +97,7 @@ class ShootingStarPlugin : LoginListener, InteractionListener, TickListener, Com
fun teleportToStar(player: Player) {
val condition: (p: Player) -> Boolean = when (star.location.toLowerCase()) {
"canifis bank" -> {p -> requireQuest(p, Quests.PRIEST_IN_PERIL, "to access this.")}
//"burgh de rott bank" -> {p -> hasRequirement(p, Quests.IN_AID_OF_THE_MYREQUE)} //disabled: crash
"burgh de rott bank" -> {p -> hasRequirement(p, Quests.IN_AID_OF_THE_MYREQUE)}
"crafting guild" -> {p -> hasLevelStat(p, Skills.CRAFTING, 40)}
"lletya bank" -> {p -> hasRequirement(p, Quests.MOURNINGS_END_PART_I)}
"jatizso mine" -> {p -> hasRequirement(p, Quests.THE_FREMENNIK_ISLES)}
@ -120,7 +120,7 @@ class ShootingStarPlugin : LoginListener, InteractionListener, TickListener, Com
1 -> dialogue("WARNING: The star is located in the wilderness.").also { stage++ }
2 -> player.dialogueInterpreter.sendOptions("Teleport to the star?", "Yes", "No").also { stage++ }
3 -> when (buttonID) {
1 -> end().also { teleportToStar(player) }
1 -> teleportToStar(player)
2 -> end()
}
}

View file

@ -97,6 +97,7 @@ public class TeleportManager {
if (teleportType != -1) {
if (entity instanceof Player) {
Player p = (Player) entity;
p.scripts.setDelay(GameWorld.getTicks() + 12);
p.getDialogueInterpreter().close();
}
}